static QSurface *createSurface(int surfaceClass)
{
    if (surfaceClass == int(QSurface::Window)) {
        QWindow *window = new QWindow;
        window->setSurfaceType(QWindow::OpenGLSurface);
        window->setGeometry(0, 0, 10, 10);
        window->create();
        return window;
    } else if (surfaceClass == int(QSurface::Offscreen)) {
        // Create a window and get the format from that.  For example, if an EGL
        // implementation provides 565 and 888 configs for PBUFFER_BIT but only
        // 888 for WINDOW_BIT, we may end up with a pbuffer surface that is
        // incompatible with the context since it could choose the 565 while the
        // window and the context uses a config with 888.
        static QSurfaceFormat format;
        if (format.redBufferSize() == -1) {
            QWindow *window = new QWindow;
            window->setSurfaceType(QWindow::OpenGLSurface);
            window->setGeometry(0, 0, 10, 10);
            window->create();
            format = window->format();
            delete window;
        }
        QOffscreenSurface *offscreenSurface = new QOffscreenSurface;
        offscreenSurface->setFormat(format);
        offscreenSurface->create();
        return offscreenSurface;
    }
    return 0;
}