status_t DisplayState::read(const Parcel& input) { token = input.readStrongBinder(); surface = interface_cast<IGraphicBufferProducer>(input.readStrongBinder()); what = input.readUint32(); layerStack = input.readUint32(); orientation = input.readUint32(); input.read(viewport); input.read(frame); width = input.readUint32(); height = input.readUint32(); return NO_ERROR; }
static void readFromParcel(const Parcel &data, Vector<T> *items) { size_t size = (size_t)data.readUint32(); for (size_t i = 0; i < size && data.dataAvail() > 0; i++) { T item; item.readFromParcel(data); items->add(item); } }
status_t BnGraphicBufferAlloc::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { // codes that don't require permission check // BufferReference just keeps a strong reference to a GraphicBuffer until it // is destroyed (that is, until no local or remote process have a reference // to it). class BufferReference : public BBinder { sp<GraphicBuffer> mBuffer; public: BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {} }; switch (code) { case CREATE_GRAPHIC_BUFFER: { CHECK_INTERFACE(IGraphicBufferAlloc, data, reply); uint32_t width = data.readUint32(); uint32_t height = data.readUint32(); PixelFormat format = static_cast<PixelFormat>(data.readInt32()); uint32_t usage = data.readUint32(); status_t error; sp<GraphicBuffer> result = createGraphicBuffer(width, height, format, usage, &error); reply->writeInt32(error); if (result != 0) { reply->write(*result); // We add a BufferReference to this parcel to make sure the // buffer stays alive until the GraphicBuffer object on // the other side has been created. // This is needed so that the buffer handle can be // registered before the buffer is destroyed on implementations // that do not use file-descriptors to track their buffers. reply->writeStrongBinder( new BufferReference(result) ); } return NO_ERROR; } default: return BBinder::onTransact(code, data, reply, flags); } }
status_t layer_state_t::read(const Parcel& input) { surface = input.readStrongBinder(); what = input.readUint32(); x = input.readFloat(); y = input.readFloat(); z = input.readUint32(); w = input.readUint32(); h = input.readUint32(); layerStack = input.readUint32(); alpha = input.readFloat(); flags = static_cast<uint8_t>(input.readUint32()); mask = static_cast<uint8_t>(input.readUint32()); const void* matrix_data = input.readInplace(sizeof(layer_state_t::matrix22_t)); if (matrix_data) { matrix = *reinterpret_cast<layer_state_t::matrix22_t const *>(matrix_data); } else { return BAD_VALUE; } input.read(crop); input.read(finalCrop); handle = input.readStrongBinder(); frameNumber = input.readUint64(); overrideScalingMode = input.readInt32(); input.read(transparentRegion); return NO_ERROR; }
status_t BnCameraRecordingProxyListener::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { switch(code) { case DATA_CALLBACK_TIMESTAMP: { ALOGV("DATA_CALLBACK_TIMESTAMP"); CHECK_INTERFACE(ICameraRecordingProxyListener, data, reply); nsecs_t timestamp = data.readInt64(); int32_t msgType = data.readInt32(); sp<IMemory> imageData = interface_cast<IMemory>(data.readStrongBinder()); dataCallbackTimestamp(timestamp, msgType, imageData); return NO_ERROR; } break; case RECORDING_FRAME_HANDLE_CALLBACK_TIMESTAMP: { ALOGV("RECORDING_FRAME_HANDLE_CALLBACK_TIMESTAMP"); CHECK_INTERFACE(ICameraRecordingProxyListener, data, reply); nsecs_t timestamp; status_t res = data.readInt64(×tamp); if (res != OK) { ALOGE("%s: Failed to read timestamp: %s (%d)", __FUNCTION__, strerror(-res), res); return BAD_VALUE; } native_handle_t* handle = data.readNativeHandle(); if (handle == nullptr) { ALOGE("%s: Received a null native handle", __FUNCTION__); return BAD_VALUE; } // The native handle will be freed in // BpCameraRecordingProxy::releaseRecordingFrameHandle. recordingFrameHandleCallbackTimestamp(timestamp, handle); return NO_ERROR; } break; case RECORDING_FRAME_HANDLE_CALLBACK_TIMESTAMP_BATCH: { ALOGV("RECORDING_FRAME_HANDLE_CALLBACK_TIMESTAMP_BATCH"); CHECK_INTERFACE(ICameraRecordingProxyListener, data, reply); uint32_t n = 0; status_t res = data.readUint32(&n); if (res != OK) { ALOGE("%s: Failed to read batch size: %s (%d)", __FUNCTION__, strerror(-res), res); return BAD_VALUE; } std::vector<nsecs_t> timestamps; std::vector<native_handle_t*> handles; timestamps.reserve(n); handles.reserve(n); for (uint32_t i = 0; i < n; i++) { nsecs_t t; res = data.readInt64(&t); if (res != OK) { ALOGE("%s: Failed to read timestamp[%d]: %s (%d)", __FUNCTION__, i, strerror(-res), res); return BAD_VALUE; } timestamps.push_back(t); } for (uint32_t i = 0; i < n; i++) { native_handle_t* handle = data.readNativeHandle(); if (handle == nullptr) { ALOGE("%s: Received a null native handle at handles[%d]", __FUNCTION__, i); return BAD_VALUE; } handles.push_back(handle); } // The native handle will be freed in // BpCameraRecordingProxy::releaseRecordingFrameHandleBatch. recordingFrameHandleCallbackTimestampBatch(timestamps, handles); return NO_ERROR; } break; default: return BBinder::onTransact(code, data, reply, flags); } }
