Example #1
0
void HGLayout::setSpacing(int s)
{
    HLayout::setSpacing(s);

    QGraphicsLayout* ll = layout();
    if (!ll) return ;

    switch (layoutType()) {
    case HEnums::kVBox:
    case HEnums::kHBox: {
        QGraphicsLinearLayout* l = static_cast<QGraphicsLinearLayout*>(ll);
        l->setSpacing(s);
        break;
    }
    case HEnums::kGrid: {
        QGraphicsGridLayout* l = static_cast<QGraphicsGridLayout*>(ll);
        l->setSpacing(s);
        break;
    }
    case HEnums::kAnchor: {
        QGraphicsAnchorLayout* l = static_cast<QGraphicsAnchorLayout*>(ll);
        l->setSpacing(s);
        break;
    }
    default:
        break;
    }
}
void StelMainGraphicsView::init(QSettings* conf)
{
	Q_ASSERT(glWidget->isValid());
	glWidget->makeCurrent();

	// Create the main widget for stellarium, which in turn creates the main StelApp instance.
	mainSkyItem = new StelAppGraphicsWidget();
	mainSkyItem->setZValue(-10);
	mainSkyItem->setContentsMargins(0,0,0,0);
	QGraphicsGridLayout* l = new QGraphicsGridLayout(backItem);
	l->setSpacing(0);
	l->setContentsMargins(0,0,0,0);
	l->addItem(mainSkyItem, 0, 0);
	backItem->setLayout(l);
	scene()->addItem(backItem);

	// Activate the resizing caused by the layout
	QCoreApplication::processEvents();

	mainSkyItem->setFocus();

	flagInvertScreenShotColors = conf->value("main/invert_screenshots_colors", false).toBool();
	setFlagCursorTimeout(conf->value("gui/flag_mouse_cursor_timeout", false).toBool());
	setCursorTimeout(conf->value("gui/mouse_cursor_timeout", 10.f).toFloat());
	maxfps = conf->value("video/maximum_fps",10000.f).toFloat();
	minfps = conf->value("video/minimum_fps",10000.f).toFloat();

	StelPainter::initSystemGLInfo(glContext);

	QPainter qPainter(glWidget);
	StelPainter::setQPainter(&qPainter);

	// Initialize the core, including the StelApp instance.
	mainSkyItem->init(conf);
	// Prevent flickering on mac Leopard/Snow Leopard
	glWidget->setAutoFillBackground (false);

#ifndef DISABLE_SCRIPTING
	scriptAPIProxy = new StelMainScriptAPIProxy(this);
	scriptMgr = new StelScriptMgr(this);
#endif

	// Look for a static GUI plugins.
	foreach (QObject *plugin, QPluginLoader::staticInstances())
	{
		StelGuiPluginInterface* pluginInterface = qobject_cast<StelGuiPluginInterface*>(plugin);
		if (pluginInterface)
		{
			gui = pluginInterface->getStelGuiBase();
		}
		break;
	}
Example #3
0
Layer::Layer(QGraphicsItem *parent)
  : QGraphicsWidget(parent), indexScene(new QGraphicsScene()),
    scenePainter(NULL)
{
  QGraphicsGridLayout *layout = new QGraphicsGridLayout;
  layout->setContentsMargins(0, 0, 0, 0);
  layout->setSpacing(0.0);
  setLayout(layout);
  setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding,
                QSizePolicy::DefaultType);
  setCacheMode(QGraphicsItem::DeviceCoordinateCache);
  setMinimumSize(QSizeF(1, 1)); // so layout works
}
QGraphicsLayout *DrillDownListItem::createLayout()
{
    QGraphicsGridLayout *layout = new QGraphicsGridLayout(this);
    layout->setContentsMargins(0, 0, 0, 0);
    layout->setSpacing(0);

    layout->addItem(titleLabelWidget(), 0, 0, Qt::AlignLeft | Qt::AlignVCenter);

    imageWidget()->setStyleName("CommonDrillDownIcon");
    layout->addItem(imageWidget(), 0, 1, Qt::AlignCenter);

    if (MApplication::instance()->objectName() == "widgetsgallery") {
        setStyleName("CommonBasicListItem");
        titleLabelWidget()->setStyleName("CommonSingleTitle");
        imageWidget()->setImage("icon-m-common-drilldown-arrow");
    } else {
        setStyleName("CommonBasicListItemInverted");
        titleLabelWidget()->setStyleName("CommonSingleTitleInverted");
        imageWidget()->setImage("icon-m-common-drilldown-arrow-inverse");
    }

    return layout;
}
MColorListViewPrivate::MColorListViewPrivate(MColorListView *p, MColorList *controller)
    : q_ptr(p), controller(controller), landscapePolicy(0), portraitPolicy(0), buttonGroup(0)
{
    QGraphicsGridLayout *layout = new QGraphicsGridLayout();
    layout->setContentsMargins(0, 0, 0, 0);
    layout->setSpacing(0);
    controller->setLayout(layout);

    MStylableWidget* container = new MStylableWidget();
    container->setStyleName("ColorSelectionContainer");
    MLayout *containerLayout = new MLayout();
    container->setLayout(containerLayout);

    landscapePolicy = new MGridLayoutPolicy(containerLayout);
    landscapePolicy->setContentsMargins(0, 0, 0, 0);
    landscapePolicy->setSpacing(0);
    containerLayout->setLandscapePolicy(landscapePolicy);

    portraitPolicy = new MGridLayoutPolicy(containerLayout);
    portraitPolicy->setContentsMargins(0, 0, 0, 0);
    portraitPolicy->setSpacing(0);
    containerLayout->setPortraitPolicy(portraitPolicy);

    layout->addItem(container, 0, 0);

    // Current color list
    colors << QColor(0x95, 0xE8, 0x5D);
    colors << QColor(0x73, 0xC0, 0xF5);
    colors << QColor(0xCB, 0xA4, 0xDE);
    colors << QColor(0xE9, 0x48, 0xA3);
    colors << QColor(0xFF, 0x9E, 0x9E);
    colors << QColor(0xFF, 0xF6, 0x57);
    colors << QColor(0x9C, 0x9C, 0x9C);

    colors << QColor(0x74, 0xD9, 0x41);
    colors << QColor(0x31, 0xB0, 0xDE);
    colors << QColor(0xBC, 0x79, 0xDE);
    colors << QColor(0xE9, 0x48, 0xA3);
    colors << QColor(0xFF, 0x79, 0x4D);
    colors << QColor(0xFB, 0xFF, 0x14);
    colors << QColor(0x80, 0x80, 0x80);

