Example #1
0
void PlayArea::MsgTimer(ALLEGRO_TIMER_EVENT *t) {
	Widget::MsgTimer(t);

   if (t->source == timer) {
		if (curPiece->MoveDown() == false) {
			DropCurrentPiece();
			delete curPiece;
			curPiece = nextPiece;
			nextPiece = new Piece;
			nextPiece->map = this;
			nextPiece->CreateRandomPiece();

			if (!curPiece->CanMoveDown()) {
				GameOver();
			}
			else {
				parent->HandleEvent(*this, MyDialog::MSG_NEWPIECE);
			}
		}
	}
}