WorldmapStory::WorldmapStory(const ReaderMapping& reader) : title(), music(), pages() { reader.read_string("title", title); title = _(title); reader.read_string("music", music); ReaderCollection all_pages; reader.read_collection("pages", all_pages); // Temporary objects ResDescriptor desc; std::string text; std::string page_name; // Read each page into the pages vector std::vector<ReaderObject> childs = all_pages.get_objects(); for(auto i = childs.begin(); i != childs.end(); ++i) { page_name = i->get_name(); ReaderMapping mapping = i->get_mapping(); mapping.read_desc("surface", desc); mapping.read_string("text", text); // Translate the text and break it up. text = StringFormat::break_line(_(text), 570, Fonts::chalk_normal); pages.push_back(StoryPage(desc, text, page_name)); } std::reverse(pages.begin(), pages.end()); if (pages.empty()) raise_exception(std::runtime_error, "WorldmapStory: Worldmap does not include a valid story"); }
Exit::Exit(const ReaderMapping& reader) : desc(), pos(), owner_id(), sprite(), flag(), smallmap_symbol("core/misc/smallmap_exit") { reader.read_vector("position", pos); reader.read_desc ("surface", desc); reader.read_int ("owner-id", owner_id); // Set default owner ID to 0 if (owner_id < 0 || owner_id > 3) owner_id = 0; flag = Sprite("core/misc/flag" + StringUtil::to_string(owner_id)); sprite = Sprite(desc); }