    colors << QColor(0x55, 0xD5, 0x00);
    colors << QColor(0x00, 0x88, 0xE6);
    colors << QColor(0xAE, 0x4E, 0xDE);
    colors << QColor(0xE9, 0x48, 0xA3);
    colors << QColor(0xFF, 0x40, 0x00);
    colors << QColor(0xFF, 0xE6, 0x00);
    colors << QColor(0x4D, 0x4D, 0x4D);

    colors << QColor(0x45, 0x90, 0x27);
    colors << QColor(0x00, 0x6F, 0xBA);
    colors << QColor(0x89, 0x3D, 0xAF);
    colors << QColor(0xE9, 0x48, 0xA3);
    colors << QColor(0xCC, 0x33, 0x00);
    colors << QColor(0xFF, 0x90, 0x00);
    colors << QColor(0x33, 0x33, 0x33);

    colors << QColor(0x00, 0x73, 0x00);
    colors << QColor(0x00, 0x41, 0x82);
    colors << QColor(0x5E, 0x2A, 0x78);
    colors << QColor(0xE9, 0x48, 0xA3);
    colors << QColor(0xB5, 0x2D, 0x00);
    colors << QColor(0xFF, 0x6A, 0x00);
    colors << QColor(0x1A, 0x1A, 0x1A);
}
void Ut_MGridLayoutPolicy::testHeightForWidthInSubLayout()
{
    QFETCH(bool, useMLayout);
    QFETCH(bool, useInnerMLayout);
    QFETCH(bool, putInnerWidgetInWidget);

    QGraphicsWidget *form = new QGraphicsWidget;


    MGridLayoutPolicy *mpolicy = NULL;
    QGraphicsGridLayout *qlayout = NULL;

    if (useMLayout) {
        MLayout *mlayout = new MLayout(form);
        mlayout->setContentsMargins(0, 0, 0, 0);
        mpolicy = new MGridLayoutPolicy(mlayout);
        mpolicy->setSpacing(0);
    } else {
        qlayout = new QGraphicsGridLayout(form);
        qlayout->setContentsMargins(0, 0, 0, 0);
        qlayout->setSpacing(0);
    }

    QGraphicsWidget *topSpacer = createSpacer();
    QGraphicsWidget *leftSpacer = createSpacer();
    QGraphicsWidget *rightSpacer = createSpacer();
    leftSpacer->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred);
    rightSpacer->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Preferred);

    QGraphicsWidget *square = new SquareWidget;

    QGraphicsLayout *innerLayout = NULL;
    if (useInnerMLayout) {
        innerLayout = new MLayout();
        MLinearLayoutPolicy *policy = new MLinearLayoutPolicy(static_cast<MLayout *>(innerLayout), Qt::Horizontal);
        policy->addItem(square);
    } else {
        innerLayout = new QGraphicsLinearLayout(Qt::Horizontal);
        static_cast<QGraphicsLinearLayout *>(innerLayout)->addItem(square);
    }
    innerLayout->setContentsMargins(0,0,0,0);

    QGraphicsLayoutItem *innerItem;
    if (putInnerWidgetInWidget) {
        QGraphicsWidget *innerWidget = new QGraphicsWidget;
        innerWidget->setLayout(innerLayout);
        innerItem = innerWidget;
    } else {
        innerItem = innerLayout;
    }

    if (useMLayout) {
        mpolicy->addItem(topSpacer, 0, 1);
        mpolicy->addItem(leftSpacer, 1, 0);
        mpolicy->addItem(rightSpacer, 1, 2);
        mpolicy->addItem(innerItem, 1, 1);
    } else {
        qlayout->addItem(topSpacer, 0, 1);
        qlayout->addItem(leftSpacer, 1, 0);
        qlayout->addItem(rightSpacer, 1, 2);
        qlayout->addItem(innerItem, 1, 1);
    }


    QCOMPARE(form->preferredSize(), QSizeF(500,500));
    QCOMPARE(form->effectiveSizeHint(Qt::PreferredSize, QSizeF(100,-1)), QSizeF(100,100));

    delete form;
}
Example #7
0
void StelGui::init(QGraphicsWidget *atopLevelGraphicsWidget)
{
	qDebug() << "Creating GUI ...";

	StelGuiBase::init(atopLevelGraphicsWidget);
	skyGui = new SkyGui(atopLevelGraphicsWidget);
	locationDialog = new LocationDialog(atopLevelGraphicsWidget);
	helpDialog = new HelpDialog(atopLevelGraphicsWidget);
	dateTimeDialog = new DateTimeDialog(atopLevelGraphicsWidget);
	searchDialog = new SearchDialog(atopLevelGraphicsWidget);
	viewDialog = new ViewDialog(atopLevelGraphicsWidget);
	shortcutsDialog = new ShortcutsDialog(atopLevelGraphicsWidget);
	configurationDialog = new ConfigurationDialog(this, atopLevelGraphicsWidget);
#ifdef ENABLE_SCRIPT_CONSOLE
	scriptConsole = new ScriptConsole(atopLevelGraphicsWidget);
#endif
	astroCalcDialog = new AstroCalcDialog(atopLevelGraphicsWidget);
	bookmarksDialog = new BookmarksDialog(atopLevelGraphicsWidget);

	///////////////////////////////////////////////////////////////////////
	// Create all the main actions of the program, associated with shortcuts

	///////////////////////////////////////////////////////////////////////
	// Connect all the GUI actions signals with the Core of Stellarium
	StelActionMgr* actionsMgr = StelApp::getInstance().getStelActionManager();

	// XXX: this should probably go into the script manager.
	QString datetimeGroup = N_("Date and Time");
	QString windowsGroup = N_("Windows");
	QString miscGroup = N_("Miscellaneous");
	actionsMgr->addAction("actionQuit_Global", miscGroup, N_("Quit"), this, "quit()", "Ctrl+Q", "Ctrl+X");
	actionsMgr->addAction("actionIncrease_Script_Speed", datetimeGroup, N_("Speed up the script execution rate"), this, "increaseScriptSpeed()");
	actionsMgr->addAction("actionDecrease_Script_Speed", datetimeGroup, N_("Slow down the script execution rate"), this, "decreaseScriptSpeed()");
	actionsMgr->addAction("actionSet_Real_Script_Speed", datetimeGroup, N_("Set the normal script execution rate"), this, "setRealScriptSpeed()");
	actionsMgr->addAction("actionStop_Script", datetimeGroup, N_("Stop script execution"), this, "stopScript()", "Ctrl+D, S");
	actionsMgr->addAction("actionPause_Script", datetimeGroup, N_("Pause script execution"), this, "pauseScript()", "Ctrl+D, P");
	actionsMgr->addAction("actionResume_Script", datetimeGroup, N_("Resume script execution"), this, "resumeScript()", "Ctrl+D, R");

