void Mesh::transform() { const NifModel * nif = static_cast<const NifModel *>( iBlock.model() ); if ( ! nif || ! iBlock.isValid() ) { clear(); return; } if ( upData ) { upData = false; // update for NiMesh if ( nif->checkVersion( 0x14050000, 0 ) && nif->inherits( iBlock, "NiMesh" ) ) { #ifndef QT_NO_DEBUG // do stuff qWarning() << "Entering NiMesh decoding..."; // mesh primitive type QString meshPrimitiveType = NifValue::enumOptionName( "MeshPrimitiveType", nif->get<uint>( iData, "Primitive Type" ) ); qWarning() << "Mesh uses" << meshPrimitiveType; for ( int i = 0; i < nif->rowCount( iData ); i ++ ) { // each data reference is to a single data stream quint32 stream = nif->getLink( iData.child( i, 0 ), "Stream" ); qWarning() << "Data stream: " << stream; // can have multiple submeshes, unsure of exact meaning ushort numSubmeshes = nif->get<ushort>( iData.child( i, 0 ), "Num Submeshes" ); qWarning() << "Submeshes: " << numSubmeshes; QPersistentModelIndex submeshMap = nif->getIndex( iData.child( i, 0 ), "Submesh To Region Map" ); for ( int j = 0; j < numSubmeshes; j++ ) { qWarning() << "Submesh" << j << "maps to region" << nif->get<ushort>( submeshMap.child( j, 0 ) ); } // each stream can have multiple components, and each has a starting index QMap<uint, QString> componentIndexMap; int numComponents = nif->get<int>( iData.child( i, 0 ), "Num Components" ); qWarning() << "Components: " << numComponents; // semantics determine the usage QPersistentModelIndex componentSemantics = nif->getIndex( iData.child( i, 0 ), "Component Semantics" ); for( int j = 0; j < numComponents; j++ ) { QString name = nif->get<QString>( componentSemantics.child( j, 0 ), "Name" ); uint index = nif->get<uint>( componentSemantics.child( j, 0 ), "Index" ); qWarning() << "Component" << name << "at position" << index << "of component" << j << "in stream" << stream; componentIndexMap.insert( j, QString( "%1 %2").arg( name ).arg( index ) ); } // now the data stream itself... QPersistentModelIndex dataStream = nif->getBlock( stream ); QByteArray streamData = nif->get<QByteArray>( nif->getIndex( dataStream, "Data" ).child( 0, 0 ) ); QBuffer streamBuffer( &streamData ); streamBuffer.open( QIODevice::ReadOnly ); // probably won't use this QDataStream streamReader( &streamData, QIODevice::ReadOnly ); // we should probably check the header here, but we expect things to be little endian streamReader.setByteOrder( QDataStream::LittleEndian ); // each region exists within the data stream at the specified index quint32 numRegions = nif->get<quint32>( dataStream, "Num Regions"); QPersistentModelIndex regions = nif->getIndex( dataStream, "Regions" ); quint32 totalIndices = 0; if ( regions.isValid() ) { qWarning() << numRegions << " regions in this stream"; for( quint32 j = 0; j < numRegions; j++ ) { qWarning() << "Start index: " << nif->get<quint32>( regions.child( j, 0 ), "Start Index" ); qWarning() << "Num indices: " << nif->get<quint32>( regions.child( j, 0 ), "Num Indices" ); totalIndices += nif->get<quint32>( regions.child( j, 0 ), "Num Indices" ); } qWarning() << totalIndices << "total indices in" << numRegions << "regions"; } uint numStreamComponents = nif->get<uint>( dataStream, "Num Components" ); qWarning() << "Stream has" << numStreamComponents << "components"; QPersistentModelIndex streamComponents = nif->getIndex( dataStream, "Component Formats" ); // stream components are interleaved, so we need to know their type before we read them QList<uint> typeList; for( uint j = 0; j < numStreamComponents; j++ ) { uint compFormat = nif->get<uint>( streamComponents.child( j, 0 ) ); QString compName = NifValue::enumOptionName( "ComponentFormat", compFormat ); qWarning() << "Component format is" << compName; qWarning() << "Stored as a" << compName.split( "_" )[1]; typeList.append( compFormat - 1 ); // this can probably wait until we're reading the stream values QString compNameIndex = componentIndexMap.value( j ); QString compType = compNameIndex.split( " " )[0]; uint startIndex = compNameIndex.split( " " )[1].toUInt(); qWarning() << "Component" << j << "contains" << compType << "starting at index" << startIndex; // try and sort out texcoords here... if( compType == "TEXCOORD" ) { QVector<Vector2> tempCoords; coords.append( tempCoords ); qWarning() << "Assigning coordinate set" << startIndex; } } // for each component // get the length // get the underlying type (will probably need OpenEXR to deal with float16 types) // read that type in, k times, where k is the length of the vector // start index will not be 0 if eg. multiple UV maps, but hopefully we don't have multiple components for( uint j = 0; j < totalIndices; j++ ) { for( uint k = 0; k < numStreamComponents; k++ ) { int typeLength = ( ( typeList[k] & 0x000F0000 ) >> 0x10 ); int typeSize = ( ( typeList[k] & 0x00000F00 ) >> 0x08 ); qWarning() << "Reading" << typeLength << "values" << typeSize << "bytes"; NifIStream tempInput( new NifModel, &streamBuffer ); QList<NifValue> values; NifValue tempValue; // if we had the right types, we could read in Vector etc. and not have the mess below switch( ( typeList[k] & 0x00000FF0 ) >> 0x04 ) { case 0x10: tempValue.changeType( NifValue::tByte ); break; case 0x21: tempValue.changeType( NifValue::tShort ); break; case 0x42: tempValue.changeType( NifValue::tInt ); break; case 0x43: tempValue.changeType( NifValue::tFloat ); break; } for( int l = 0; l < typeLength; l++ ) { tempInput.read( tempValue ); values.append( tempValue ); qWarning() << tempValue.toString(); } QString compType = componentIndexMap.value( k ).split( " " )[0]; qWarning() << "Will store this value in" << compType; // the mess begins... if( NifValue::enumOptionName( "ComponentFormat", (typeList[k] + 1 ) ) == "F_FLOAT32_3" ) { Vector3 tempVect3( values[0].toFloat(), values[1].toFloat(), values[2].toFloat() ); if( compType == "POSITION" ) { verts.append( tempVect3 ); } else if( compType == "NORMAL" ) { norms.append( tempVect3 ); } } else if( compType == "INDEX" ) { indices.append( values[0].toCount() ); } else if( compType == "TEXCOORD" ) { Vector2 tempVect2( values[0].toFloat(), values[1].toFloat() ); quint32 coordSet = componentIndexMap.value( k ).split( " " )[1].toUInt(); qWarning() << "Need to append" << tempVect2 << "to texcoords" << coordSet; QVector<Vector2> currentSet = coords[coordSet]; currentSet.append( tempVect2 ); coords[coordSet] = currentSet; } } } // build triangles, strips etc. if( meshPrimitiveType == "MESH_PRIMITIVE_TRIANGLES" ) { for( int k = 0; k < indices.size(); ) { Triangle tempTri( indices[k], indices[k+1], indices[k+2] ); qWarning() << "Inserting triangle" << tempTri; triangles.append( tempTri ); k = k+3; } } } #endif } else {