void PluginTextEditor::closeFileRequest(QString file) { QTabWidget *tabwidget = IPlatform::getInstance()->getWindowManager()->getWindow()->getTabWidget(); for(int i = 0; i < tabwidget->count(); i++) { if(file.compare(tabwidget->tabText(i)) == 0) { if(tabwidget->tabText(i).compare(QString(tr("Welcome"))) == 0) { QWidget *widget = tabwidget->widget(i); tabwidget->removeTab(i); delete widget; } else { ProjectManager * projectmanager = IPlatform::getInstance()->getProjectManager(); if(projectmanager->getProject()) { projectmanager->closeFile(file); } } break; } } }
QString QTabWidgetProto::tabText(int index) const { QTabWidget *item = qscriptvalue_cast<QTabWidget*>(thisObject()); if (item) return item->tabText(index); return QString(); }
QString ScriptToolbox::tabtabText(QWidget * tab, int idx) { QTabWidget *tw = qobject_cast<QTabWidget*>(tab); QString str; if(tw) str = tw->tabText(idx); return str; }
void PluginTextEditor::closeFile(QString file) { QTabWidget *tabwidget = IPlatform::getInstance()->getWindowManager()->getWindow()->getTabWidget(); for(int i = 0; i < tabwidget->count(); i++) { if(file.compare(tabwidget->tabText(i)) == 0) { QWidget *widget = tabwidget->widget(i); tabwidget->removeTab(i); delete widget; } } }
QWidget *TilesetItemBox::findTabWidget(const QString &categoryItem) { #ifdef _DEBUG_ WriteToLog(QtDebugMsg, "TilesetBox -> find Tab"); #endif QTabWidget *cat = ui->TileSetsCategories; for(int i = 0; i < cat->count(); ++i) { if(cat->tabText(i) == categoryItem) return cat->widget(i); } return 0; }
int TabWidget::tabText( lua_State * L ) //( int index ) const QString { QTabWidget* obj = ObjectHelper<QTabWidget>::check( L, 1 ); int index = 0; if ( Util::isNum( L, 2 ) ) { if ( Util::toInt( L, 2 )>=0 ) { index = Util::toInt( L, 2 ); } else { Util::error( L, "Invalid Index" ); } } //QString* res = ValueInstaller2<QString>::create( L ); //*res = *obj->tabText( index ); Util::push( L, obj->tabText( index ) ); return 1; }
void TilesetItemBox::clearTilesetGroups() { if(lockTilesetBox) return; QTabWidget *cat = ui->TileSetsCategories; int i = 0; int f = cat->count(); while(f > i) { //include custom tab if(cat->tabText(i) == "Custom") { ++i; continue; } QWidget *acCat = cat->widget(i); cat->removeTab(i); delete acCat; f = cat->count(); } }
int drv_tabwidget(int drvid, void *a0, void* a1, void* a2, void* a3, void* a4, void* a5, void* a6, void* a7, void* a8, void* a9) { handle_head* head = (handle_head*)a0; QTabWidget *self = (QTabWidget*)head->native; switch (drvid) { case TABWIDGET_INIT: { drvNewObj(a0,new QTabWidget); break; } case TABWIDGET_ADDTAB: { self->addTab(drvGetWidget(a1),drvGetString(a2)); break; } case TABWIDGET_CLEAR: { self->clear(); break; } case TABWIDGET_COUNT: { drvSetInt(a1,self->count()); break; } case TABWIDGET_CURRENTINDEX: { drvSetInt(a1,self->currentIndex()); break; } case TABWIDGET_CURRENTWIDGET: { drvSetHandle(a1,self->currentWidget()); break; } case TABWIDGET_SETCURRENTINDEX: { self->setCurrentIndex(drvGetInt(a1)); break; } case TABWIDGET_SETCURRENTWIDGET: { self->setCurrentWidget(drvGetWidget(a1)); break; } case TABWIDGET_INDEXOF: { drvSetInt(a2,self->indexOf(drvGetWidget(a1))); break; } case TABWIDGET_INSERTTAB: { self->insertTab(drvGetInt(a1),drvGetWidget(a2),drvGetString(a3)); break; } case