#ifdef ENABLE_SCRIPT_CONSOLE
	actionsMgr->addAction("actionShow_ScriptConsole_Window_Global", windowsGroup, N_("Script console window"), scriptConsole, "visible", "F12", "", true);
#endif

	actionsMgr->addAction("actionShow_Help_Window_Global", windowsGroup, N_("Help window"), helpDialog, "visible", "F1", "", true);
	actionsMgr->addAction("actionShow_Configuration_Window_Global", windowsGroup, N_("Configuration window"), configurationDialog, "visible", "F2", "", true);
	actionsMgr->addAction("actionShow_Search_Window_Global", windowsGroup, N_("Search window"), searchDialog, "visible", "F3", "Ctrl+F", true);
	actionsMgr->addAction("actionShow_SkyView_Window_Global", windowsGroup, N_("Sky and viewing options window"), viewDialog, "visible", "F4", "", true);
	actionsMgr->addAction("actionShow_DateTime_Window_Global", windowsGroup, N_("Date/time window"), dateTimeDialog, "visible", "F5", "", true);
	actionsMgr->addAction("actionShow_Location_Window_Global", windowsGroup, N_("Location window"), locationDialog, "visible", "F6", "", true);
	actionsMgr->addAction("actionShow_Shortcuts_Window_Global", windowsGroup, N_("Shortcuts window"), shortcutsDialog, "visible", "F7", "", true);
	actionsMgr->addAction("actionShow_AstroCalc_Window_Global", windowsGroup, N_("AstroCalc window"), astroCalcDialog, "visible", "F10", "Alt+A", true);
	actionsMgr->addAction("actionShow_Bookmarks_Window_Global", windowsGroup, N_("Bookmarks window"), bookmarksDialog, "visible", "Alt+B", "", true);
	actionsMgr->addAction("actionSave_Copy_Object_Information_Global", miscGroup, N_("Copy selected object information to clipboard"), this, "copySelectedObjectInfo()", "Ctrl+C", "", true);	

	QSettings* conf = StelApp::getInstance().getSettings();
	Q_ASSERT(conf);
	setAutoHideHorizontalButtonBar(conf->value("gui/auto_hide_horizontal_toolbar", true).toBool());
	setAutoHideVerticalButtonBar(conf->value("gui/auto_hide_vertical_toolbar", true).toBool());
	actionsMgr->addAction("actionAutoHideHorizontalButtonBar", miscGroup, N_("Auto hide horizontal button bar"), this, "autoHideHorizontalButtonBar");
	actionsMgr->addAction("actionAutoHideVerticalButtonBar", miscGroup, N_("Auto hide vertical button bar"), this, "autoHideVerticalButtonBar");

	setGuiVisible(conf->value("gui/flag_show_gui", true).toBool());
	actionsMgr->addAction("actionToggle_GuiHidden_Global", miscGroup, N_("Toggle visibility of GUI"), this, "visible", "Ctrl+T", "", true);

#ifndef DISABLE_SCRIPTING
	StelScriptMgr* scriptMgr = &StelApp::getInstance().getScriptMgr();
	connect(scriptMgr, SIGNAL(scriptRunning()), this, SLOT(scriptStarted()));
	connect(scriptMgr, SIGNAL(scriptStopped()), this, SLOT(scriptStopped()));
#endif

	///////////////////////////////////////////////////////////////////////////
	//// QGraphicsView based GUI
	///////////////////////////////////////////////////////////////////////////

	// Add everything
	QPixmap pxmapDefault;
	QPixmap pxmapGlow(":/graphicGui/glow.png");
	QPixmap pxmapOn(":/graphicGui/2-on-location.png");
	QPixmap pxmapOff(":/graphicGui/2-off-location.png");
	StelButton*  b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, "actionShow_Location_Window_Global");
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/1-on-time.png");
	pxmapOff = QPixmap(":/graphicGui/1-off-time.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, "actionShow_DateTime_Window_Global");
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/5-on-labels.png");
	pxmapOff = QPixmap(":/graphicGui/5-off-labels.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, "actionShow_SkyView_Window_Global");
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/6-on-search.png");
	pxmapOff = QPixmap(":/graphicGui/6-off-search.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, "actionShow_Search_Window_Global");
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/8-on-settings.png");
	pxmapOff = QPixmap(":/graphicGui/8-off-settings.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, "actionShow_Configuration_Window_Global");
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/9-on-help.png");
	pxmapOff = QPixmap(":/graphicGui/9-off-help.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, "actionShow_Help_Window_Global");
	skyGui->winBar->addButton(b);

	QPixmap pxmapGlow32x32(":/graphicGui/glow32x32.png");

	pxmapOn = QPixmap(":/graphicGui/btConstellationLines-on.png");
	pxmapOff = QPixmap(":/graphicGui/btConstellationLines-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Constellation_Lines");
	skyGui->buttonBar->addButton(b, "010-constellationsGroup");

	pxmapOn = QPixmap(":/graphicGui/btConstellationLabels-on.png");
	pxmapOff = QPixmap(":/graphicGui/btConstellationLabels-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Constellation_Labels");
	skyGui->buttonBar->addButton(b, "010-constellationsGroup");

	pxmapOn = QPixmap(":/graphicGui/btConstellationArt-on.png");
	pxmapOff = QPixmap(":/graphicGui/btConstellationArt-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Constellation_Art");
	skyGui->buttonBar->addButton(b, "010-constellationsGroup");

	pxmapOn = QPixmap(":/graphicGui/btEquatorialGrid-on.png");
	pxmapOff = QPixmap(":/graphicGui/btEquatorialGrid-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Equatorial_Grid");
	skyGui->buttonBar->addButton(b, "020-gridsGroup");

	pxmapOn = QPixmap(":/graphicGui/btAzimuthalGrid-on.png");
	pxmapOff = QPixmap(":/graphicGui/btAzimuthalGrid-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Azimuthal_Grid");
	skyGui->buttonBar->addButton(b, "020-gridsGroup");

	pxmapOn = QPixmap(":/graphicGui/btGround-on.png");
	pxmapOff = QPixmap(":/graphicGui/btGround-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Ground");
	skyGui->buttonBar->addButton(b, "030-landscapeGroup");

	pxmapOn = QPixmap(":/graphicGui/btCardinalPoints-on.png");
	pxmapOff = QPixmap(":/graphicGui/btCardinalPoints-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Cardinal_Points");
	skyGui->buttonBar->addButton(b, "030-landscapeGroup");

	pxmapOn = QPixmap(":/graphicGui/btAtmosphere-on.png");
	pxmapOff = QPixmap(":/graphicGui/btAtmosphere-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Atmosphere");
	skyGui->buttonBar->addButton(b, "030-landscapeGroup");

	pxmapOn = QPixmap(":/graphicGui/btNebula-on.png");
	pxmapOff = QPixmap(":/graphicGui/btNebula-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Nebulas");
	skyGui->buttonBar->addButton(b, "040-nebulaeGroup");

