void nsProgressFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsProgressFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_ASSERTION(mBarDiv, "Progress bar div must exist!"); NS_ASSERTION(!GetPrevContinuation(), "nsProgressFrame should not have continuations; if it does we " "need to call RegUnregAccessKey only for the first."); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } nsIFrame* barFrame = mBarDiv->GetPrimaryFrame(); NS_ASSERTION(barFrame, "The progress frame should have a child with a frame!"); ReflowBarFrame(barFrame, aPresContext, aReflowInput, aStatus); aDesiredSize.SetSize(aReflowInput.GetWritingMode(), aReflowInput.ComputedSizeWithBorderPadding()); aDesiredSize.SetOverflowAreasToDesiredBounds(); ConsiderChildOverflow(aDesiredSize.mOverflowAreas, barFrame); FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsSVGForeignObjectFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), "Should not have been called"); // Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY, // so if that bit is still set we still have a resize pending. If we hit // this assertion, then we should get the presShell to skip reflow roots // that have a dirty parent since a reflow is going to come via the // reflow root's parent anyway. NS_ASSERTION(!(GetStateBits() & NS_FRAME_IS_DIRTY), "Reflowing while a resize is pending is wasteful"); // ReflowSVG makes sure mRect is up to date before we're called. NS_ASSERTION(!aReflowInput.mParentReflowInput, "should only get reflow from being reflow root"); NS_ASSERTION(aReflowInput.ComputedWidth() == GetSize().width && aReflowInput.ComputedHeight() == GetSize().height, "reflow roots should be reflowed at existing size and " "svg.css should ensure we have no padding/border/margin"); DoReflow(); WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize finalSize(wm, aReflowInput.ComputedISize(), aReflowInput.ComputedBSize()); aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); aStatus = NS_FRAME_COMPLETE; }
void nsTextControlFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsTextControlFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); // make sure that the form registers itself on the initial/first reflow if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } // set values of reflow's out parameters WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize finalSize(wm, aReflowInput.ComputedISize() + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(wm), aReflowInput.ComputedBSize() + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(wm)); aDesiredSize.SetSize(wm, finalSize); // computation of the ascent wrt the input height nscoord lineHeight = aReflowInput.ComputedBSize(); float inflation = nsLayoutUtils::FontSizeInflationFor(this); if (!IsSingleLineTextControl()) { lineHeight = ReflowInput::CalcLineHeight(GetContent(), StyleContext(), NS_AUTOHEIGHT, inflation); } RefPtr<nsFontMetrics> fontMet = nsLayoutUtils::GetFontMetricsForFrame(this, inflation); // now adjust for our borders and padding aDesiredSize.SetBlockStartAscent( nsLayoutUtils::GetCenteredFontBaseline(fontMet, lineHeight, wm.IsLineInverted()) + aReflowInput.ComputedLogicalBorderPadding().BStart(wm)); // overflow handling aDesiredSize.SetOverflowAreasToDesiredBounds(); // perform reflow on all kids nsIFrame* kid = mFrames.FirstChild(); while (kid) { ReflowTextControlChild(kid, aPresContext, aReflowInput, aStatus, aDesiredSize); kid = kid->GetNextSibling(); } // take into account css properties that affect overflow handling FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
/* virtual */ void nsBackdropFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsBackdropFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); // Note that this frame is a child of the viewport frame. WritingMode wm = aReflowInput.GetWritingMode(); LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding(); nscoord isize = aReflowInput.ComputedISize() + borderPadding.IStartEnd(wm); nscoord bsize = aReflowInput.ComputedBSize() + borderPadding.BStartEnd(wm); aDesiredSize.SetSize(wm, LogicalSize(wm, isize, bsize)); aStatus = NS_FRAME_COMPLETE; }
void ViewportFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("ViewportFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow"); // Initialize OUT parameters aStatus = NS_FRAME_COMPLETE; // Because |Reflow| sets ComputedBSize() on the child to our // ComputedBSize(). AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE); // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. SetSize(nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); // Reflow the main content first so that the placeholders of the // fixed-position frames will be in the right places on an initial // reflow. nscoord kidBSize = 0; WritingMode wm = aReflowInput.GetWritingMode(); if (mFrames.NotEmpty()) { // Deal with a non-incremental reflow or an incremental reflow // targeted at our one-and-only principal child frame. if (aReflowInput.ShouldReflowAllKids() || aReflowInput.IsBResize() || NS_SUBTREE_DIRTY(mFrames.FirstChild())) { // Reflow our one-and-only principal child frame nsIFrame* kidFrame = mFrames.FirstChild(); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = kidFrame->GetWritingMode(); LogicalSize availableSpace = aReflowInput.AvailableSize(wm); ReflowInput kidReflowInput(aPresContext, aReflowInput, kidFrame, availableSpace); // Reflow the frame kidReflowInput.SetComputedBSize(aReflowInput.ComputedBSize()); ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput, 0, 0, 0, aStatus); kidBSize = kidDesiredSize.BSize(wm); FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, nullptr, 0, 0, 0); } else { kidBSize = LogicalSize(wm, mFrames.FirstChild()->GetSize()).BSize(wm); } } NS_ASSERTION(aReflowInput.AvailableISize() != NS_UNCONSTRAINEDSIZE, "shouldn't happen anymore"); // Return the max size as our desired size LogicalSize maxSize(wm, aReflowInput.AvailableISize(), // Being flowed initially at an unconstrained block size // means we should return our child's intrinsic size. aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE ? aReflowInput.ComputedBSize() : kidBSize); aDesiredSize.SetSize(wm, maxSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (HasAbsolutelyPositionedChildren()) { // Make a copy of the reflow