int main (int argc, char *argv[]) { uint32_t packetSize = 1000; // Application bytes per packet double interval = 1.0; // Time between events uint32_t generationSize = 5; // RLNC generation size double errorRate = 0.3; // Error rate for all the links Time interPacketInterval = Seconds (interval); CommandLine cmd; cmd.AddValue ("packetSize", "Size of application packet sent", packetSize); cmd.AddValue ("interval", "Interval (seconds) between packets", interval); cmd.AddValue ("generationSize", "Set the generation size to use", generationSize); cmd.AddValue ("errorRate", "Packet erasure rate for the links", errorRate); cmd.Parse (argc, argv); Time::SetResolution (Time::NS); // Set the basic helper for a single link PointToPointHelper pointToPoint; // Two receivers against a centralized hub. Note: DO NOT CHANGE THIS LINE PointToPointStarHelper star (2, pointToPoint); // Set error model for the net devices Config::SetDefault ("ns3::RateErrorModel::ErrorUnit", StringValue ("ERROR_UNIT_PACKET")); Ptr<RateErrorModel> error_model = CreateObject<RateErrorModel> (); error_model->SetAttribute ("ErrorRate", DoubleValue (errorRate)); star.GetSpokeNode (0)->GetDevice (0)-> SetAttribute ("ReceiveErrorModel", PointerValue (error_model)); star.GetSpokeNode (1)->GetDevice (0)-> SetAttribute ("ReceiveErrorModel", PointerValue (error_model)); error_model->Enable (); // Setting IP protocol stack InternetStackHelper internet; star.InstallStack(internet); // Set IP addresses star.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0")); // Creation of RLNC encoder and decoder objects rlnc_encoder::factory encoder_factory(generationSize, packetSize); rlnc_decoder::factory decoder_factory(generationSize, packetSize); // The member build function creates differents instances of each object KodoSimulation kodoSimulator(encoder_factory.build(), decoder_factory.build(), decoder_factory.build()); // Setting up application sockets for receivers and senders uint16_t port = 80; TypeId tid = TypeId::LookupByName ("ns3::UdpSocketFactory"); InetSocketAddress local = InetSocketAddress (Ipv4Address::GetAny (), port); // Receivers Ptr<Socket> recvSink1 = Socket::CreateSocket (star.GetSpokeNode (0), tid); recvSink1->Bind (local); recvSink1->SetRecvCallback (MakeCallback (&KodoSimulation::ReceivePacket1, &kodoSimulator)); Ptr<Socket> recvSink2 = Socket::CreateSocket (star.GetSpokeNode (1), tid); recvSink2->Bind (local); recvSink2->SetRecvCallback (MakeCallback (&KodoSimulation::ReceivePacket2, &kodoSimulator)); // Sender Ptr<Socket> source = Socket::CreateSocket (star.GetHub (), tid); InetSocketAddress remote = InetSocketAddress (Ipv4Address ("255.255.255.255"), port); source->SetAllowBroadcast (true); source->Connect (remote); // Turn on global static routing so we can actually be routed across the star Ipv4GlobalRoutingHelper::PopulateRoutingTables (); // Do pcap tracing on all point-to-point devices on all nodes pointToPoint.EnablePcapAll ("star"); Simulator::ScheduleWithContext (source->GetNode ()->GetId (), Seconds (1.0), &KodoSimulation::GenerateTraffic, &kodoSimulator, source, interPacketInterval); Simulator::Run (); Simulator::Destroy (); return 0; }
int main (int argc, char *argv[]) { // // Set up some default values for the simulation. // Config::SetDefault ("ns3::OnOffApplication::PacketSize", UintegerValue (137)); // ??? try and stick 15kb/s into the data rate Config::SetDefault ("ns3::OnOffApplication::DataRate", StringValue ("14kb/s")); // // Default number of nodes in the star. Overridable by command line argument. // uint32_t nSpokes = 8; CommandLine cmd; cmd.AddValue ("nSpokes", "Number of nodes to place in the star", nSpokes); cmd.Parse (argc, argv); NS_LOG_INFO ("Build star topology."); PointToPointHelper pointToPoint; pointToPoint.SetDeviceAttribute ("DataRate", StringValue ("5Mbps")); pointToPoint.SetChannelAttribute ("Delay", StringValue ("2ms")); PointToPointStarHelper star (nSpokes, pointToPoint); NS_LOG_INFO ("Install internet stack on all nodes."); InternetStackHelper internet; star.InstallStack (internet); NS_LOG_INFO ("Assign IP Addresses."); star.AssignIpv4Addresses (Ipv4AddressHelper ("10.1.1.0", "255.255.255.0")); NS_LOG_INFO ("Create applications."); // // Create a packet sink on the star "hub" to receive packets. // uint16_t port = 50000; Address hubLocalAddress (InetSocketAddress (Ipv4Address::GetAny (), port)); PacketSinkHelper packetSinkHelper ("ns3::TcpSocketFactory", hubLocalAddress); ApplicationContainer hubApp = packetSinkHelper.Install (star.GetHub ()); hubApp.Start (Seconds (1.0)); hubApp.Stop (Seconds (10.0)); // // Create OnOff applications to send TCP to the hub, one on each spoke node. // OnOffHelper onOffHelper ("ns3::TcpSocketFactory", Address ()); onOffHelper.SetAttribute ("OnTime", StringValue ("ns3::ConstantRandomVariable[Constant=1]")); onOffHelper.SetAttribute ("OffTime", StringValue ("ns3::ConstantRandomVariable[Constant=0]")); ApplicationContainer spokeApps; for (uint32_t i = 0; i < star.SpokeCount (); ++i) { AddressValue remoteAddress (InetSocketAddress (star.GetHubIpv4Address (i), port)); onOffHelper.SetAttribute ("Remote", remoteAddress); spokeApps.Add (onOffHelper.Install (star.GetSpokeNode (i))); } spokeApps.Start (Seconds (1.0)); spokeApps.Stop (Seconds (10.0)); NS_LOG_INFO ("Enable static global routing."); // // Turn on global static routing so we can actually be routed across the star. // Ipv4GlobalRoutingHelper::PopulateRoutingTables (); NS_LOG_INFO ("Enable pcap tracing."); // // Do pcap tracing on all point-to-point devices on all nodes. // pointToPoint.EnablePcapAll ("star"); NS_LOG_INFO ("Run Simulation."); Simulator::Run (); Simulator::Destroy (); NS_LOG_INFO ("Done."); return 0; }