	pxmapOn = QPixmap(":/graphicGui/btPlanets-on.png");
	pxmapOff = QPixmap(":/graphicGui/btPlanets-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Planets_Labels");
	skyGui->buttonBar->addButton(b, "040-nebulaeGroup");

	pxmapOn = QPixmap(":/graphicGui/btEquatorialMount-on.png");
	pxmapOff = QPixmap(":/graphicGui/btEquatorialMount-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionSwitch_Equatorial_Mount");
	skyGui->buttonBar->addButton(b, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btGotoSelectedObject-on.png");
	pxmapOff = QPixmap(":/graphicGui/btGotoSelectedObject-off.png");
	buttonGotoSelectedObject = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionGoto_Selected_Object");
	skyGui->buttonBar->addButton(buttonGotoSelectedObject, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btNightView-on.png");
	pxmapOff = QPixmap(":/graphicGui/btNightView-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionShow_Night_Mode");
	skyGui->buttonBar->addButton(b, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btFullScreen-on.png");
	pxmapOff = QPixmap(":/graphicGui/btFullScreen-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionSet_Full_Screen_Global");
	skyGui->buttonBar->addButton(b, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeRewind-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeRewind-off.png");
	buttonTimeRewind = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionDecrease_Time_Speed");
	skyGui->buttonBar->addButton(buttonTimeRewind, "070-timeGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeRealtime-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeRealtime-off.png");
	pxmapDefault = QPixmap(":/graphicGui/btTimePause-on.png");
	buttonTimeRealTimeSpeed = new StelButton(NULL, pxmapOn, pxmapOff, pxmapDefault, pxmapGlow32x32, "actionSet_Real_Time_Speed");
	skyGui->buttonBar->addButton(buttonTimeRealTimeSpeed, "070-timeGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeNow-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeNow-off.png");
	buttonTimeCurrent = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionReturn_To_Current_Time");
	skyGui->buttonBar->addButton(buttonTimeCurrent, "070-timeGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeForward-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeForward-off.png");
	buttonTimeForward = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, "actionIncrease_Time_Speed");
	skyGui->buttonBar->addButton(buttonTimeForward, "070-timeGroup");

	skyGui->buttonBar->setGroupMargin("070-timeGroup", 32, 0);

	pxmapOn = QPixmap(":/graphicGui/btQuit.png");
	b = new StelButton(NULL, pxmapOn, pxmapOn, pxmapGlow32x32, "actionQuit_Global");
	skyGui->buttonBar->addButton(b, "080-quitGroup");

	// add the flip buttons if requested in the config
	setFlagShowFlipButtons(conf->value("gui/flag_show_flip_buttons", false).toBool());
	setFlagShowNebulaBackgroundButton(conf->value("gui/flag_show_nebulae_background_button", false).toBool());	

	///////////////////////////////////////////////////////////////////////
	// Create the main base widget
	skyGui->init(this);
	QGraphicsGridLayout* l = new QGraphicsGridLayout();
	l->setContentsMargins(0,0,0,0);
	l->setSpacing(0);
	l->addItem(skyGui, 0, 0);
	atopLevelGraphicsWidget->setLayout(l);

	setStelStyle(StelApp::getInstance().getCurrentStelStyle());

	skyGui->setGeometry(atopLevelGraphicsWidget->geometry());
	skyGui->updateBarsPos();

	// The disabled text for checkboxes is embossed with the QPalette::Light setting for the ColorGroup Disabled.
	// It doesn't appear to be possible to set this from the stylesheet.  Instead we'll make it 100% transparent
	// and set the text color for disabled in the stylesheets.
	QPalette p = QGuiApplication::palette();
	p.setColor(QPalette::Disabled, QPalette::Light, QColor(0,0,0,0));

	// And this is for the focus...  apparently the focus indicator is the inverted value for Active/Button.
	p.setColor(QPalette::Active, QPalette::Button, QColor(255,255,255));
	QGuiApplication::setPalette(p);
	
	// FIXME: Workaround for set UI language when app is started --AW
	updateI18n();

	StelApp *app = &StelApp::getInstance();
	connect(app, SIGNAL(languageChanged()), this, SLOT(updateI18n()));
	connect(app, SIGNAL(colorSchemeChanged(const QString&)), this, SLOT(setStelStyle(const QString&)));
	initDone = true;
}
Example #8
0
void StelGui::init(QGraphicsWidget* atopLevelGraphicsWidget, StelAppGraphicsWidget* astelAppGraphicsWidget)
{
	qDebug() << "Creating GUI ...";

	StelGuiBase::init(atopLevelGraphicsWidget, astelAppGraphicsWidget);

	skyGui = new SkyGui(atopLevelGraphicsWidget);
	locationDialog = new LocationDialog();
	helpDialog = new HelpDialog();
	dateTimeDialog = new DateTimeDialog();
	searchDialog = new SearchDialog();
	viewDialog = new ViewDialog();
	shortcutsDialog = new ShortcutsDialog();
	configurationDialog = new ConfigurationDialog(this);
#ifdef ENABLE_SCRIPT_CONSOLE
	scriptConsole = new ScriptConsole();
#endif

	///////////////////////////////////////////////////////////////////////
	// Create all the main actions of the program, associated with shortcuts
	StelApp::getInstance().getStelShortcutManager()->loadShortcuts();

#ifdef ENABLE_SCRIPT_CONSOLE
	StelApp::getInstance().getStelShortcutManager()->
			addGuiAction("actionShow_ScriptConsole_Window_Global", true, N_("Script console window"), "F12", "", N_("Windows"), true, false, true);
#endif
	///////////////////////////////////////////////////////////////////////
	// Connect all the GUI actions signals with the Core of Stellarium
	connect(getGuiAction("actionQuit_Global"), SIGNAL(triggered()), this, SLOT(quit()));

	initConstellationMgr();
	initGrindLineMgr();
	initLandscapeMgr();

	NebulaMgr* nmgr = GETSTELMODULE(NebulaMgr);
	connect(getGuiAction("actionShow_Nebulas"), SIGNAL(toggled(bool)), nmgr, SLOT(setFlagHints(bool)));
	getGuiAction("actionShow_Nebulas")->setChecked(nmgr->getFlagHints());

	StelSkyLayerMgr* imgr = GETSTELMODULE(StelSkyLayerMgr);
	connect(getGuiAction("actionShow_DSS"), SIGNAL(toggled(bool)), imgr, SLOT(setFlagShow(bool)));
	getGuiAction("actionShow_DSS")->setChecked(imgr->getFlagShow());


