void TexturePropertyInitialisator::initialise(PropertyPtr _property)
	{
		if (SettingsManager::getInstance().getValue<bool>("Settings/SaveLastTexture"))
		{
			std::string texture = SettingsManager::getInstance().getValue("Resources/LastTextureName");
			_property->setValue(texture);
		}
	}
	void UniqueNamePropertyInitialisator::initialise(PropertyPtr _property)
	{
		DataPtr parent = DataUtility::getSelectedParentDataByType(_property->getOwner()->getType()->getName());
		if (parent == nullptr)
			return;

		std::string name = DataUtility::getUniqueName(parent, "unnamed_");
		_property->setValue(name);
	}