status_t ExtendedPartitionHandle::Init() { // initialize the extended partition from the mutable partition BMutablePartition* partition = Partition(); // our parent has already set the child cookie to the primary partition. fPrimaryPartition = (PrimaryPartition*)partition->ChildCookie(); if (!fPrimaryPartition) return B_BAD_VALUE; if (!fPrimaryPartition->IsExtended()) return B_BAD_VALUE; // init the child partitions int32 count = partition->CountChildren(); for (int32 i = 0; i < count; i++) { BMutablePartition* child = partition->ChildAt(i); PartitionType type; if (!type.SetType(child->Type())) return B_BAD_VALUE; void* handle = parse_driver_settings_string(child->Parameters()); if (handle == NULL) return B_ERROR; bool active = get_driver_boolean_parameter( handle, "active", false, true); off_t ptsOffset = 0; const char* buffer = get_driver_parameter(handle, "partition_table_offset", NULL, NULL); if (buffer != NULL) ptsOffset = strtoull(buffer, NULL, 10); else { delete_driver_settings(handle); return B_BAD_VALUE; } delete_driver_settings(handle); LogicalPartition* logical = new(nothrow) LogicalPartition; if (!logical) return B_NO_MEMORY; logical->SetTo(child->Offset(), child->Size(), type.Type(), active, ptsOffset, fPrimaryPartition); child->SetChildCookie(logical); } return B_OK; }
// get_type_for_content_type (for both pm_* and ep_*) static status_t get_type_for_content_type(const char* contentType, char* type) { TRACE(("intel: get_type_for_content_type(%s)\n", contentType)); if (!contentType || !type) return B_BAD_VALUE; PartitionType ptype; ptype.SetContentType(contentType); if (!ptype.IsValid()) return B_NAME_NOT_FOUND; ptype.GetTypeString(type); return B_OK; }
status_t PartitionMapHandle::Init() { // initialize the partition map from the mutable partition BMutablePartition* partition = Partition(); int32 count = partition->CountChildren(); if (count > 4) return B_BAD_VALUE; int32 extendedCount = 0; for (int32 i = 0; i < count; i++) { BMutablePartition* child = partition->ChildAt(i); PartitionType type; if (!type.SetType(child->Type())) return B_BAD_VALUE; // only one extended partition is allowed if (type.IsExtended()) { if (++extendedCount > 1) return B_BAD_VALUE; } // TODO: Get these from the parameters. int32 index = i; bool active = false; PrimaryPartition* primary = fPartitionMap.PrimaryPartitionAt(index); primary->SetTo(child->Offset(), child->Size(), type.Type(), active, partition->BlockSize()); child->SetChildCookie(primary); } // The extended partition (if any) is initialized by // ExtendedPartitionHandle::Init(). return B_OK; }
status_t ExtendedPartitionHandle::CreateChild(off_t offset, off_t size, const char* typeString, const char* name, const char* _parameters, BMutablePartition** _child) { // check type PartitionType type; if (!type.SetType(typeString) || type.IsEmpty()) return B_BAD_VALUE; // check name if (name != NULL && name[0] != '\0') return B_BAD_VALUE; // offset properly aligned? if (offset != sector_align(offset, Partition()->BlockSize()) || size != sector_align(size, Partition()->BlockSize())) return B_BAD_VALUE; // check the free space situation BPartitioningInfo info; status_t error = GetPartitioningInfo(&info); if (error != B_OK) return error; bool foundSpace = false; off_t end = offset + size; int32 spacesCount = info.CountPartitionableSpaces(); for (int32 i = 0; i < spacesCount; i++) { off_t spaceOffset, spaceSize; info.GetPartitionableSpaceAt(i, &spaceOffset, &spaceSize); off_t spaceEnd = spaceOffset + spaceSize; if (offset >= spaceOffset && end <= spaceEnd) { foundSpace = true; break; } } if (!foundSpace) return B_BAD_VALUE; BString parameters(_parameters); parameters << "partition_table_offset " << offset - PTS_OFFSET << " ;\n"; // everything looks good, create the child BMutablePartition* child; error = Partition()->CreateChild(-1, typeString, NULL, parameters.String(), &child); if (error != B_OK) return error; // init the child child->SetOffset(offset); child->SetSize(size); child->SetBlockSize(Partition()->BlockSize()); //child->SetFlags(0); child->SetChildCookie(Partition()); *_child = child; return B_OK; }