	StelCore* core = StelApp::getInstance().getCore();
	StelMovementMgr* mmgr = GETSTELMODULE(StelMovementMgr);
	connect(getGuiAction("actionIncrease_Script_Speed"), SIGNAL(triggered()), this, SLOT(increaseScriptSpeed()));
	connect(getGuiAction("actionDecrease_Script_Speed"), SIGNAL(triggered()), this, SLOT(decreaseScriptSpeed()));
	connect(getGuiAction("actionSet_Real_Script_Speed"), SIGNAL(triggered()), this, SLOT(setRealScriptSpeed()));
	connect(getGuiAction("actionStop_Script"), SIGNAL(triggered()), this, SLOT(stopScript()));
	connect(getGuiAction("actionPause_Script"), SIGNAL(triggered()), this, SLOT(pauseScript()));
	connect(getGuiAction("actionResume_Script"), SIGNAL(triggered()), this, SLOT(resumeScript()));
	connect(getGuiAction("actionIncrease_Time_Speed"), SIGNAL(triggered()), core, SLOT(increaseTimeSpeed()));
	connect(getGuiAction("actionDecrease_Time_Speed"), SIGNAL(triggered()), core, SLOT(decreaseTimeSpeed()));
	connect(getGuiAction("actionIncrease_Time_Speed_Less"), SIGNAL(triggered()), core, SLOT(increaseTimeSpeedLess()));
	connect(getGuiAction("actionDecrease_Time_Speed_Less"), SIGNAL(triggered()), core, SLOT(decreaseTimeSpeedLess()));
	connect(getGuiAction("actionSet_Real_Time_Speed"), SIGNAL(triggered()), core, SLOT(toggleRealTimeSpeed()));
	connect(getGuiAction("actionSet_Time_Rate_Zero"), SIGNAL(triggered()), core, SLOT(setZeroTimeSpeed()));
	connect(getGuiAction("actionReturn_To_Current_Time"), SIGNAL(triggered()), core, SLOT(setTimeNow()));
	connect(getGuiAction("actionSwitch_Equatorial_Mount"), SIGNAL(toggled(bool)), mmgr, SLOT(setEquatorialMount(bool)));
	getGuiAction("actionSwitch_Equatorial_Mount")->setChecked(mmgr->getMountMode() != StelMovementMgr::MountAltAzimuthal);
	connect(getGuiAction("actionAdd_Solar_Hour"), SIGNAL(triggered()), core, SLOT(addHour()));
	connect(getGuiAction("actionAdd_Solar_Day"), SIGNAL(triggered()), core, SLOT(addDay()));
	connect(getGuiAction("actionAdd_Solar_Week"), SIGNAL(triggered()), core, SLOT(addWeek()));
	connect(getGuiAction("actionSubtract_Solar_Hour"), SIGNAL(triggered()), core, SLOT(subtractHour()));
	connect(getGuiAction("actionSubtract_Solar_Day"), SIGNAL(triggered()), core, SLOT(subtractDay()));
	connect(getGuiAction("actionSubtract_Solar_Week"), SIGNAL(triggered()), core, SLOT(subtractWeek()));
	connect(getGuiAction("actionAdd_Sidereal_Day"), SIGNAL(triggered()), core, SLOT(addSiderealDay()));
	connect(getGuiAction("actionAdd_Sidereal_Week"), SIGNAL(triggered()), core, SLOT(addSiderealWeek()));
	connect(getGuiAction("actionAdd_Sidereal_Month"), SIGNAL(triggered()), core, SLOT(addSiderealMonth()));
	connect(getGuiAction("actionAdd_Sidereal_Year"), SIGNAL(triggered()), core, SLOT(addSiderealYear()));
	connect(getGuiAction("actionSubtract_Sidereal_Day"), SIGNAL(triggered()), core, SLOT(subtractSiderealDay()));
	connect(getGuiAction("actionSubtract_Sidereal_Week"), SIGNAL(triggered()), core, SLOT(subtractSiderealWeek()));
	connect(getGuiAction("actionSubtract_Sidereal_Month"), SIGNAL(triggered()), core, SLOT(subtractSiderealMonth()));
	connect(getGuiAction("actionSubtract_Sidereal_Year"), SIGNAL(triggered()), core, SLOT(subtractSiderealYear()));
	connect(getGuiAction("actionSet_Home_Planet_To_Selected"), SIGNAL(triggered()), core, SLOT(moveObserverToSelected()));
	connect(getGuiAction("actionGo_Home_Global"), SIGNAL(triggered()), core, SLOT(returnToHome()));

	// connect the actor after setting the nightmode.
	// StelApp::init() already set flagNightMode for us, don't do it twice!
	getGuiAction("actionShow_Night_Mode")->setChecked(StelApp::getInstance().getVisionModeNight());
	connect(getGuiAction("actionShow_Night_Mode"), SIGNAL(toggled(bool)), &StelApp::getInstance(), SLOT(setVisionModeNight(bool)));

	connect(getGuiAction("actionGoto_Selected_Object"), SIGNAL(triggered()), mmgr, SLOT(setFlagTracking()));
	connect(getGuiAction("actionZoom_In_Auto"), SIGNAL(triggered()), mmgr, SLOT(autoZoomIn()));
	connect(getGuiAction("actionZoom_Out_Auto"), SIGNAL(triggered()), mmgr, SLOT(autoZoomOut()));
	connect(getGuiAction("actionSet_Tracking"), SIGNAL(toggled(bool)), mmgr, SLOT(setFlagTracking(bool)));
	getGuiAction("actionSet_Tracking")->setChecked(mmgr->getFlagTracking());

	connect(getGuiAction("actionSet_Full_Screen_Global"), SIGNAL(toggled(bool)), &StelMainWindow::getInstance(), SLOT(setFullScreen(bool)));
	getGuiAction("actionSet_Full_Screen_Global")->setChecked(StelMainWindow::getInstance().isFullScreen());

	QAction* tempAction = getGuiAction("actionShow_Location_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        locationDialog, SLOT(setVisible(bool)));
	connect(locationDialog, SIGNAL(visibleChanged(bool)),
	        tempAction, SLOT(setChecked(bool)));

