void QgsSymbolSelectorWidget::moveLayerByOffset( int offset ) { SymbolLayerItem *item = currentLayerItem(); if ( !item ) return; int row = item->row(); SymbolLayerItem *parent = static_cast<SymbolLayerItem *>( item->parent() ); QgsSymbol *parentSymbol = parent->symbol(); int layerIdx = parent->rowCount() - row - 1; // switch layers QgsSymbolLayer *tmpLayer = parentSymbol->takeSymbolLayer( layerIdx ); parentSymbol->insertSymbolLayer( layerIdx - offset, tmpLayer ); QList<QStandardItem *> rowItems = parent->takeRow( row ); parent->insertRows( row + offset, rowItems ); parent->updatePreview(); QModelIndex newIdx = rowItems[ 0 ]->index(); layersTree->setCurrentIndex( newIdx ); updatePreview(); updateUi(); }
void QgsSymbolSelectorWidget::removeLayer() { SymbolLayerItem *item = currentLayerItem(); int row = item->row(); SymbolLayerItem *parent = static_cast<SymbolLayerItem *>( item->parent() ); int layerIdx = parent->rowCount() - row - 1; // IMPORTANT QgsSymbol *parentSymbol = parent->symbol(); QgsSymbolLayer *tmpLayer = parentSymbol->takeSymbolLayer( layerIdx ); parent->removeRow( row ); parent->updatePreview(); QModelIndex newIdx = parent->child( 0 )->index(); layersTree->setCurrentIndex( newIdx ); updateUi(); updatePreview(); //finally delete the removed layer pointer delete tmpLayer; }