HRESULT STDMETHODCALLTYPE QWindowsAccessible::get_accSelection(VARIANT *pvarChildren) { #ifdef DEBUG_SHOW_ATCLIENT_COMMANDS showDebug(__FUNCTION__, accessible); #endif //DEBUG_SHOW_ATCLIENT_COMMANDS if (!accessible->isValid()) return E_FAIL; int cc = accessible->childCount(); QVector<int> sel(cc); int selIndex = 0; for (int i = 1; i <= cc; ++i) { QAccessibleInterface *child = 0; int i2 = accessible->navigate(Child, i, &child); bool isSelected = false; if (child) { isSelected = child->state(0) & Selected; delete child; child = 0; } else { isSelected = accessible->state(i2) & Selected; } if (isSelected) sel[selIndex++] = i; } sel.resize(selIndex); if (sel.isEmpty()) { (*pvarChildren).vt = VT_EMPTY; return S_FALSE; } if (sel.size() == 1) { (*pvarChildren).vt = VT_I4; (*pvarChildren).lVal = sel[0]; return S_OK; } IEnumVARIANT *iface = new QWindowsEnumerate(sel); IUnknown *uiface; iface->QueryInterface(IID_IUnknown, (void**)&uiface); (*pvarChildren).vt = VT_UNKNOWN; (*pvarChildren).punkVal = uiface; return S_OK; }
HRESULT STDMETHODCALLTYPE QWindowsAccessible::get_accState(VARIANT varID, VARIANT *pvarState) { #ifdef DEBUG_SHOW_ATCLIENT_COMMANDS showDebug(__FUNCTION__, accessible); #endif //DEBUG_SHOW_ATCLIENT_COMMANDS if (!accessible->isValid()) return E_FAIL; (*pvarState).vt = VT_I4; (*pvarState).lVal = accessible->state(varID.lVal); return S_OK; }
static bool populateNode(JNIEnv *env, jobject /*thiz*/, jint objectId, jobject node) { QAccessibleInterface *iface = interfaceFromId(objectId); if (!iface || !iface->isValid()) { __android_log_print(ANDROID_LOG_WARN, m_qtTag, "Accessibility: populateNode for Invalid ID"); return false; } QAccessible::State state = iface->state(); const QStringList actions = QAccessibleBridgeUtils::effectiveActionNames(iface); const bool hasClickableAction = actions.contains(QAccessibleActionInterface::pressAction()) || actions.contains(QAccessibleActionInterface::toggleAction()); const bool hasIncreaseAction = actions.contains(QAccessibleActionInterface::increaseAction()); const bool hasDecreaseAction = actions.contains(QAccessibleActionInterface::decreaseAction()); // try to fill in the text property, this is what the screen reader reads jstring jdesc = descriptionForAccessibleObject_helper(env, iface); if (QAccessibleTextInterface *textIface = iface->textInterface()) { if (m_setTextSelectionMethodID && textIface->selectionCount() > 0) { int startSelection; int endSelection; textIface->selection(0, &startSelection, &endSelection); env->CallVoidMethod(node, m_setTextSelectionMethodID, startSelection, endSelection); } } env->CallVoidMethod(node, m_setEnabledMethodID, !state.disabled); env->CallVoidMethod(node, m_setCheckableMethodID, (bool)state.checkable); env->CallVoidMethod(node, m_setCheckedMethodID, (bool)state.checked); env->CallVoidMethod(node, m_setFocusableMethodID, (bool)state.focusable); env->CallVoidMethod(node, m_setFocusedMethodID, (bool)state.focused); env->CallVoidMethod(node, m_setVisibleToUserMethodID, !state.invisible); env->CallVoidMethod(node, m_setScrollableMethodID, hasIncreaseAction || hasDecreaseAction); env->CallVoidMethod(node, m_setClickableMethodID, hasClickableAction); // Add ACTION_CLICK if (hasClickableAction) env->CallVoidMethod(node, m_addActionMethodID, (int)16); // ACTION_CLICK defined in AccessibilityNodeInfo // Add ACTION_SCROLL_FORWARD if (hasIncreaseAction) env->CallVoidMethod(node, m_addActionMethodID, (int)4096); // ACTION_SCROLL_FORWARD defined in AccessibilityNodeInfo // Add ACTION_SCROLL_BACKWARD if (hasDecreaseAction) env->CallVoidMethod(node, m_addActionMethodID, (int)8192); // ACTION_SCROLL_BACKWARD defined in AccessibilityNodeInfo //CALL_METHOD(node, "setText", "(Ljava/lang/CharSequence;)V", jdesc) env->CallVoidMethod(node, m_setContentDescriptionMethodID, jdesc); return true; }