state and change the computed width and height // to reflect the available space for the fixed items ReflowInput reflowInput(aReflowInput); if (reflowInput.AvailableBSize() == NS_UNCONSTRAINEDSIZE) { // We have an intrinsic-height document with abs-pos/fixed-pos children. // Set the available height and mComputedHeight to our chosen height. reflowInput.AvailableBSize() = maxSize.BSize(wm); // Not having border/padding simplifies things NS_ASSERTION(reflowInput.ComputedPhysicalBorderPadding() == nsMargin(0,0,0,0), "Viewports can't have border/padding"); reflowInput.SetComputedBSize(maxSize.BSize(wm)); } nsRect rect = AdjustReflowInputAsContainingBlock(&reflowInput); nsOverflowAreas* overflowAreas = &aDesiredSize.mOverflowAreas; nsIScrollableFrame* rootScrollFrame = aPresContext->PresShell()->GetRootScrollFrameAsScrollable(); if (rootScrollFrame && !rootScrollFrame->IsIgnoringViewportClipping()) { overflowAreas = nullptr; } AbsPosReflowFlags flags = AbsPosReflowFlags::eCBWidthAndHeightChanged; // XXX could be optimized GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowInput, aStatus, rect, flags, overflowAreas); } if (mFrames.NotEmpty()) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mFrames.FirstChild()); } // If we were dirty then do a repaint if (GetStateBits() & NS_FRAME_IS_DIRTY) { InvalidateFrame(); } // Clipping is handled by the document container (e.g., nsSubDocumentFrame), // so we don't need to change our overflow areas. bool overflowChanged = FinishAndStoreOverflow(&aDesiredSize); if (overflowChanged) { // We may need to alert our container to get it to pick up the // overflow change. nsSubDocumentFrame* container = static_cast<nsSubDocumentFrame*> (nsLayoutUtils::GetCrossDocParentFrame(this)); if (container && !container->ShouldClipSubdocument()) { container->PresContext()->PresShell()-> FrameNeedsReflow(container, nsIPresShell::eResize, NS_FRAME_IS_DIRTY); } } NS_FRAME_TRACE_REFLOW_OUT("ViewportFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsTableCellFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsTableCellFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); if (aReflowInput.mFlags.mSpecialBSizeReflow) { FirstInFlow()->AddStateBits(NS_TABLE_CELL_HAD_SPECIAL_REFLOW); } // see if a special bsize reflow needs to occur due to having a pct height nsTableFrame::CheckRequestSpecialBSizeReflow(aReflowInput); aStatus = NS_FRAME_COMPLETE; WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize availSize(wm, aReflowInput.AvailableISize(), aReflowInput.AvailableBSize()); LogicalMargin borderPadding = aReflowInput.ComputedLogicalPadding(); LogicalMargin border = GetBorderWidth(wm); borderPadding += border; // reduce available space by insets, if we're in a constrained situation availSize.ISize(wm) -= borderPadding.IStartEnd(wm); if (NS_UNCONSTRAINEDSIZE != availSize.BSize(wm)) { availSize.BSize(wm) -= borderPadding.BStartEnd(wm); } // Try to reflow the child into the available space. It might not // fit or might need continuing. if (availSize.BSize(wm) < 0) { availSize.BSize(wm) = 1; } ReflowOutput kidSize(wm, aDesiredSize.mFlags); kidSize.ClearSize(); SetPriorAvailISize(aReflowInput.AvailableISize()); nsIFrame* firstKid = mFrames.FirstChild(); NS_ASSERTION(firstKid, "Frame construction error, a table cell always has an inner cell frame"); nsTableFrame* tableFrame = GetTableFrame(); if (aReflowInput.mFlags.mSpecialBSizeReflow) { const_cast<ReflowInput&>(aReflowInput). SetComputedBSize(BSize(wm) - borderPadding.BStartEnd(wm)); DISPLAY_REFLOW_CHANGE(); } else if (aPresContext->IsPaginated()) { nscoord computedUnpaginatedBSize = CalcUnpaginatedBSize((nsTableCellFrame&)*this, *tableFrame, borderPadding.BStartEnd(wm)); if (computedUnpaginatedBSize > 0) { const_cast<ReflowInput&>(aReflowInput).SetComputedBSize(computedUnpaginatedBSize); DISPLAY_REFLOW_CHANGE(); } } else { SetHasPctOverBSize(false); } WritingMode kidWM = firstKid->GetWritingMode(); ReflowInput kidReflowInput(aPresContext, aReflowInput, firstKid, availSize.ConvertTo(kidWM, wm)); // Don't be a percent height observer if we're in the middle of // special-bsize reflow, in case we get an accidental NotifyPercentBSize() // call (which we shouldn't honor during special-bsize reflow) if (!aReflowInput.mFlags.mSpecialBSizeReflow) { // mPercentBSizeObserver is for children of cells in quirks mode, // but only those than are tables in standards mode. NeedsToObserve // will determine how far this is propagated to descendants. kidReflowInput.mPercentBSizeObserver = this; } // Don't propagate special bsize reflow state to our kids kidReflowInput.mFlags.mSpecialBSizeReflow = false; if (aReflowInput.mFlags.mSpecialBSizeReflow || FirstInFlow()->HasAnyStateBits(NS_TABLE_CELL_HAD_SPECIAL_REFLOW)) { // We need to force the kid to have mBResize set if we've had a // special reflow in the past, since the non-special reflow needs to // resize back to what it was without the special bsize reflow. kidReflowInput.SetBResize(true); } nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained(); LogicalPoint kidOrigin(wm, borderPadding.IStart(wm), borderPadding.BStart(wm)); nsRect origRect = firstKid->GetRect(); nsRect origVisualOverflow = firstKid->GetVisualOverflowRect(); bool firstReflow = firstKid->HasAnyStateBits(NS_FRAME_FIRST_REFLOW); ReflowChild(firstKid, aPresContext, kidSize, kidReflowInput, wm, kidOrigin, containerSize, 0, aStatus); if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { // Don't pass OVERFLOW_INCOMPLETE through tables until they can actually handle it //XXX should paginate overflow as overflow, but not in this patch (bug 379349) NS_FRAME_SET_INCOMPLETE(aStatus); printf("Set table cell incomplete %p\n", static_cast<void*>(this)); } // XXXbz is this invalidate actually needed, really? if (HasAnyStateBits(NS_FRAME_IS_DIRTY)) { InvalidateFrameSubtree(); } #ifdef DEBUG DebugCheckChildSize(firstKid, kidSize); #endif // 0 dimensioned cells need to be treated specially in Standard/NavQuirks mode // see testcase "emptyCells.html" nsIFrame* prevInFlow = GetPrevInFlow(); bool isEmpty; if (prevInFlow) { isEmpty = static_cast<nsTableCellFrame*>(prevInFlow)->GetContentEmpty(); } else { isEmpty = !CellHasVisibleContent(kidSize.Height(), tableFrame, firstKid); } SetContentEmpty(isEmpty); // Place