The PlayerObject.checkIfMounted function in C++ is a method that is used to determine whether the player in a game is currently mounted on a mount or not. This function checks the game state and returns a boolean value indicating whether the player is mounted or not. It is often used in game logic to enable or disable certain actions or features that are only available when the player is mounted.
C++ (Cpp) PlayerObject::checkIfMounted - 17 examples found. These are the top rated real world C++ (Cpp) examples of PlayerObject::checkIfMounted extracted from open source projects. You can rate examples to help us improve the quality of examples.