QAccessibleInterface *QQmlAccessible::childAt(int x, int y) const { // Note that this function will disregard stacking order. // (QAccessibleQuickView::childAt() does this correctly and more efficient) // If the item clips its children, we can return early if the coordinate is outside its rect if (clipsChildren()) { if (!rect().contains(x, y)) return 0; } for (int i = childCount() - 1; i >= 0; --i) { QAccessibleInterface *childIface = child(i); if (childIface && !childIface->state().invisible) { if (childIface->rect().contains(x, y)) return childIface; } } return 0; }
HRESULT STDMETHODCALLTYPE QWindowsAccessible::get_accSelection(VARIANT *pvarChildren) { showDebug(__FUNCTION__, accessible); if (!accessible->isValid()) return E_FAIL; int cc = accessible->childCount(); QVector<int> sel(cc); int selIndex = 0; for (int i = 0; i < cc; ++i) { bool isSelected = false; QAccessibleInterface *child = accessible->child(i); if (child) { isSelected = child->state().selected; delete child; } if (isSelected) sel[selIndex++] = i+1; } sel.resize(selIndex); if (sel.isEmpty()) { (*pvarChildren).vt = VT_EMPTY; return S_FALSE; } if (sel.size() == 1) { (*pvarChildren).vt = VT_I4; (*pvarChildren).lVal = sel[0]; return S_OK; } IEnumVARIANT *iface = new QWindowsEnumerate(sel); IUnknown *uiface; iface->QueryInterface(IID_IUnknown, (void**)&uiface); (*pvarChildren).vt = VT_UNKNOWN; (*pvarChildren).punkVal = uiface; return S_OK; }
// moz: [important, but no need to implement up/down/left/right] HRESULT STDMETHODCALLTYPE QWindowsAccessible::accNavigate(long navDir, VARIANT varStart, VARIANT *pvarEnd) { showDebug(__FUNCTION__, accessible); if (!accessible->isValid()) return E_FAIL; QAccessibleInterface *acc = 0; switch (navDir) { case NAVDIR_FIRSTCHILD: acc = accessible->child(0); break; case NAVDIR_LASTCHILD: acc = accessible->child(accessible->childCount() - 1); break; case NAVDIR_NEXT: case NAVDIR_PREVIOUS: if (!varStart.lVal){ QAccessibleInterface *parent = accessible->parent(); if (parent) { int index = parent->indexOfChild(accessible); index += (navDir == NAVDIR_NEXT) ? 1 : -1; if (index >= 0 && index < parent->childCount()) acc = parent->child(index); delete parent; } } else { int index = varStart.lVal; index += (navDir == NAVDIR_NEXT) ? 1 : -1; if (index > 0 && index <= accessible->childCount()) acc = accessible->child(index - 1); } break; // Geometrical case NAVDIR_UP: case NAVDIR_DOWN: case NAVDIR_LEFT: case NAVDIR_RIGHT: if (QAccessibleInterface *pIface = accessible->parent()) { QRect startg = accessible->rect(); QPoint startc = startg.center(); QAccessibleInterface *candidate = 0; unsigned mindist = UINT_MAX; // will work on screen sizes at least up to 46340x46340 const int sibCount = pIface->childCount(); for (int i = 0; i < sibCount; ++i) { QAccessibleInterface *sibling = 0; sibling = pIface->child(i); Q_ASSERT(sibling); if ((accessible->relationTo(sibling) & QAccessible::Self) || sibling->state().invisible) { //ignore ourself and invisible siblings delete sibling; continue; } QRect sibg = sibling->rect(); QPoint sibc = sibg.center(); QPoint sibp; QPoint startp; QPoint distp; switch (navDir) { case NAVDIR_LEFT: startp = QPoint(startg.left(), startg.top() + startg.height() / 2); sibp = QPoint(sibg.right(), sibg.top() + sibg.height() / 2); if (QPoint(sibc - startc).x() >= 0) { delete sibling; continue; } distp = sibp - startp; break; case NAVDIR_RIGHT: startp = QPoint(startg.right(), startg.top() + startg.height() / 2); sibp = QPoint(sibg.left(), sibg.top() + sibg.height() / 2); if (QPoint(sibc - startc).x() <= 0) { delete sibling; continue; } distp = sibp - startp; break; case NAVDIR_UP: startp = QPoint(startg.left() + startg.width() / 2, startg.top()); sibp = QPoint(sibg.left() + sibg.width() / 2, sibg.bottom()); if (QPoint(sibc - startc).y() >= 0) { delete sibling; continue; } distp = sibp - startp; break; case NAVDIR_DOWN: startp = QPoint(startg.left() + startg.width() / 2, startg.bottom()); sibp = QPoint(sibg.left() + sibg.width() / 2, sibg.top()); if (QPoint(sibc - startc).y() <= 0) { delete sibling; continue; } distp = sibp - startp; break; default: break; } // Since we're *comparing* (and not measuring) distances, we can compare the // squared distance, (thus, no need to take the sqrt()). unsigned dist = distp.x() * distp.x() + distp.y() * distp.y(); if (dist < mindist) { delete candidate; candidate = sibling; mindist = dist; } else { delete sibling; } } delete pIface; acc = candidate; } break; default: break; } if (!acc) { (*pvarEnd).vt = VT_EMPTY; return S_FALSE; } QWindowsAccessible* wacc = new QWindowsAccessible(acc); IDispatch *iface = 0; wacc->QueryInterface(IID_IDispatch, (void**)&iface); if (iface) { (*pvarEnd).vt = VT_DISPATCH; (*pvarEnd).pdispVal = iface; return S_OK; } else { delete wacc; } (*pvarEnd).vt = VT_EMPTY; return S_FALSE; }
// moz: [important] HRESULT STDMETHODCALLTYPE QWindowsAccessible::get_accState(VARIANT varID, VARIANT *pvarState) { showDebug(__FUNCTION__, accessible); if (!accessible->isValid()) return E_FAIL; QAccessible::State state; if (varID.lVal) { QAIPointer child = childPointer(varID); if (!child.data()) return E_FAIL; state = child->state(); } else { state = accessible->state(); } LONG st = 0; if (state.animated) st |= STATE_SYSTEM_ANIMATED; if (state.busy) st |= STATE_SYSTEM_BUSY; if (state.checked) st |= STATE_SYSTEM_CHECKED; if (state.collapsed) st |= STATE_SYSTEM_COLLAPSED; if (state.defaultButton) st |= STATE_SYSTEM_DEFAULT; if (state.expanded) st |= STATE_SYSTEM_EXPANDED; if (state.extSelectable) st |= STATE_SYSTEM_EXTSELECTABLE; if (state.focusable) st |= STATE_SYSTEM_FOCUSABLE; if (state.focused) st |= STATE_SYSTEM_FOCUSED; if (state.hasPopup) st |= STATE_SYSTEM_HASPOPUP; if (state.hotTracked) st |= STATE_SYSTEM_HOTTRACKED; if (state.invisible) st |= STATE_SYSTEM_INVISIBLE; if (state.linked) st |= STATE_SYSTEM_LINKED; if (state.marqueed) st |= STATE_SYSTEM_MARQUEED; if (state.mixed) st |= STATE_SYSTEM_MIXED; if (state.movable) st |= STATE_SYSTEM_MOVEABLE; if (state.multiSelectable) st |= STATE_SYSTEM_MULTISELECTABLE; if (state.offscreen) st |= STATE_SYSTEM_OFFSCREEN; if (state.pressed) st |= STATE_SYSTEM_PRESSED; if (state.passwordEdit) st |= STATE_SYSTEM_PROTECTED; if (state.readOnly) st |= STATE_SYSTEM_READONLY; if (state.selectable) st |= STATE_SYSTEM_SELECTABLE; if (state.selected) st |= STATE_SYSTEM_SELECTED; if (state.selfVoicing) st |= STATE_SYSTEM_SELFVOICING; if (state.sizeable) st |= STATE_SYSTEM_SIZEABLE; if (state.traversed) st |= STATE_SYSTEM_TRAVERSED; (*pvarState).vt = VT_I4; (*pvarState).lVal = st; return S_OK; }
