Example #1
0
void FragmentMemoryFunc()
	{
	ChunkCommitEnd = 0;
	TInt r;
	while(KErrNone == (r = Chunk.Commit(ChunkCommitEnd,PageSize)) && !FragThreadStop)
		{
		ChunkCommitEnd += PageSize;
		}
	if (FragThreadStop)
		return;
	test_Equal(KErrNoMemory, r);
	TUint freeBlocks = 0;
	for (	TUint offset = 0; 
			(offset + FragData.iSize) < ChunkCommitEnd; 
			offset += FragData.iFrequency, freeBlocks++)
		{
		test_KErrNone(Chunk.Decommit(offset, FragData.iSize));
		}

	if (FragData.iDiscard && CacheSizeAdjustable && !FragThreadStop)
		{
		TUint minCacheSize = FreeRam();
		TUint maxCacheSize = minCacheSize;
		DPTest::SetCacheSize(minCacheSize, maxCacheSize);
		if (OrigMinCacheSize <= maxCacheSize)
			DPTest::SetCacheSize(OrigMinCacheSize, maxCacheSize);
		}
	}
Example #2
0
// Only commits and decommits the first page as that is the only page that is being moved.
// Plus this ensures the page table and page directories of the chunk are always allocated
// and therefore prevents Epoc::LinearToPhysical() from crashing the system.
TInt CommitDecommit(TAny* aParam)
	{
	RChunk* chunk = (RChunk*) aParam;
	volatile TUint8* byte = chunk->Base();
	FOREVER
		{
		*byte = *byte;
		User::AfterHighRes(0);
		TInt r = chunk->Decommit(0, PageSize);
		if (r != KErrNone)
			return r;
		User::AfterHighRes(0);
		r = chunk->Commit(0, PageSize);
		if (r != KErrNone)
			return r;
		}
	}
Example #3
0
void UnfragmentMemoryFunc()
	{
	if (FragData.iDiscard && CacheSizeAdjustable)
		DPTest::SetCacheSize(OrigMinCacheSize, OrigMaxCacheSize);
	Chunk.Decommit(0, Chunk.MaxSize());
	}