status_t PartitionMapHandle::CreateChild(off_t offset, off_t size, const char* typeString, const char* name, const char* parameters, BMutablePartition** _child) { // check type PartitionType type; if (!type.SetType(typeString) || type.IsEmpty()) return B_BAD_VALUE; if (type.IsExtended() && fPartitionMap.ExtendedPartitionIndex() >= 0) return B_BAD_VALUE; // check name if (name && *name != '\0') return B_BAD_VALUE; // check parameters void* handle = parse_driver_settings_string(parameters); if (handle == NULL) return B_ERROR; bool active = get_driver_boolean_parameter(handle, "active", false, true); delete_driver_settings(handle); // get a spare primary partition PrimaryPartition* primary = NULL; for (int32 i = 0; i < 4; i++) { if (fPartitionMap.PrimaryPartitionAt(i)->IsEmpty()) { primary = fPartitionMap.PrimaryPartitionAt(i); break; } } if (!primary) return B_BAD_VALUE; // offset properly aligned? if (offset != sector_align(offset, Partition()->BlockSize()) || size != sector_align(size, Partition()->BlockSize())) return B_BAD_VALUE; // check the free space situation BPartitioningInfo info; status_t error = GetPartitioningInfo(&info); if (error != B_OK) return error; bool foundSpace = false; off_t end = offset + size; int32 spacesCount = info.CountPartitionableSpaces(); for (int32 i = 0; i < spacesCount; i++) { off_t spaceOffset, spaceSize; info.GetPartitionableSpaceAt(i, &spaceOffset, &spaceSize); off_t spaceEnd = spaceOffset + spaceSize; if (offset >= spaceOffset && end <= spaceEnd) { foundSpace = true; break; } } if (!foundSpace) return B_BAD_VALUE; // create the child // (Note: the primary partition index is indeed the child index, since // we picked the first empty primary partition.) BMutablePartition* partition = Partition(); BMutablePartition* child; error = partition->CreateChild(primary->Index(), typeString, name, parameters, &child); if (error != B_OK) return error; // init the child child->SetOffset(offset); child->SetSize(size); child->SetBlockSize(partition->BlockSize()); //child->SetFlags(0); child->SetChildCookie(primary); // init the primary partition primary->SetTo(offset, size, type.Type(), active, partition->BlockSize()); *_child = child; return B_OK; }
status_t PartitionMapHandle::ValidateCreateChild(off_t* _offset, off_t* _size, const char* typeString, BString* name, const char* parameters) { // check type PartitionType type; if (!type.SetType(typeString) || type.IsEmpty()) return B_BAD_VALUE; if (type.IsExtended() && fPartitionMap.ExtendedPartitionIndex() >= 0) { // There can only be a single extended partition return B_BAD_VALUE; } // check name if (name) name->Truncate(0); // check parameters void* handle = parse_driver_settings_string(parameters); if (handle == NULL) return B_ERROR; get_driver_boolean_parameter(handle, "active", false, true); delete_driver_settings(handle); // do we have a spare primary partition? if (fPartitionMap.CountNonEmptyPrimaryPartitions() == 4) return B_BAD_VALUE; // check the free space situation BPartitioningInfo info; status_t error = GetPartitioningInfo(&info); if (error != B_OK) return error; // any space in the partition at all? int32 spacesCount = info.CountPartitionableSpaces(); if (spacesCount == 0) return B_BAD_VALUE; // check offset and size off_t offset = sector_align(*_offset, Partition()->BlockSize()); off_t size = sector_align(*_size, Partition()->BlockSize()); // TODO: Rather round size up? off_t end = offset + size; // get the first partitionable space the requested interval intersects with int32 spaceIndex = -1; int32 closestSpaceIndex = -1; off_t closestSpaceDistance = 0; for (int32 i = 0; i < spacesCount; i++) { off_t spaceOffset, spaceSize; info.GetPartitionableSpaceAt(i, &spaceOffset, &spaceSize); off_t spaceEnd = spaceOffset + spaceSize; if ((spaceOffset >= offset && spaceOffset < end) || (offset >= spaceOffset && offset < spaceEnd)) { spaceIndex = i; break; } off_t distance; if (offset < spaceOffset) distance = spaceOffset - end; else distance = spaceEnd - offset; if (closestSpaceIndex == -1 || distance < closestSpaceDistance) { closestSpaceIndex = i; closestSpaceDistance = distance; } } // get the space we found off_t spaceOffset, spaceSize; info.GetPartitionableSpaceAt( spaceIndex >= 0 ? spaceIndex : closestSpaceIndex, &spaceOffset, &spaceSize); off_t spaceEnd = spaceOffset + spaceSize; // If the requested intervald doesn't intersect with any space yet, move // it, so that it does. if (spaceIndex < 0) { spaceIndex = closestSpaceIndex; if (offset < spaceOffset) { offset = spaceOffset; end = offset + size; } else { end = spaceEnd; offset = end - size; } } // move/shrink the interval, so that it fully lies within the space if (offset < spaceOffset) { offset = spaceOffset; end = offset + size; if (end > spaceEnd) { end = spaceEnd; size = end - offset; } } else if (end > spaceEnd) { end = spaceEnd; offset = end - size; if (offset < spaceOffset) { offset = spaceOffset; size = end - offset; } } *_offset = offset; *_size = size; return B_OK; }