QAccessible::State state() const { QAccessibleInterface *parentInterface = parent(); QAccessible::State state = parentInterface->state(); delete parentInterface; return state; }
/*! \reimp */ int QAccessibleWidget::navigate(RelationFlag relation, int entry, QAccessibleInterface **target) const { if (!target) return -1; *target = 0; QObject *targetObject = 0; QWidgetList childList = childWidgets(widget()); bool complexWidget = childList.size() < childCount(); switch (relation) { // Hierarchical case Self: targetObject = object(); break; case Child: if (complexWidget) { if (entry > 0 && entry <= childCount()) return entry; return -1; }else { if (entry > 0 && childList.size() >= entry) targetObject = childList.at(entry - 1); } break; case Ancestor: { if (entry <= 0) return -1; targetObject = widget()->parentWidget(); int i; for (i = entry; i > 1 && targetObject; --i) targetObject = targetObject->parent(); if (!targetObject && i == 1) targetObject = qApp; } break; case Sibling: { QAccessibleInterface *iface = QAccessible::queryAccessibleInterface(parentObject()); if (!iface) return -1; iface->navigate(Child, entry, target); delete iface; if (*target) return 0; } break; // Geometrical case QAccessible::Left: if (complexWidget && entry) { if (entry < 2 || widget()->height() > widget()->width() + 20) // looks vertical return -1; return entry - 1; } // fall through case QAccessible::Right: if (complexWidget && entry) { if (entry >= childCount() || widget()->height() > widget()->width() + 20) // looks vertical return -1; return entry + 1; } // fall through case QAccessible::Up: if (complexWidget && entry) { if (entry < 2 || widget()->width() > widget()->height() + 20) // looks horizontal return - 1; return entry - 1; } // fall through case QAccessible::Down: if (complexWidget && entry) { if (entry >= childCount() || widget()->width() > widget()->height() + 20) // looks horizontal return - 1; return entry + 1; } else { QAccessibleInterface *pIface = QAccessible::queryAccessibleInterface(parentObject()); if (!pIface) return -1; QRect startg = rect(0); QPoint startc = startg.center(); QAccessibleInterface *candidate = 0; int mindist = 100000; int sibCount = pIface->childCount(); for (int i = 0; i < sibCount; ++i) { QAccessibleInterface *sibling = 0; pIface->navigate(Child, i+1, &sibling); Q_ASSERT(sibling); if ((relationTo(0, sibling, 0) & Self) || (sibling->state(0) & QAccessible::Invisible)) { //ignore ourself and invisible siblings delete sibling; continue; } QRect sibg = sibling->rect(0); QPoint sibc = sibg.center(); QPoint sibp; QPoint startp; QPoint distp; switch (relation) { case QAccessible::Left: startp = QPoint(startg.left(), startg.top() + startg.height() / 2); sibp = QPoint(sibg.right(), sibg.top() + sibg.height() / 2); if (QPoint(sibc - startc).x() >= 0) { delete sibling; continue; } distp = sibp - startp; break; case QAccessible::Right: startp = QPoint(startg.right(), startg.top() + startg.height() / 2); sibp = QPoint(sibg.left(), sibg.top() + sibg.height() / 2); if (QPoint(sibc - startc).x() <= 0) { delete sibling; continue; } distp = sibp - startp; break; case QAccessible::Up: startp = QPoint(startg.left() + startg.width() / 2, startg.top()); sibp = QPoint(sibg.left() + sibg.width() / 2, sibg.bottom()); if (QPoint(sibc - startc).y() >= 0) { delete sibling; continue; } distp = sibp - startp; break; case QAccessible::Down: startp = QPoint(startg.left() + startg.width() / 2, startg.bottom()); sibp = QPoint(sibg.left() + sibg.width() / 2, sibg.top()); if (QPoint(sibc - startc).y() <= 0) { delete sibling; continue; } distp = sibp - startp; break; default: break; } int dist = (int)qSqrt((qreal)distp.x() * distp.x() + distp.y() * distp.y()); if (dist < mindist) { delete candidate; candidate = sibling; mindist = dist; } else { delete sibling; } } delete pIface; *target = candidate; if (*target) return 0; } break; case Covers: if (entry > 0) { QAccessibleInterface *pIface = QAccessible::queryAccessibleInterface(parentObject()); if (!pIface) return -1; QRect r = rect(0); int sibCount = pIface->childCount(); QAccessibleInterface *sibling = 0; for (int i = pIface->indexOfChild(this) + 1; i <= sibCount && entry; ++i) { pIface->navigate(Child, i, &sibling); if (!sibling || (sibling->state(0) & Invisible)) { delete sibling; sibling = 0; continue; } if (sibling->rect(0).intersects(r)) --entry; if (!entry) break; delete sibling; sibling = 0; } delete pIface; *target = sibling; if (*target) return 0; } break; case Covered: if (entry > 0) { QAccessibleInterface *pIface = QAccessible::queryAccessibleInterface(parentObject()); if (!pIface) return -1; QRect r = rect(0); int index = pIface->indexOfChild(this); QAccessibleInterface *sibling = 0; for (int i = 1; i < index && entry; ++i) { pIface->navigate(Child, i, &sibling); Q_ASSERT(sibling); if (!sibling || (sibling->state(0) & Invisible)) { delete sibling; sibling = 0; continue; } if (sibling->rect(0).intersects(r)) --entry; if (!entry) break; delete sibling; sibling = 0; } delete pIface; *target = sibling; if (*target) return 0; } break; // Logical case FocusChild: { if (widget()->hasFocus()) { targetObject = object(); break; } QWidget *fw = widget()->focusWidget(); if (!fw) return -1; if (isAncestor(widget(), fw) || fw == widget()) targetObject = fw; /* ### QWidget *parent = fw; while (parent && !targetObject) { parent = parent->parentWidget(); if (parent == widget()) targetObject = fw; } */ } break; case Label: if (entry > 0) { QAccessibleInterface *pIface = QAccessible::queryAccessibleInterface(parentObject()); if (!pIface) return -1; // first check for all siblings that are labels to us // ideally we would go through all objects and check, but that // will be too expensive int sibCount = pIface->childCount(); QAccessibleInterface *candidate = 0; for (int i = 0; i < sibCount && entry; ++i) { const int childId = pIface->navigate(Child, i+1, &candidate); Q_ASSERT(childId >= 0); if (childId > 0) candidate = pIface; if (candidate->relationTo(childId, this, 0) & Label) --entry; if (!entry) break; if (candidate != pIface) delete candidate; candidate = 0; } if (!candidate) { if (pIface->relationTo(0, this, 0) & Label) --entry; if (!entry) candidate = pIface; } if (pIface != candidate) delete pIface; *target = candidate; if (*target) return 0; } break; case