#ifdef ENABLE_SCRIPT_CONSOLE
	tempAction = getGuiAction("actionShow_ScriptConsole_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        scriptConsole, SLOT(setVisible(bool)));
	connect(scriptConsole, SIGNAL(visibleChanged(bool)),
					tempAction, SLOT(setChecked(bool)));
#endif

	tempAction = getGuiAction("actionShow_Configuration_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        configurationDialog, SLOT(setVisible(bool)));
	connect(configurationDialog, SIGNAL(visibleChanged(bool)),
	        tempAction, SLOT(setChecked(bool)));

	tempAction = getGuiAction("actionShow_SkyView_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        viewDialog, SLOT(setVisible(bool)));
	connect(viewDialog, SIGNAL(visibleChanged(bool)),
	        tempAction, SLOT(setChecked(bool)));

	tempAction = getGuiAction("actionShow_Help_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        helpDialog, SLOT(setVisible(bool)));
	connect(helpDialog, SIGNAL(visibleChanged(bool)),
	        tempAction, SLOT(setChecked(bool)));

	tempAction = getGuiAction("actionShow_DateTime_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        dateTimeDialog, SLOT(setVisible(bool)));
	connect(dateTimeDialog, SIGNAL(visibleChanged(bool)),
	        tempAction, SLOT(setChecked(bool)));

	tempAction = getGuiAction("actionShow_Search_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
	        searchDialog, SLOT(setVisible(bool)));
	connect(searchDialog, SIGNAL(visibleChanged(bool)),
	        tempAction, SLOT(setChecked(bool)));

	tempAction = getGuiAction("actionShow_Shortcuts_Window_Global");
	connect(tempAction, SIGNAL(toggled(bool)),
					shortcutsDialog, SLOT(setVisible(bool)));
	connect(shortcutsDialog, SIGNAL(visibleChanged(bool)),
					tempAction, SLOT(setChecked(bool)));

	connect(getGuiAction("actionSave_Screenshot_Global"), SIGNAL(triggered()), &StelMainGraphicsView::getInstance(), SLOT(saveScreenShot()));
	connect(getGuiAction("actionSave_Copy_Object_Information_Global"), SIGNAL(triggered()), this, SLOT(copySelectedObjectInfo()));

	getGuiAction("actionToggle_GuiHidden_Global")->setChecked(true);
	connect(getGuiAction("actionToggle_GuiHidden_Global"), SIGNAL(toggled(bool)), this, SLOT(setGuiVisible(bool)));

	connect(getGuiAction("actionHorizontal_Flip"), SIGNAL(toggled(bool)), StelApp::getInstance().getCore(), SLOT(setFlipHorz(bool)));
	getGuiAction("actionHorizontal_Flip")->setChecked(StelApp::getInstance().getCore()->getFlipHorz());
	connect(getGuiAction("actionVertical_Flip"), SIGNAL(toggled(bool)), StelApp::getInstance().getCore(), SLOT(setFlipVert(bool)));
	getGuiAction("actionVertical_Flip")->setChecked(StelApp::getInstance().getCore()->getFlipVert());

	StarMgr* smgr = GETSTELMODULE(StarMgr);
	connect(getGuiAction("actionShow_Stars"), SIGNAL(toggled(bool)), smgr, SLOT(setFlagStars(bool)));
	getGuiAction("actionShow_Stars")->setChecked(smgr->getFlagStars());

	connect(getGuiAction("actionShow_Stars_Labels"), SIGNAL(toggled(bool)), smgr, SLOT(setFlagLabels(bool)));
	getGuiAction("actionShow_Stars_Labels")->setChecked(smgr->getFlagLabels());

	SolarSystem* ssmgr = GETSTELMODULE(SolarSystem);
	connect(getGuiAction("actionShow_Planets_Labels"), SIGNAL(toggled(bool)), ssmgr, SLOT(setFlagLabels(bool)));
	getGuiAction("actionShow_Planets_Labels")->setChecked(ssmgr->getFlagLabels());

	connect(getGuiAction("actionShow_Planets_Orbits"), SIGNAL(toggled(bool)), ssmgr, SLOT(setFlagOrbits(bool)));
	getGuiAction("actionShow_Planets_Orbits")->setChecked(ssmgr->getFlagOrbits());

	connect(getGuiAction("actionShow_Planets_Trails"), SIGNAL(toggled(bool)), ssmgr, SLOT(setFlagTrails(bool)));
	getGuiAction("actionShow_Planets_Trails")->setChecked(ssmgr->getFlagTrails());

	QSettings* conf = StelApp::getInstance().getSettings();
	Q_ASSERT(conf);
	setAutoHideHorizontalButtonBar(conf->value("gui/auto_hide_horizontal_toolbar", true).toBool());
	setAutoHideVerticalButtonBar(conf->value("gui/auto_hide_vertical_toolbar", true).toBool());
	connect(getGuiAction("actionAutoHideHorizontalButtonBar"), SIGNAL(toggled(bool)), this, SLOT(setAutoHideHorizontalButtonBar(bool)));
	getGuiAction("actionAutoHideHorizontalButtonBar")->setChecked(getAutoHideHorizontalButtonBar());
	connect(getGuiAction("actionAutoHideVerticalButtonBar"), SIGNAL(toggled(bool)), this, SLOT(setAutoHideVerticalButtonBar(bool)));
	getGuiAction("actionAutoHideVerticalButtonBar")->setChecked(getAutoHideVerticalButtonBar());

#ifndef DISABLE_SCRIPTING
	StelScriptMgr& scriptMgr = StelMainGraphicsView::getInstance().getScriptMgr();
	connect(&scriptMgr, SIGNAL(scriptRunning()), this, SLOT(scriptStarted()));
	connect(&scriptMgr, SIGNAL(scriptStopped()), this, SLOT(scriptStopped()));
#endif

	///////////////////////////////////////////////////////////////////////////
	//// QGraphicsView based GUI
	///////////////////////////////////////////////////////////////////////////

	// Add everything
	QPixmap pxmapDefault;
	QPixmap pxmapGlow(":/graphicGui/glow.png");
	QPixmap pxmapOn(":/graphicGui/2-on-location.png");
	QPixmap pxmapOff(":/graphicGui/2-off-location.png");
	StelButton*  b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, getGuiAction("actionShow_Location_Window_Global"));
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/1-on-time.png");
	pxmapOff = QPixmap(":/graphicGui/1-off-time.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, getGuiAction("actionShow_DateTime_Window_Global"));
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/5-on-labels.png");
	pxmapOff = QPixmap(":/graphicGui/5-off-labels.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, getGuiAction("actionShow_SkyView_Window_Global"));
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/6-on-search.png");
	pxmapOff = QPixmap(":/graphicGui/6-off-search.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, getGuiAction("actionShow_Search_Window_Global"));
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/8-on-settings.png");
	pxmapOff = QPixmap(":/graphicGui/8-off-settings.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, getGuiAction("actionShow_Configuration_Window_Global"));
	skyGui->winBar->addButton(b);

	pxmapOn = QPixmap(":/graphicGui/9-on-help.png");
	pxmapOff = QPixmap(":/graphicGui/9-off-help.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow, getGuiAction("actionShow_Help_Window_Global"));
	skyGui->winBar->addButton(b);