the child FinishReflowChild(firstKid, aPresContext, kidSize, &kidReflowInput, wm, kidOrigin, containerSize, 0); nsTableFrame::InvalidateTableFrame(firstKid, origRect, origVisualOverflow, firstReflow); // first, compute the bsize which can be set w/o being restricted by // available bsize LogicalSize cellSize(wm); cellSize.BSize(wm) = kidSize.BSize(wm); if (NS_UNCONSTRAINEDSIZE != cellSize.BSize(wm)) { cellSize.BSize(wm) += borderPadding.BStartEnd(wm); } // next determine the cell's isize cellSize.ISize(wm) = kidSize.ISize(wm); // at this point, we've factored in the cell's style attributes // factor in border and padding if (NS_UNCONSTRAINEDSIZE != cellSize.ISize(wm)) { cellSize.ISize(wm) += borderPadding.IStartEnd(wm); } // set the cell's desired size and max element size aDesiredSize.SetSize(wm, cellSize); // the overflow area will be computed when BlockDirAlignChild() gets called if (aReflowInput.mFlags.mSpecialBSizeReflow) { if (aDesiredSize.BSize(wm) > BSize(wm)) { // set a bit indicating that the pct bsize contents exceeded // the height that they could honor in the pass 2 reflow SetHasPctOverBSize(true); } if (NS_UNCONSTRAINEDSIZE == aReflowInput.AvailableBSize()) { aDesiredSize.BSize(wm) = BSize(wm); } } // If our parent is in initial reflow, it'll handle invalidating our // entire overflow rect. if (!GetParent()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW) && nsSize(aDesiredSize.Width(), aDesiredSize.Height()) != mRect.Size()) { InvalidateFrame(); } // remember the desired size for this reflow SetDesiredSize(aDesiredSize); // Any absolutely-positioned children will get reflowed in // nsFrame::FixupPositionedTableParts in another pass, so propagate our // dirtiness to them before our parent clears our dirty bits. PushDirtyBitToAbsoluteFrames(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsSubDocumentFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsSubDocumentFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsSubDocumentFrame::Reflow: maxSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_ASSERTION(aReflowInput.ComputedWidth() != NS_UNCONSTRAINEDSIZE, "Shouldn't have unconstrained stuff here " "thanks to the rules of reflow"); NS_ASSERTION(NS_INTRINSICSIZE != aReflowInput.ComputedHeight(), "Shouldn't have unconstrained stuff here " "thanks to ComputeAutoSize"); aStatus = NS_FRAME_COMPLETE; NS_ASSERTION(mContent->GetPrimaryFrame() == this, "Shouldn't happen"); // XUL <iframe> or <browser>, or HTML <iframe>, <object> or <embed> aDesiredSize.SetSize(aReflowInput.GetWritingMode(), aReflowInput.ComputedSizeWithBorderPadding()); // "offset" is the offset of our content area from our frame's // top-left corner. nsPoint offset = nsPoint(aReflowInput.ComputedPhysicalBorderPadding().left, aReflowInput.ComputedPhysicalBorderPadding().top); if (mInnerView) { const nsMargin& bp = aReflowInput.ComputedPhysicalBorderPadding(); nsSize innerSize(aDesiredSize.Width() - bp.LeftRight(), aDesiredSize.Height() - bp.TopBottom()); // Size & position the view according to 'object-fit' & 'object-position'. nsIFrame* subDocRoot = ObtainIntrinsicSizeFrame(); IntrinsicSize intrinsSize; nsSize intrinsRatio; if (subDocRoot) { intrinsSize = subDocRoot->GetIntrinsicSize(); intrinsRatio = subDocRoot->GetIntrinsicRatio(); } nsRect destRect = nsLayoutUtils::ComputeObjectDestRect(nsRect(offset, innerSize), intrinsSize, intrinsRatio, StylePosition()); nsViewManager* vm = mInnerView->GetViewManager(); vm->MoveViewTo(mInnerView, destRect.x, destRect.y); vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), destRect.Size()), true); } aDesiredSize.SetOverflowAreasToDesiredBounds(); if (!ShouldClipSubdocument()) { nsIFrame* subdocRootFrame = GetSubdocumentRootFrame(); if (subdocRootFrame) { aDesiredSize.mOverflowAreas.UnionWith(subdocRootFrame->GetOverflowAreas() + offset); } } FinishAndStoreOverflow(&aDesiredSize); if (!aPresContext->IsPaginated() && !mPostedReflowCallback) { PresContext()->PresShell()->PostReflowCallback(this); mPostedReflowCallback = true; } NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsSubDocumentFrame::Reflow: size=%d,%d status=%x", aDesiredSize.Width(), aDesiredSize.Height(), aStatus)); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void BRFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("BRFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize finalSize(wm); finalSize.BSize(wm) = 0; // BR frames with block size 0 are ignored in quirks // mode by nsLineLayout::VerticalAlignFrames . // However, it's not always 0. See below. finalSize.ISize(wm) = 0; aMetrics.SetBlockStartAscent(0); // Only when the BR is operating in a line-layout situation will it // behave like a BR. Additionally, we suppress breaks from BR inside // of ruby frames. To determine if we're inside ruby, we have to rely // on the *parent's* ShouldSuppressLineBreak() method, instead of our // own, because we may have custom "display" value that makes our // ShouldSuppressLineBreak() return false. nsLineLayout* ll = aReflowInput.mLineLayout; if (ll && !GetParent()->StyleContext()->ShouldSuppressLineBreak()) { // Note that the compatibility mode check excludes AlmostStandards // mode, since this is the inline box model. See bug 161691. if ( ll->LineIsEmpty() || aPresContext->CompatibilityMode() == eCompatibility_FullStandards ) { // The line is logically empty; any whitespace is trimmed away. // // If this frame is going to terminate the line we know // that nothing else will go on the line. Therefore, in this // case, we provide some height for the BR frame so that it // creates some vertical whitespace. It's necessary to use the // line-height rather than the font size because the // quirks-mode fix that doesn't apply the block's min // line-height makes this necessary to make BR cause a line // of the full line-height // We also do this in strict mode because BR should act like a // normal inline frame. That line-height is used is important // here for cases where the line-height is less than 1. RefPtr<nsFontMetrics> fm = nsLayoutUtils::GetInflatedFontMetricsForFrame(this); if (fm) { nscoord logicalHeight = aReflowInput.CalcLineHeight(); finalSize.BSize(wm) = logicalHeight; aMetrics.SetBlockStartAscent(nsLayoutUtils::GetCenteredFontBaseline( fm, logicalHeight, wm.IsLineInverted())); } else { aMetrics.SetBlockStartAscent(aMetrics.BSize(wm) = 0); } // XXX temporary until I figure out a better solution; see the // code in nsLineLayout::VerticalAlignFrames that zaps minY/maxY // if the width is zero. // XXX This also fixes bug 10036! // Warning: nsTextControlFrame::CalculateSizeStandard depends on // the following line, see bug 228752. // The code below in AddInlinePrefISize also adds 1 appunit to width finalSize.ISize(wm) = 1; } // Return our reflow status uint32_t breakType = aReflowInput.mStyleDisplay->PhysicalBreakType(wm); if (NS_STYLE_CLEAR_NONE == breakType) { breakType = NS_STYLE_CLEAR_LINE; } aStatus = NS_INLINE_BREAK | NS_INLINE_BREAK_AFTER | NS_INLINE_MAKE_BREAK_TYPE(breakType); ll->SetLineEndsInBR(true); } else { aStatus = NS_FRAME_COMPLETE; } aMetrics.SetSize(wm, finalSize); aMetrics.SetOverflowAreasToDesiredBounds(); mAscent = aMetrics.BlockStartAscent(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }
void nsFirstLetterFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aReflowStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsFirstLetterFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aReflowStatus); // Grab overflow list DrainOverflowFrames(aPresContext); nsIFrame* kid = mFrames.FirstChild(); // Setup reflow state for our child WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize availSize = aReflowInput.AvailableSize(); const LogicalMargin& bp = aReflowInput.ComputedLogicalBorderPadding(); NS_ASSERTION(availSize.ISize(wm) != NS_UNCONSTRAINEDSIZE, "should no longer use unconstrained inline size"); availSize.ISize(wm) -= bp.IStartEnd(wm); if (NS_UNCONSTRAINEDSIZE != availSize.BSize(wm)) { availSize.BSize(wm) -= bp.BStartEnd(wm); } WritingMode lineWM = aMetrics.GetWritingMode(); ReflowOutput kidMetrics(lineWM); // Reflow the child if (!aReflowInput.mLineLayout) { // When there is no lineLayout provided, we provide our own. The // only time that the first-letter-frame is not reflowing in a // line context is when its floating. WritingMode kidWritingMode = WritingModeForLine(wm, kid); LogicalSize kidAvailSize = availSize.ConvertTo(kidWritingMode, wm); ReflowInput rs(aPresContext, aReflowInput, kid, kidAvailSize); nsLineLayout ll(aPresContext, nullptr, &aReflowInput, nullptr, nullptr); ll.BeginLineReflow(bp.IStart(wm), bp.BStart(wm), availSize.ISize(wm), NS_UNCONSTRAINEDSIZE, false, true, kidWritingMode, nsSize(aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); rs.mLineLayout = ≪ ll.SetInFirstLetter(true); ll.SetFirstLetterStyleOK(true); kid->Reflow(aPresContext, kidMetrics, rs, aReflowStatus); ll.EndLineReflow(); ll.SetInFirstLetter(false); // In the floating first-letter case, we need to set this ourselves; // nsLineLayout::BeginSpan will set it in the other case mBaseline = kidMetrics.BlockStartAscent(); // Place and size the child and update the output metrics LogicalSize convertedSize = kidMetrics.Size(lineWM).ConvertTo(wm, lineWM); kid->SetRect(nsRect(bp.IStart(wm), bp.BStart(wm), convertedSize.ISize(wm), convertedSize.BSize(wm))); kid->FinishAndStoreOverflow(&kidMetrics); kid->DidReflow(aPresContext, nullptr, nsDidReflowStatus::FINISHED); convertedSize.ISize(wm) += bp.IStartEnd(wm); convertedSize.BSize(wm) += bp.BStartEnd(wm); aMetrics.SetSize(wm, convertedSize); aMetrics.SetBlockStartAscent(kidMetrics.BlockStartAscent() + bp.BStart(wm)); // Ensure that the overflow rect contains the child textframe's // overflow rect. // Note that if this is floating, the overline/underline drawable // area is in the overflow rect of the child textframe. aMetrics.UnionOverflowAreasWithDesiredBounds(); ConsiderChildOverflow(aMetrics.mOverflowAreas, kid); FinishAndStoreOverflow(&aMetrics); } else { // Pretend we are a span and reflow the child frame nsLineLayout* ll = aReflowInput.mLineLayout; bool pushedFrame; ll->SetInFirstLetter( mStyleContext->GetPseudo() == nsCSSPseudoElements::firstLetter); ll->BeginSpan(this, &aReflowInput, bp.IStart(wm), availSize.ISize(wm), &mBaseline); ll->ReflowFrame(kid, aReflowStatus, &kidMetrics, pushedFrame); NS_ASSERTION(lineWM.IsVertical() == wm.IsVertical(), "we're assuming we can mix sizes between lineWM and wm " "since we shouldn't have orthogonal writing modes within " "a line."); aMetrics.ISize(lineWM) = ll->EndSpan(this) + bp.IStartEnd(wm); ll->SetInFirstLetter(false); if (mStyleContext->StyleTextReset()->mInitialLetterSize != 0.0f) { aMetrics.SetBlockStartAscent(kidMetrics.BlockStartAscent() + bp.BStart(wm)); aMetrics.BSize(lineWM) = kidMetrics.BSize(lineWM) + bp.BStartEnd(wm); } else { nsLayoutUtils::SetBSizeFromFontMetrics(this, aMetrics, bp, lineWM, wm); } } if (!NS_INLINE_IS_BREAK_BEFORE(aReflowStatus)) { // Create a continuation or remove existing continuations based on // the reflow completion status. if (NS_FRAME_IS_COMPLETE(aReflowStatus)) { if (aReflowInput.mLineLayout) { aReflowInput.mLineLayout->SetFirstLetterStyleOK(false); } nsIFrame* kidNextInFlow = kid->GetNextInFlow(); if (kidNextInFlow) { // Remove all of the childs next-in-flows kidNextInFlow->GetParent()->DeleteNextInFlowChild(kidNextInFlow, true); } } else { // Create a continuation for the child frame if it doesn't already // have one. if (!IsFloating()) { CreateNextInFlow(kid); // And then push it to our overflow list const nsFrameList& overflow = mFrames.RemoveFramesAfter(kid); if (overflow.NotEmpty()) { SetOverflowFrames(overflow); } } else if (!kid->GetNextInFlow()) { // For floating first letter frames (if a continuation wasn't already // created for us) we need to put the continuation with the rest of the // text that the first letter frame was made out of. nsIFrame* continuation; CreateContinuationForFloatingParent(aPresContext, kid, &continuation, true); } } } NS_FRAME_SET_TRUNCATION(aReflowStatus, aReflowInput, aMetrics); }
void nsNumberControlFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsNumberControlFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_ASSERTION(mOuterWrapper, "Outer wrapper div must exist!"); NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(), "nsNumberControlFrame should not have continuations; if it does we " "need to call RegUnregAccessKey only for the first"); NS_ASSERTION(!mFrames.FirstChild() || !mFrames.FirstChild()->GetNextSibling(), "We expect at most one direct child frame"); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } const WritingMode myWM = aReflowInput.GetWritingMode(); // The ISize of our content box, which is the available ISize // for our anonymous content: const nscoord contentBoxISize = aReflowInput.ComputedISize(); nscoord contentBoxBSize = aReflowInput.ComputedBSize(); // Figure out our border-box sizes as well (by adding borderPadding to // content-box sizes): const nscoord borderBoxISize = contentBoxISize + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM); nscoord borderBoxBSize; if (contentBoxBSize != NS_INTRINSICSIZE) { borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } // else, we'll figure out borderBoxBSize after we resolve contentBoxBSize. nsIFrame* outerWrapperFrame = mOuterWrapper->GetPrimaryFrame(); if (!outerWrapperFrame) { // display:none? if (contentBoxBSize == NS_INTRINSICSIZE) { contentBoxBSize = 0; borderBoxBSize = aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } } else { NS_ASSERTION(outerWrapperFrame == mFrames.FirstChild(), "huh?"); ReflowOutput wrappersDesiredSize(aReflowInput); WritingMode wrapperWM = outerWrapperFrame->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wrapperWM); availSize.BSize(wrapperWM) = NS_UNCONSTRAINEDSIZE; ReflowInput wrapperReflowInput(aPresContext, aReflowInput, outerWrapperFrame, availSize); // Convert wrapper margin into my own writing-mode (in case it differs): LogicalMargin wrapperMargin = wrapperReflowInput.ComputedLogicalMargin().ConvertTo(myWM, wrapperWM); // offsets of wrapper frame within this frame: LogicalPoint wrapperOffset(myWM, aReflowInput.ComputedLogicalBorderPadding().IStart(myWM) + wrapperMargin.IStart(myWM), aReflowInput.ComputedLogicalBorderPadding().BStart(myWM) + wrapperMargin.BStart(myWM)); nsReflowStatus childStatus; // We initially reflow the child with a dummy containerSize; positioning // will be fixed later. const nsSize dummyContainerSize; ReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize, wrapperReflowInput, myWM, wrapperOffset, dummyContainerSize, 0, childStatus); MOZ_ASSERT(NS_FRAME_IS_FULLY_COMPLETE(childStatus), "We gave our child unconstrained available block-size, " "so it should be complete"); nscoord wrappersMarginBoxBSize = wrappersDesiredSize.BSize(myWM) + wrapperMargin.BStartEnd(myWM); if (contentBoxBSize == NS_INTRINSICSIZE) { // We are intrinsically sized -- we should shrinkwrap the outer wrapper's // block-size: contentBoxBSize = wrappersMarginBoxBSize; // Make sure we obey min/max-bsize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aReflowInput.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since ComputedMaxBSize and // ComputedMinBSize are content heights. contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowInput.ComputedMinBSize(), aReflowInput.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } // Center child in block axis nscoord extraSpace = contentBoxBSize - wrappersMarginBoxBSize; wrapperOffset.B(myWM) += std::max(0, extraSpace / 2); // Needed in FinishReflowChild, for logical-to-physical conversion: nsSize borderBoxSize = LogicalSize(myWM, borderBoxISize, borderBoxBSize). GetPhysicalSize(myWM); // Place the child FinishReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize, &wrapperReflowInput, myWM, wrapperOffset, borderBoxSize, 0); nsSize contentBoxSize = LogicalSize(myWM, contentBoxISize, contentBoxBSize). GetPhysicalSize(myWM); aDesiredSize.SetBlockStartAscent( wrappersDesiredSize.BlockStartAscent() + outerWrapperFrame->BStart(aReflowInput.GetWritingMode(), contentBoxSize)); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aDesiredSize.SetSize(myWM, logicalDesiredSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (outerWrapperFrame) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, outerWrapperFrame); } FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
bool nsColumnSetFrame::ReflowChildren(ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus, const ReflowConfig& aConfig, bool aUnboundedLastColumn, nsCollapsingMargin* aCarriedOutBEndMargin, ColumnBalanceData& aColData) { aColData.Reset(); bool allFit = true; WritingMode wm = GetWritingMode(); bool isVertical = wm.IsVertical(); bool isRTL = !wm.IsBidiLTR(); bool shrinkingBSizeOnly = !NS_SUBTREE_DIRTY(this) && mLastBalanceBSize > aConfig.mColMaxBSize; #ifdef DEBUG_roc printf("*** Doing column reflow pass: mLastBalanceBSize=%d, mColMaxBSize=%d, RTL=%d\n" " mBalanceColCount=%d, mColISize=%d, mColGap=%d\n", mLastBalanceBSize, aConfig.mColMaxBSize, isRTL, aConfig.mBalanceColCount, aConfig.mColISize, aConfig.mColGap); #endif DrainOverflowColumns(); const bool colBSizeChanged = mLastBalanceBSize != aConfig.mColMaxBSize; if (colBSizeChanged) { mLastBalanceBSize = aConfig.mColMaxBSize; // XXX Seems like this could fire if incremental reflow pushed the column set // down so we reflow incrementally with a different available height. // We need a way to do an incremental reflow and be sure availableHeight // changes are taken account of! Right now I think block frames with absolute // children might exit early. //NS_ASSERTION(aKidReason != eReflowReason_Incremental, // "incremental reflow should not have changed the balance height"); } // get our border and padding LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding(); borderPadding.ApplySkipSides(GetLogicalSkipSides(&aReflowInput)); nsRect contentRect(0, 0, 0, 0); nsOverflowAreas overflowRects; nsIFrame* child = mFrames.FirstChild(); LogicalPoint childOrigin(wm, borderPadding.IStart(wm), borderPadding.BStart(wm)); // In vertical-rl mode, columns will not be correctly placed if the // reflowInput's ComputedWidth() is UNCONSTRAINED (in which case we'll get // a containerSize.width of zero here). In that case, the column positions // will be adjusted later, after our correct contentSize is known. nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained(); // For RTL, since the columns might not fill the frame exactly, we // need to account for the slop. Otherwise we'll waste time moving the // columns by some tiny amount // XXX when all of layout is converted to logical coordinates, we // probably won't need to do this hack any more. For now, we // confine it to the legacy horizontal-rl