Labelled: // only implemented in subclasses break; case Controller: if (entry > 0) { // check all senders we are connected to, // and figure out which one are controllers to us QACConnectionObject *connectionObject = (QACConnectionObject*)object(); QObjectList allSenders = connectionObject->senderList(); QObjectList senders; for (int s = 0; s < allSenders.size(); ++s) { QObject *sender = allSenders.at(s); QAccessibleInterface *candidate = QAccessible::queryAccessibleInterface(sender); if (!candidate) continue; if (candidate->relationTo(0, this, 0)&Controller) senders << sender; delete candidate; } if (entry <= senders.size()) targetObject = senders.at(entry-1); } break; case Controlled: if (entry > 0) { QObjectList allReceivers; QACConnectionObject *connectionObject = (QACConnectionObject*)object(); for (int sig = 0; sig < d->primarySignals.count(); ++sig) { QObjectList receivers = connectionObject->receiverList(d->primarySignals.at(sig).toAscii()); allReceivers += receivers; } if (entry <= allReceivers.size()) targetObject = allReceivers.at(entry-1); } break; default: break; } *target = QAccessible::queryAccessibleInterface(targetObject); return *target ? 0 : -1; }
/*! \reimp */ QAccessible::Relation QAccessibleWidget::relationTo(int child, const QAccessibleInterface *other, int otherChild) const { Relation relation = Unrelated; if (d->asking == this) // recursive call return relation; QObject *o = other ? other->object() : 0; if (!o) return relation; QWidget *focus = widget()->focusWidget(); if (object() == focus && isAncestor(o, focus)) relation |= FocusChild; QACConnectionObject *connectionObject = (QACConnectionObject*)object(); for (int sig = 0; sig < d->primarySignals.count(); ++sig) { if (connectionObject->isSender(o, d->primarySignals.at(sig).toAscii())) { relation |= Controller; break; } } // test for passive relationships. // d->asking protects from endless recursion. d->asking = this; int inverse = other->relationTo(otherChild, this, child); d->asking = 0; if (inverse & Controller) relation |= Controlled; if (inverse & Label) relation |= Labelled; if(o == object()) { if (child && !otherChild) return relation | Child; if (!child && otherChild) return relation | Ancestor; if (!child && !otherChild) return relation | Self; } QObject *parent = object()->parent(); if (o == parent) return relation | Child; if (o->parent() == parent) { relation |= Sibling; QAccessibleInterface *sibIface = QAccessible::queryAccessibleInterface(o); Q_ASSERT(sibIface); QRect wg = rect(0); QRect sg = sibIface->rect(0); if (wg.intersects(sg)) { QAccessibleInterface *pIface = 0; sibIface->navigate(Ancestor, 1, &pIface); if (pIface && !((sibIface->state(0) | state(0)) & Invisible)) { int wi = pIface->indexOfChild(this); int si = pIface->indexOfChild(sibIface); if (wi > si) relation |= QAccessible::Covers; else relation |= QAccessible::Covered; } delete pIface; } else { QPoint wc = wg.center(); QPoint sc = sg.center(); if (wc.x() < sc.x()) relation |= QAccessible::Left; else if(wc.x() > sc.x()) relation |= QAccessible::Right; if (wc.y() < sc.y()) relation |= QAccessible::Up; else if (wc.y() > sc.y()) relation |= QAccessible::Down; } delete sibIface; return relation; } if (isAncestor(o, object())) return relation | Descendent; if (isAncestor(object(), o)) return relation | Ancestor; return relation; }