	QPixmap pxmapGlow32x32(":/graphicGui/glow32x32.png");

	pxmapOn = QPixmap(":/graphicGui/btConstellationLines-on.png");
	pxmapOff = QPixmap(":/graphicGui/btConstellationLines-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Constellation_Lines"));
	skyGui->buttonBar->addButton(b, "010-constellationsGroup");

	pxmapOn = QPixmap(":/graphicGui/btConstellationLabels-on.png");
	pxmapOff = QPixmap(":/graphicGui/btConstellationLabels-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Constellation_Labels"));
	skyGui->buttonBar->addButton(b, "010-constellationsGroup");

	pxmapOn = QPixmap(":/graphicGui/btConstellationArt-on.png");
	pxmapOff = QPixmap(":/graphicGui/btConstellationArt-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Constellation_Art"));
	skyGui->buttonBar->addButton(b, "010-constellationsGroup");

	pxmapOn = QPixmap(":/graphicGui/btEquatorialGrid-on.png");
	pxmapOff = QPixmap(":/graphicGui/btEquatorialGrid-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Equatorial_Grid"));
	skyGui->buttonBar->addButton(b, "020-gridsGroup");

	pxmapOn = QPixmap(":/graphicGui/btAzimuthalGrid-on.png");
	pxmapOff = QPixmap(":/graphicGui/btAzimuthalGrid-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Azimuthal_Grid"));
	skyGui->buttonBar->addButton(b, "020-gridsGroup");

	pxmapOn = QPixmap(":/graphicGui/btGround-on.png");
	pxmapOff = QPixmap(":/graphicGui/btGround-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Ground"));
	skyGui->buttonBar->addButton(b, "030-landscapeGroup");

	pxmapOn = QPixmap(":/graphicGui/btCardinalPoints-on.png");
	pxmapOff = QPixmap(":/graphicGui/btCardinalPoints-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Cardinal_Points"));
	skyGui->buttonBar->addButton(b, "030-landscapeGroup");

	pxmapOn = QPixmap(":/graphicGui/btAtmosphere-on.png");
	pxmapOff = QPixmap(":/graphicGui/btAtmosphere-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Atmosphere"));
	skyGui->buttonBar->addButton(b, "030-landscapeGroup");

	pxmapOn = QPixmap(":/graphicGui/btNebula-on.png");
	pxmapOff = QPixmap(":/graphicGui/btNebula-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Nebulas"));
	skyGui->buttonBar->addButton(b, "040-nebulaeGroup");

	pxmapOn = QPixmap(":/graphicGui/btPlanets-on.png");
	pxmapOff = QPixmap(":/graphicGui/btPlanets-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Planets_Labels"));
	skyGui->buttonBar->addButton(b, "040-nebulaeGroup");

	pxmapOn = QPixmap(":/graphicGui/btEquatorialMount-on.png");
	pxmapOff = QPixmap(":/graphicGui/btEquatorialMount-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionSwitch_Equatorial_Mount"));
	b->setChecked(getGuiAction("actionSwitch_Equatorial_Mount")->isChecked());
	skyGui->buttonBar->addButton(b, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btGotoSelectedObject-on.png");
	pxmapOff = QPixmap(":/graphicGui/btGotoSelectedObject-off.png");
	buttonGotoSelectedObject = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionGoto_Selected_Object"));
	skyGui->buttonBar->addButton(buttonGotoSelectedObject, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btNightView-on.png");
	pxmapOff = QPixmap(":/graphicGui/btNightView-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionShow_Night_Mode"));
	skyGui->buttonBar->addButton(b, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btFullScreen-on.png");
	pxmapOff = QPixmap(":/graphicGui/btFullScreen-off.png");
	b = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionSet_Full_Screen_Global"));
	skyGui->buttonBar->addButton(b, "060-othersGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeRewind-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeRewind-off.png");
	buttonTimeRewind = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionDecrease_Time_Speed"));
	skyGui->buttonBar->addButton(buttonTimeRewind, "070-timeGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeRealtime-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeRealtime-off.png");
	pxmapDefault = QPixmap(":/graphicGui/btTimePause-on.png");
	buttonTimeRealTimeSpeed = new StelButton(NULL, pxmapOn, pxmapOff, pxmapDefault, pxmapGlow32x32, getGuiAction("actionSet_Real_Time_Speed"));
	skyGui->buttonBar->addButton(buttonTimeRealTimeSpeed, "070-timeGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeNow-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeNow-off.png");
	buttonTimeCurrent = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionReturn_To_Current_Time"));
	skyGui->buttonBar->addButton(buttonTimeCurrent, "070-timeGroup");

	pxmapOn = QPixmap(":/graphicGui/btTimeForward-on.png");
	pxmapOff = QPixmap(":/graphicGui/btTimeForward-off.png");
	buttonTimeForward = new StelButton(NULL, pxmapOn, pxmapOff, pxmapGlow32x32, getGuiAction("actionIncrease_Time_Speed"));
	skyGui->buttonBar->addButton(buttonTimeForward, "070-timeGroup");

	skyGui->buttonBar->setGroupMargin("070-timeGroup", 32, 0);

	pxmapOn = QPixmap(":/graphicGui/btQuit.png");
	b = new StelButton(NULL, pxmapOn, pxmapOn, pxmapGlow32x32, getGuiAction("actionQuit_Global"));
	skyGui->buttonBar->addButton(b, "080-quitGroup");

	// add the flip buttons if requested in the config
	setFlagShowFlipButtons(conf->value("gui/flag_show_flip_buttons", false).toBool());
	setFlagShowNebulaBackgroundButton(conf->value("gui/flag_show_nebulae_background_button", false).toBool());

	///////////////////////////////////////////////////////////////////////
	// Create the main base widget
	skyGui->init(this);
	QGraphicsGridLayout* l = new QGraphicsGridLayout();
	l->setContentsMargins(0,0,0,0);
	l->setSpacing(0);
	l->addItem(skyGui, 0, 0);
	stelAppGraphicsWidget->setLayout(l);

	setStelStyle(StelApp::getInstance().getCurrentStelStyle());

	skyGui->setGeometry(stelAppGraphicsWidget->geometry());
	skyGui->updateBarsPos();

	// The disabled text for checkboxes is embossed with the QPalette::Light setting for the ColorGroup Disabled.
	// It doesn't appear to be possible to set this from the stylesheet.  Instead we'll make it 100% transparent
	// and set the text color for disabled in the stylesheets.
	QPalette p = QApplication::palette();
	p.setColor(QPalette::Disabled, QPalette::Light, QColor(0,0,0,0));

	// And this is for the focus...  apparently the focus indicator is the inverted value for Active/Button.
	p.setColor(QPalette::Active, QPalette::Button, QColor(255,255,255));
	QApplication::setPalette(p);
	