status_t BnGraphicBufferConsumer::onTransact( uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) { switch(code) { case ACQUIRE_BUFFER: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); BufferItem item; int64_t presentWhen = data.readInt64(); uint64_t maxFrameNumber = data.readUint64(); status_t result = acquireBuffer(&item, presentWhen, maxFrameNumber); status_t err = reply->write(item); if (err) return err; reply->writeInt32(result); return NO_ERROR; } case DETACH_BUFFER: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); int slot = data.readInt32(); int result = detachBuffer(slot); reply->writeInt32(result); return NO_ERROR; } case ATTACH_BUFFER: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); sp<GraphicBuffer> buffer = new GraphicBuffer(); data.read(*buffer.get()); int slot = -1; int result = attachBuffer(&slot, buffer); reply->writeInt32(slot); reply->writeInt32(result); return NO_ERROR; } case RELEASE_BUFFER: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); int buf = data.readInt32(); uint64_t frameNumber = static_cast<uint64_t>(data.readInt64()); sp<Fence> releaseFence = new Fence(); status_t err = data.read(*releaseFence); if (err) return err; status_t result = releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); reply->writeInt32(result); return NO_ERROR; } case CONSUMER_CONNECT: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); sp<IConsumerListener> consumer = IConsumerListener::asInterface( data.readStrongBinder() ); bool controlledByApp = data.readInt32(); status_t result = consumerConnect(consumer, controlledByApp); reply->writeInt32(result); return NO_ERROR; } case CONSUMER_DISCONNECT: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); status_t result = consumerDisconnect(); reply->writeInt32(result); return NO_ERROR; } case GET_RELEASED_BUFFERS: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); uint64_t slotMask = 0; status_t result = getReleasedBuffers(&slotMask); reply->writeInt64(static_cast<int64_t>(slotMask)); reply->writeInt32(result); return NO_ERROR; } case SET_DEFAULT_BUFFER_SIZE: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); uint32_t width = data.readUint32(); uint32_t height = data.readUint32(); status_t result = setDefaultBufferSize(width, height); reply->writeInt32(result); return NO_ERROR; } case SET_MAX_BUFFER_COUNT: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); int bufferCount = data.readInt32(); status_t result = setMaxBufferCount(bufferCount); reply->writeInt32(result); return NO_ERROR; } case SET_MAX_ACQUIRED_BUFFER_COUNT: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); int maxAcquiredBuffers = data.readInt32(); status_t result = setMaxAcquiredBufferCount(maxAcquiredBuffers); reply->writeInt32(result); return NO_ERROR; } case SET_CONSUMER_NAME: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); setConsumerName( data.readString8() ); return NO_ERROR; } case SET_DEFAULT_BUFFER_FORMAT: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); PixelFormat defaultFormat = static_cast<PixelFormat>(data.readInt32()); status_t result = setDefaultBufferFormat(defaultFormat); reply->writeInt32(result); return NO_ERROR; } case SET_DEFAULT_BUFFER_DATA_SPACE: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); android_dataspace defaultDataSpace = static_cast<android_dataspace>(data.readInt32()); status_t result = setDefaultBufferDataSpace(defaultDataSpace); reply->writeInt32(result); return NO_ERROR; } case SET_CONSUMER_USAGE_BITS: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); uint32_t usage = data.readUint32(); status_t result = setConsumerUsageBits(usage); reply->writeInt32(result); return NO_ERROR; } case SET_TRANSFORM_HINT: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); uint32_t hint = data.readUint32(); status_t result = setTransformHint(hint); reply->writeInt32(result); return NO_ERROR; } case GET_SIDEBAND_STREAM: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); sp<NativeHandle> stream = getSidebandStream(); reply->writeInt32(static_cast<int32_t>(stream != NULL)); if (stream != NULL) { reply->writeNativeHandle(stream->handle()); } return NO_ERROR; } case GET_OCCUPANCY_HISTORY: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); bool forceFlush = false; status_t error = data.readBool(&forceFlush); if (error != NO_ERROR) { return error; } std::vector<OccupancyTracker::Segment> history; status_t result = getOccupancyHistory(forceFlush, &history); error = reply->writeParcelableVector(history); if (error != NO_ERROR) { return error; } error = reply->writeInt32(result); if (error != NO_ERROR) { return error; } return NO_ERROR; } case DISCARD_FREE_BUFFERS: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); status_t result = discardFreeBuffers(); status_t error = reply->writeInt32(result); return error; } case DUMP: { CHECK_INTERFACE(IGraphicBufferConsumer, data, reply); String8 result = data.readString8(); String8 prefix = data.readString8(); static_cast<IGraphicBufferConsumer*>(this)->dumpState(result, prefix); reply->writeString8(result); return NO_ERROR; } } return BBinder::onTransact(code, data, reply, flags); }