HelpWindow::HelpWindow( QWidget * parent ) : QWidget( parent ) { setWindowTitle( tr("Help") ); setWindowOpacity( 0.8 ); QBoxLayout * layout = new QBoxLayout( QBoxLayout::TopToBottom, this ); layout->addWidget( new QLabel("Controls:\n\nW: Walk forward\nS: Walk backward\nA: Walk left\nD: Walk right\n\nMouse: View\nLeft Mouse: Fire") ); layout->addSpacerItem( new QSpacerItem( 50, 1, QSizePolicy::Expanding, QSizePolicy::Expanding ) ); setLayout( layout ); }
void tst_QBoxLayout::insertSpacerItem() { QWidget *window = new QWidget; QSpacerItem *spacer1 = new QSpacerItem(20, 10, QSizePolicy::Expanding, QSizePolicy::Expanding); QSpacerItem *spacer2 = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Expanding); QBoxLayout *layout = new QHBoxLayout; layout->addWidget(new QLineEdit("Foooooooooooooooooooooooooo")); layout->addSpacerItem(spacer1); layout->addWidget(new QLineEdit("Baaaaaaaaaaaaaaaaaaaaaaaaar")); layout->insertSpacerItem(0, spacer2); window->setLayout(layout); QVERIFY(layout->itemAt(0) == spacer2); QVERIFY(layout->itemAt(2) == spacer1); window->show(); }
ShaderEdit::ShaderEdit( QWidget *parent, Parameter *p ) : ParameterWidget( parent, p ), progress( NULL ) { box = new QBoxLayout( QBoxLayout::TopToBottom ); box->setContentsMargins( 0, 0, 0, 0 ); QBoxLayout *allLayout = new QBoxLayout( QBoxLayout::TopToBottom ); QBoxLayout *localLayout = new QBoxLayout( QBoxLayout::LeftToRight ); localComboLabel = new QLabel( tr("Available effects:") ); widgets.append( localComboLabel ); localLayout->addWidget( localComboLabel ); localShadersCombo = new QComboBox(); widgets.append( localShadersCombo ); localLayout->addWidget( localShadersCombo ); localLayout->addSpacerItem( new QSpacerItem( 10, 1 ) ); editCheckBox = new QCheckBox( tr("Edit...") ); widgets.append( editCheckBox ); localLayout->addWidget( editCheckBox ); localLayout->setStretch( 0, 1 ); localLayout->setStretch( 1, 1 ); localLayout->setStretch( 2, 2 ); allLayout->addLayout( localLayout ); editor = new QPlainTextEdit(); //QFont font = QFontDatabase::systemFont( QFontDatabase::FixedFont ); QFont font( "Sans" ); //font.setPointSize( 12 ); editor->setFont( font ); editor->setStyleSheet( "QPlainTextEdit{ background-color:#FFFEC7; color:black; }" ); editor->setTabStopWidth( QFontMetrics( font ).averageCharWidth() * 2 ); highlighter = new Highlighter( editor->document() ); widgets.append( editor ); allLayout->addWidget( editor ); editor->hide(); QBoxLayout *applyLayout = new QBoxLayout( QBoxLayout::LeftToRight ); applyBtn = new QPushButton( tr("Apply") ); applyBtn->hide(); widgets.append( applyBtn ); helpBtn = new QPushButton( tr("Help") ); helpBtn->hide(); widgets.append( helpBtn ); applyLayout->addWidget( applyBtn ); applyLayout->insertStretch( 1, 1 ); applyLayout->addWidget( helpBtn ); allLayout->addLayout( applyLayout ); localShadersGroup = new QGroupBox(); localShadersGroup->setLayout( allLayout ); box->addWidget( localShadersGroup ); editor->setPlainText( p->value.toString() ); applyBtn->setEnabled( false ); QStringList list = ShaderCollection::getGlobalInstance()->localShadersNames(); foreach( const QString & s, list ) localShadersCombo->addItem( s ); QString shaderName = Parameter::getShaderName( p->value.toString() ); for ( int i = 0; i < localShadersCombo->count(); ++i ) { if ( localShadersCombo->itemText( i ) == shaderName ) { localShadersCombo->setCurrentIndex( i ); break; } } connect( editor, SIGNAL(textChanged()), this, SLOT(textChanged()) ); connect( editor, SIGNAL(cursorPositionChanged()), this, SLOT(cursorPositionChanged()) ); connect( applyBtn, SIGNAL(clicked()), this, SLOT(applyClicked()) ); connect( helpBtn, SIGNAL(clicked()), this, SLOT(helpClicked()) ); connect( editCheckBox, SIGNAL(stateChanged(int)), this, SLOT(showEditor(int)) ); connect( localShadersCombo, SIGNAL(activated(const QString&)), this, SLOT(localShaderChanged(const QString&)) ); }
void QBoxLayoutProto::addSpacerItem(QSpacerItem *spacerItem) { QBoxLayout *item = qscriptvalue_cast<QBoxLayout*>(thisObject()); if (item) item->addSpacerItem(spacerItem); }