RefPtrWillBeRawPtrIn this example, we create two RefPtrWillBeRawPtr objects, p1 and p2, pointing to the same MyClass object. Then, we use the "append" method on p2 to add an additional pointer pointing to p1. Now, both p1 and p2 have the same reference count, and modifying either of them will affect the same underlying object. Overall, RefPtrWillBeRawPtr is part of the Blink rendering engine used in Google Chrome, and is used to manage reference-counted objects in C++. The "append" method can be used to add additional pointers pointing to the same object, and makes it easy to manage object lifetimes and avoid memory leaks.p1 = new MyClass(); RefPtrWillBeRawPtr p2 = p1; p2->append(p1); // Append additional pointer to p1