	StelApp *app = &StelApp::getInstance();
	connect(app, SIGNAL(languageChanged()), this, SLOT(updateI18n()));
	connect(app, SIGNAL(colorSchemeChanged(const QString&)), this, SLOT(setStelStyle(const QString&)));
	initDone = true;
}
QGraphicsLayout *
RightArrowItem::createLayout()
{
    QGraphicsGridLayout *layout;
    MWidget             *spacer;
    MLabel              *titleLabel;
    MLabel              *subTitleLabel = 0;
    MImageWidget        *iconWidget    = 0;
    MImageWidget        *drillIconWidget;
    Qt::Alignment        textAlignment = getTextAlignment ();
    
    layout = new QGraphicsGridLayout(this);
    layout->setContentsMargins(0, 0, 0, 0);
    layout->setSpacing(0);

    titleLabel = titleLabelWidget ();
    titleLabel->setWordWrap (true);

    drillIconWidget = new MImageWidget ("icon-m-common-drilldown-arrow-inverse");
    drillIconWidget->setStyleName ("CommonDrillDownIcon");

    titleLabel->setStyleName(m_TitleStyleName);

    switch (itemStyle()) {
        case TitleWithSubtitle:
            SYS_DEBUG ("TitleWithSubtitle");
            /*
             * The title label.
             */
            layout->addItem (titleLabel, 0, 0);
            layout->setAlignment(titleLabel, 
                    Qt::AlignLeft | Qt::AlignVCenter);
            /*
             * The sub-title label.
             */
            subTitleLabel = subtitleLabelWidget ();
            subTitleLabel->setStyleName("CommonSubTitleInverted");
            layout->addItem (subTitleLabel, 1, 0);
            layout->setAlignment (subTitleLabel, 
                    Qt::AlignLeft | Qt::AlignVCenter);

            spacer = new MWidget;
            layout->addItem (spacer, 2, 0);

            /*
             * The drill down icon.
             */
            layout->addItem(drillIconWidget, 0, 1, 3, 1);
            layout->setAlignment (drillIconWidget, Qt::AlignVCenter | Qt::AlignRight);
            break;

        case IconWithTitleAndSubtitle:
            SYS_DEBUG ("IconWithTitleAndSubtitle");
            /*
             * The left side icon.
             */
            iconWidget = imageWidget();
            layout->addItem (iconWidget, 0, 0, 2, 1);
            layout->setAlignment (iconWidget, Qt::AlignVCenter | Qt::AlignRight);
            /*
             * The title label.
             */
            layout->addItem (titleLabel, 0, 1);
            layout->setAlignment (titleLabel, 
                    Qt::AlignLeft | Qt::AlignVCenter);
            /*
             * The sub-title label.
             */
            subTitleLabel = subtitleLabelWidget ();
            subTitleLabel->setStyleName("CommonSubTitleInverted");
            layout->addItem (subTitleLabel, 1, 1, 
                    Qt::AlignLeft | Qt::AlignVCenter);
            /*
             * The drill down icon.
             */
            layout->addItem(drillIconWidget, 0, 2, 2, 1);
            layout->setAlignment (drillIconWidget, 
                    Qt::AlignVCenter | Qt::AlignRight);
            break;

        case IconWithTitle:
            SYS_DEBUG ("IconWithTitle");

            /*
             * The left side icon.
             */
            iconWidget = imageWidget();
            layout->addItem (iconWidget, 0, 0);
            layout->setAlignment (iconWidget, 
                    Qt::AlignVCenter | Qt::AlignRight);
            /*
             * The title label.
             */
            titleLabel->setAlignment (textAlignment | Qt::AlignVCenter);
            layout->addItem (titleLabel, 0, 1);
            layout->setAlignment (titleLabel, 
                    Qt::AlignLeft | Qt::AlignVCenter);
            /*
             * The drill down icon.
             */
            layout->addItem(drillIconWidget, 0, 2);
            layout->setAlignment (drillIconWidget, Qt::AlignVCenter | Qt::AlignRight);
            break;

        default:
            SYS_WARNING ("itemStyle not supported.");
    }

    setStyleName ("CommonPanelInverted");
    return layout;
}
SeasideListItemLarge::SeasideListItemLarge(MWidget *parent): MWidgetController(parent)
{
    priv = new SeasideListItemLargePriv;
    setObjectName("SeasideListItemLarge");

    QGraphicsGridLayout *grid = new QGraphicsGridLayout;
    grid->setContentsMargins(0, 0, 0, 0);
    grid->setSpacing(0);
    setLayout(grid);

    priv->image = new MImageWidget();
    priv->image->setObjectName("SeasideListItemLargeThumbnail");
    priv->image->setPreferredSize(64, 64);
    priv->image->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->image, 0, 0, 2, 2);

    priv->name = new SeasideLabel;
    priv->name->setObjectName("SeasideListItemLargeName");
    priv->name->setPreferredWidth(SCREEN_WIDTH);
    priv->name->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Maximum);
    grid->addItem(priv->name, 0, 2, 1, 1);

    priv->detail = new SeasideLabel;
    priv->detail->setObjectName("SeasideListItemLargeDetail");
    priv->name->setPreferredWidth(SCREEN_WIDTH);
    priv->name->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
    grid->addItem(priv->detail, 1, 2, 1, 1);

    priv->status = new SeasideLabel;
    priv->status->setObjectName("SeasideListItemLargeStatus");
    priv->name->setPreferredWidth(SCREEN_WIDTH);
    priv->name->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
    grid->addItem(priv->status, 2, 2, 1, 1);

    priv->favorite = new MImageWidget();
    priv->favorite->setObjectName("SeasideListItemLargeFavorite");
    priv->favorite->setPreferredSize(25, 25);
    priv->favorite->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->favorite, 2, 1, 1, 1);

    priv->presence = new MImageWidget();
    priv->presence->setObjectName("SeasideListItemLargePresence");
    priv->presence->setPreferredSize(25, 25);
    priv->presence->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->presence, 2, 0, 1, 1);

    priv->button = new MButton();
    priv->button->setObjectName("SeasideListItemLargeButton");
    priv->button->setPreferredSize(70, 70);
    priv->button->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->button, 0, 4, 4, 4);

    QObject::connect(priv->button, SIGNAL(clicked()), this, SIGNAL(buttonClicked()));

    priv->email = new MImageWidget();
    priv->email->setObjectName("SeasideListItemLargeEmail");
    priv->email->setPreferredSize(25, 25);
    priv->email->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->email, 2, 5, 1, 1);

    priv->sms = new MImageWidget();
    priv->sms->setObjectName("SeasideListItemLargeSMS");
    priv->sms->setPreferredSize(25, 25);
    priv->sms->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->sms, 2,4, 1, 1);

    priv->im = new MImageWidget();
    priv->im->setObjectName("SeasideListItemLargeIM");
    priv->im->setPreferredSize(25, 25);
    priv->im->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->im, 2, 3, 1, 1);

    priv->call = new MImageWidget();
    priv->call->setObjectName("SeasideListItemLargeCall");
    priv->call->setPreferredSize(25, 25);
    priv->call->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
    grid->addItem(priv->call, 2, 6, 1, 1);

}