TABWIDGET_REMOVETAB: { self->removeTab(drvGetInt(a1)); break; } case TABWIDGET_SETTABTEXT: { self->setTabText(drvGetInt(a1),drvGetString(a2)); break; } case TABWIDGET_SETTABTOOLTIP: { self->setTabToolTip(drvGetInt(a1),drvGetString(a2)); break; } case TABWIDGET_TABTEXT: { drvSetString(a2,self->tabText(drvGetInt(a1))); break; } case TABWIDGET_TABTOOLTIP: { drvSetString(a2,self->tabToolTip(drvGetInt(a1))); break; } case TABWIDGET_WIDGETOF: { drvSetHandle(a2,self->widget(drvGetInt(a1))); break; } case TABWIDGET_ONCURRENTCHANGED: { QObject::connect(self,SIGNAL(currentChanged(int)),drvNewSignal(self,a1,a2),SLOT(call(int))); break; } default: return 0; } return 1; }
void TilesetItemBox::makeSelectedTileset(int tabIndex) { if(lockTilesetBox) return; QGraphicsScene *scene = NULL; LevelEdit *lvlEdit = mw()->activeLvlEditWin(); WorldEdit *wldEdit = mw()->activeWldEditWin(); if((lvlEdit) && (lvlEdit->sceneCreated)) scene = lvlEdit->scene; else if((wldEdit) && (wldEdit->sceneCreated)) scene = wldEdit->scene; QTabWidget *cat = ui->TileSetsCategories; if(!(cat->tabText(tabIndex) == "Custom")) { QWidget *current = cat->widget(tabIndex); if(!current) return; QString category = cat->tabText(tabIndex); #ifdef _DEBUG_ DevConsole::log(QString("Category %1").arg(cat->tabText(cat->currentIndex())), "Debug"); #endif QScrollArea *currentFrame = getFrameTilesetOfTab(current); QComboBox *currentCombo = getGroupComboboxOfTab(current); if(!currentFrame || !currentCombo) return; QWidget *scrollWid = currentFrame->widget(); if(!scrollWid) return; qDeleteAll(scrollWid->findChildren<QGroupBox *>()); if(scrollWid->layout() == 0) scrollWid->setLayout(new FlowLayout()); currentFrame->setWidgetResizable(true); #ifdef _DEBUG_ DevConsole::log(QString("size %1 %2") .arg(scrollWid->layout()->geometry().width()) .arg(scrollWid->layout()->geometry().height()) , "Debug"); #endif QString currentGroup = currentCombo->currentText(); for(int i = 0; i < mw()->configs.main_tilesets_grp.size(); i++) { if((mw()->configs.main_tilesets_grp[i].groupCat == category) && (mw()->configs.main_tilesets_grp[i].groupName == currentGroup)) //category { #ifdef _DEBUG_ DevConsole::log(QString("Group %1").arg(configs.main_tilesets_grp[i].groupName), "Debug"); DevConsole::log(QString("Tilesets %1").arg(configs.main_tilesets_grp[i].tilesets.size()), "Debug"); #endif QStringList l = mw()->configs.main_tilesets_grp[i].tilesets; foreach(QString s, l) { for(int j = 0; j < mw()->configs.main_tilesets.size(); j++) { if(s == mw()->configs.main_tilesets[j].fileName) { SimpleTileset &s = mw()->configs.main_tilesets[j]; QGroupBox *tilesetNameWrapper = new QGroupBox(s.tileSetName, scrollWid); ((FlowLayout *)scrollWid->layout())->addWidget(tilesetNameWrapper); QGridLayout *l = new QGridLayout(tilesetNameWrapper); l->setContentsMargins(4, 4, 4, 4); l->setSpacing(2); for(int k = 0; k < s.items.size(); k++) { SimpleTilesetItem &item = s.items[k]; TilesetItemButton *tbutton = new TilesetItemButton(&mw()->configs, scene, tilesetNameWrapper); tbutton->applySize(32, 32); tbutton->applyItem(s.type, item.id); l->addWidget(tbutton, item.row, item.col); connect(tbutton, SIGNAL(clicked(int, ulong)), mw(), SLOT(SwitchPlacingItem(int, ulong))); } break; } } } break; } }