case if (!isVertical && isRTL) { nscoord availISize = aReflowInput.AvailableISize(); if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) { availISize = aReflowInput.ComputedISize(); } if (availISize != NS_INTRINSICSIZE) { childOrigin.I(wm) = containerSize.width - borderPadding.Left(wm) - availISize; #ifdef DEBUG_roc printf("*** childOrigin.iCoord = %d\n", childOrigin.I(wm)); #endif } } int columnCount = 0; int contentBEnd = 0; bool reflowNext = false; while (child) { // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't // skip if the next column is dirty, because the next column's first line(s) // might be pullable back to this column. We can't skip if it's the last child // because we need to obtain the bottom margin. We can't skip // if this is the last column and we're supposed to assign unbounded // height to it, because that could change the available height from // the last time we reflowed it and we should try to pull all the // content from its next sibling. (Note that it might be the last // column, but not be the last child because the desired number of columns // has changed.) bool skipIncremental = !aReflowInput.ShouldReflowAllKids() && !NS_SUBTREE_DIRTY(child) && child->GetNextSibling() && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) && !NS_SUBTREE_DIRTY(child->GetNextSibling()); // If we need to pull up content from the prev-in-flow then this is not just // a height shrink. The prev in flow will have set the dirty bit. // Check the overflow rect YMost instead of just the child's content height. The child // may have overflowing content that cares about the available height boundary. // (It may also have overflowing content that doesn't care about the available height // boundary, but if so, too bad, this optimization is defeated.) // We want scrollable overflow here since this is a calculation that // affects layout. bool skipResizeBSizeShrink = false; if (shrinkingBSizeOnly) { switch (wm.GetBlockDir()) { case WritingMode::eBlockTB: if (child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxBSize) { skipResizeBSizeShrink = true; } break; case WritingMode::eBlockLR: if (child->GetScrollableOverflowRect().XMost() <= aConfig.mColMaxBSize) { skipResizeBSizeShrink = true; } break; case WritingMode::eBlockRL: // XXX not sure how to handle this, so for now just don't attempt // the optimization break; default: NS_NOTREACHED("unknown block direction"); break; } } nscoord childContentBEnd = 0; if (!reflowNext && (skipIncremental || skipResizeBSizeShrink)) { // This child does not need to be reflowed, but we may need to move it MoveChildTo(child, childOrigin, wm, containerSize); // If this is the last frame then make sure we get the right status nsIFrame* kidNext = child->GetNextSibling(); if (kidNext) { aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) ? NS_FRAME_OVERFLOW_INCOMPLETE : NS_FRAME_NOT_COMPLETE; } else { aStatus = mLastFrameStatus; } childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); #ifdef DEBUG_roc printf("*** Skipping child #%d %p (incremental %d, resize block-size shrink %d): status = %d\n", columnCount, (void*)child, skipIncremental, skipResizeBSizeShrink, aStatus); #endif } else { LogicalSize availSize(wm, aConfig.mColISize, aConfig.mColMaxBSize); if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) { availSize.BSize(wm) = GetAvailableContentBSize(aReflowInput); } LogicalSize computedSize = aReflowInput.ComputedSize(wm); if (reflowNext) child->AddStateBits(NS_FRAME_IS_DIRTY); LogicalSize kidCBSize(wm, availSize.ISize(wm), computedSize.BSize(wm)); ReflowInput kidReflowInput(PresContext(), aReflowInput, child, availSize, &kidCBSize); kidReflowInput.mFlags.mIsTopOfPage = true; kidReflowInput.mFlags.mTableIsSplittable = false; kidReflowInput.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX; // We need to reflow any float placeholders, even if our column height // hasn't changed. kidReflowInput.mFlags.mMustReflowPlaceholders = !colBSizeChanged; #ifdef DEBUG_roc printf("*** Reflowing child #%d %p: availHeight=%d\n", columnCount, (void*)child,availSize.BSize(wm)); #endif // Note if the column's next in flow is not being changed by this incremental reflow. // This may allow the current column to avoid trying to pull lines from the next column. if (child->GetNextSibling() && !(GetStateBits() & NS_FRAME_IS_DIRTY) && !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) { kidReflowInput.mFlags.mNextInFlowUntouched = true; } ReflowOutput kidDesiredSize(wm, aDesiredSize.mFlags); // XXX it would be cool to consult the float manager for the // previous block to figure out the region of floats from the // previous column that extend into this column, and subtract // that region from the new float manager. So you could stick a // really big float in the first column and text in following // columns would flow around it. // Reflow the frame LogicalPoint origin(wm, childOrigin.I(wm) + kidReflowInput.ComputedLogicalMargin().IStart(wm), childOrigin.B(wm) + kidReflowInput.ComputedLogicalMargin().BStart(wm)); ReflowChild(child, PresContext(), kidDesiredSize, kidReflowInput, wm, origin, containerSize, 0, aStatus); reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0; #ifdef DEBUG_roc printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBEndMargin=%d\n", columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(), kidDesiredSize.mCarriedOutBEndMargin.get()); #endif NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus); *aCarriedOutBEndMargin = kidDesiredSize.mCarriedOutBEndMargin; FinishReflowChild(child, PresContext(), kidDesiredSize, &kidReflowInput, wm, childOrigin, containerSize, 0); childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); if (childContentBEnd > aConfig.mColMaxBSize) { allFit = false; } if (childContentBEnd > availSize.BSize(wm)) { aColData.mMaxOverflowingBSize = std::max(childContentBEnd, aColData.mMaxOverflowingBSize); } } contentRect.UnionRect(contentRect, child->GetRect()); ConsiderChildOverflow(overflowRects, child); contentBEnd = std::max(contentBEnd, childContentBEnd); aColData.mLastBSize = childContentBEnd; aColData.mSumBSize += childContentBEnd; // Build a continuation column if necessary nsIFrame* kidNextInFlow = child->GetNextInFlow(); if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) { NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted"); child = nullptr; break; } else { ++columnCount; // Make sure that the column has a next-in-flow. If not, we must // create one to hold the overflowing stuff, even if we're just // going to put it on our overflow list and let *our* // next in flow handle it. if (!kidNextInFlow) { NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "We have to create a continuation, but the block doesn't want us to reflow it?"); // We need to create a continuing column kidNextInFlow = CreateNextInFlow(child); } // Make sure we reflow a next-in-flow when it switches between being // normal or overflow container if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } if ((contentBEnd > aReflowInput.ComputedMaxBSize() || contentBEnd > aReflowInput.ComputedBSize()) && aConfig.mBalanceColCount < INT32_MAX) { // We overflowed vertically, but have not exceeded the number of // columns. We're going to go into overflow columns now, so balancing // no longer applies. aColData.mHasExcessBSize = true; } if (columnCount >= aConfig.mBalanceColCount) { // No more columns allowed here. Stop. aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY); // Move any of our leftover columns to our overflow list. Our // next-in-flow will eventually pick them up. const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child); if (continuationColumns.NotEmpty()) { SetOverflowFrames(continuationColumns); } child = nullptr; break; } } if (PresContext()->HasPendingInterrupt()) { // Stop the loop now while |child| still points to the frame that bailed // out. We could keep going here and condition a bunch of the code in // this loop on whether there's an interrupt, or even just keep going and // trying to reflow the blocks (even though we know they'll interrupt // right after their first line), but stopping now is conceptually the // simplest (and probably fastest) thing. break; } // Advance to the next column child = child->GetNextSibling(); if (child) { childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap; #ifdef DEBUG_roc printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm)); #endif } } if (PresContext()->CheckForInterrupt(this) && (GetStateBits() & NS_FRAME_IS_DIRTY)) { // Mark all our kids starting with |child| dirty // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt, // because we might have interrupted while reflowing |child|, and since // we're about to add a dirty bit to |child| we need to make sure that // |this| is scheduled to have dirty bits marked on it and its ancestors. // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll // bail out immediately, since it'll already have a dirty bit. for (; child; child = child->GetNextSibling()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } aColData.mMaxBSize = contentBEnd; LogicalSize contentSize = LogicalSize(wm, contentRect.Size()); contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd); mLastFrameStatus = aStatus; // Apply computed and min/max values if (aConfig.mComputedBSize != NS_INTRINSICSIZE) { if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) { contentSize.BSize(wm) = std::min(contentSize.BSize(wm), aConfig.mComputedBSize); } else { contentSize.BSize(wm) = aConfig.mComputedBSize; } } else { // We add the "consumed" block-size back in so that we're applying // constraints to the correct bSize value, then subtract it again // after we've finished with the min/max calculation. This prevents us from // having a last continuation that is smaller than the min bSize. but which // has prev-in-flows, trigger a larger bSize than actually required. contentSize.BSize(wm) = aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm), aConfig.mConsumedBSize); } if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) { contentSize.ISize(wm) = aReflowInput.ComputedISize(); } else { contentSize.ISize(wm) = aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm)); } contentSize.ISize(wm) += borderPadding.IStartEnd(wm); contentSize.BSize(wm) += borderPadding.BStartEnd(wm); aDesiredSize.SetSize(wm, contentSize); aDesiredSize.mOverflowAreas = overflowRects; aDesiredSize.UnionOverflowAreasWithDesiredBounds(); // In vertical-rl mode, make a second pass if necessary to reposition the // columns with the correct container width. (In other writing modes, // correct containerSize was not required for column positioning so we don't // need this fixup.) if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) { const nsSize finalContainerSize = aDesiredSize.PhysicalSize(); for (nsIFrame* child : mFrames) { // Get the logical position as set previously using a provisional or // dummy containerSize, and reset with the correct container size. child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize), finalContainerSize); } } #ifdef DEBUG_roc printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)); #endif return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus); }
void nsFieldSetFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsFieldSetFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_PRECONDITION(aReflowInput.ComputedISize() != NS_INTRINSICSIZE, "Should have a precomputed inline-size!"); // Initialize OUT parameter aStatus = NS_FRAME_COMPLETE; nsOverflowAreas ocBounds; nsReflowStatus ocStatus = NS_FRAME_COMPLETE; if (GetPrevInFlow()) { ReflowOverflowContainerChildren(aPresContext, aReflowInput, ocBounds, 0, ocStatus); } //------------ Handle Incremental Reflow ----------------- bool reflowInner; bool reflowLegend; nsIFrame* legend = GetLegend(); nsIFrame* inner = GetInner(); if (aReflowInput.ShouldReflowAllKids()) { reflowInner = inner != nullptr; reflowLegend = legend != nullptr; } else { reflowInner = inner && NS_SUBTREE_DIRTY(inner); reflowLegend = legend && NS_SUBTREE_DIRTY(legend); } // We don't allow fieldsets to break vertically. If we did, we'd // need logic here to push and pull overflow frames. // Since we're not applying our padding in this frame, we need to add it here // to compute the available width for our children. WritingMode wm = GetWritingMode(); WritingMode innerWM = inner ? inner->GetWritingMode() : wm; WritingMode legendWM = legend ? legend->GetWritingMode() : wm; LogicalSize innerAvailSize = aReflowInput.ComputedSizeWithPadding(innerWM); LogicalSize legendAvailSize = aReflowInput.ComputedSizeWithPadding(legendWM); innerAvailSize.BSize(innerWM) = legendAvailSize.BSize(legendWM) = NS_UNCONSTRAINEDSIZE; NS_ASSERTION(!inner || nsLayoutUtils::IntrinsicForContainer(aReflowInput.mRenderingContext, inner, nsLayoutUtils::MIN_ISIZE) <= innerAvailSize.ISize(innerWM), "Bogus availSize.ISize; should be bigger"); NS_ASSERTION(!legend || nsLayoutUtils::IntrinsicForContainer(aReflowInput.mRenderingContext, legend, nsLayoutUtils::MIN_ISIZE) <= legendAvailSize.ISize(legendWM), "Bogus availSize.ISize; should be bigger"); // get our border and padding LogicalMargin border = aReflowInput.ComputedLogicalBorderPadding() - aReflowInput.ComputedLogicalPadding(); // Figure out how big the legend is if there is one. // get the legend's margin LogicalMargin legendMargin(wm); // reflow the legend only if needed Maybe<ReflowInput> legendReflowInput; if (legend) { legendReflowInput.emplace(aPresContext, aReflowInput, legend, legendAvailSize); } if (reflowLegend) { ReflowOutput legendDesiredSize(aReflowInput); // We'll move the legend to its proper place later, so the position // and containerSize passed here are unimportant. const nsSize dummyContainerSize; ReflowChild(legend, aPresContext, legendDesiredSize, *legendReflowInput, wm, LogicalPoint(wm), dummyContainerSize, NS_FRAME_NO_MOVE_FRAME, aStatus); #ifdef NOISY_REFLOW printf(" returned (%d, %d)\n", legendDesiredSize.Width(), legendDesiredSize.Height()); #endif // figure out the legend's rectangle legendMargin = legend->GetLogicalUsedMargin(wm); mLegendRect = LogicalRect(wm, 0, 0, legendDesiredSize.ISize(wm) + legendMargin.IStartEnd(wm), legendDesiredSize.BSize(wm) + legendMargin.BStartEnd(wm)); nscoord oldSpace = mLegendSpace; mLegendSpace = 0; if (mLegendRect.BSize(wm) > border.BStart(wm)) { // center the border on the legend mLegendSpace = mLegendRect.BSize(wm) - border.BStart(wm); } else { mLegendRect.BStart(wm) = (border.BStart(wm) - mLegendRect.BSize(wm)) / 2; } // if the legend space changes then we need to reflow the // content area as well. if (mLegendSpace != oldSpace && inner) { reflowInner = true; } FinishReflowChild(legend, aPresContext, legendDesiredSize, legendReflowInput.ptr(), wm, LogicalPoint(wm), dummyContainerSize, NS_FRAME_NO_MOVE_FRAME); } else if (!legend) { mLegendRect.SetEmpty(); mLegendSpace = 0; } else { // mLegendSpace and mLegendRect haven't changed, but we need // the used margin when placing the legend. legendMargin = legend->GetLogicalUsedMargin(wm); } // This containerSize is incomplete as yet: it does not include the size // of the |inner| frame itself. nsSize containerSize = (LogicalSize(wm, 0, mLegendSpace) + border.Size(wm)).GetPhysicalSize(wm); // reflow the content frame only if needed if (reflowInner) { ReflowInput kidReflowInput(aPresContext, aReflowInput, inner, innerAvailSize, nullptr, ReflowInput::CALLER_WILL_INIT); // Override computed padding, in case it's percentage padding kidReflowInput.Init(aPresContext, nullptr, nullptr, &aReflowInput.ComputedPhysicalPadding()); // Our child is "height:100%" but we actually want its height to be reduced // by the amount of content-height the legend is eating up, unless our // height is unconstrained (in which case the child's will be too). if (aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE) { kidReflowInput.SetComputedBSize( std::max(0, aReflowInput.ComputedBSize() - mLegendSpace)); } if (aReflowInput.ComputedMinBSize() > 0) { kidReflowInput.ComputedMinBSize() = std::max(0, aReflowInput.ComputedMinBSize() - mLegendSpace); } if (aReflowInput.ComputedMaxBSize() != NS_UNCONSTRAINEDSIZE) { kidReflowInput.ComputedMaxBSize() = std::max(0, aReflowInput.ComputedMaxBSize() - mLegendSpace); } ReflowOutput kidDesiredSize(kidReflowInput, aDesiredSize.mFlags); // Reflow the frame NS_ASSERTION(kidReflowInput.ComputedPhysicalMargin() == nsMargin(0,0,0,0), "Margins on anonymous fieldset child not supported!"); LogicalPoint pt(wm, border.IStart(wm), border.BStart(wm) + mLegendSpace); // We don't know the correct containerSize until we have reflowed |inner|, // so we use a dummy value for now; FinishReflowChild will fix the position // if necessary. const nsSize dummyContainerSize; ReflowChild(inner, aPresContext, kidDesiredSize, kidReflowInput, wm, pt, dummyContainerSize, 0, aStatus); // Update containerSize to account for size of the inner frame, so that // FinishReflowChild can position it correctly. containerSize += kidDesiredSize.PhysicalSize(); FinishReflowChild(inner, aPresContext, kidDesiredSize, &kidReflowInput, wm, pt, containerSize, 0); NS_FRAME_TRACE_REFLOW_OUT("FieldSet::Reflow", aStatus); } else if (inner) { // |inner| didn't need to be reflowed but we do need to include its size // in containerSize. containerSize += inner->GetSize(); } LogicalRect contentRect(wm); if (inner) { // We don't support margins on inner, so our content rect is just the // inner's border-box. (We don't really care about container size at this // point, as we'll figure out the actual positioning later.) contentRect = inner->GetLogicalRect(wm, containerSize); } // Our content rect must fill up the available width LogicalSize availSize = aReflowInput.ComputedSizeWithPadding(wm); if (availSize.ISize(wm) > contentRect.ISize(wm)) { contentRect.ISize(wm) = innerAvailSize.ISize(wm); } if (legend) { // The legend is positioned inline-wards within the inner's content rect // (so that padding on the fieldset affects the legend position). LogicalRect innerContentRect = contentRect; innerContentRect.Deflate(wm, aReflowInput.ComputedLogicalPadding()); // If the inner content rect is larger than the legend, we can align the // legend. if (innerContentRect.ISize(wm) > mLegendRect.ISize(wm)) { // NOTE legend @align values are: left/right/center/top/bottom. // GetLogicalAlign converts left/right to start/end for the given WM. // @see HTMLLegendElement::ParseAttribute, nsLegendFrame::GetLogicalAlign int32_t align = static_cast<nsLegendFrame*> (legend->GetContentInsertionFrame())->GetLogicalAlign(wm); switch (align) { case NS_STYLE_TEXT_ALIGN_END: mLegendRect.IStart(wm) = innerContentRect.IEnd(wm) - mLegendRect.ISize(wm); break; case NS_STYLE_TEXT_ALIGN_CENTER: // Note: rounding removed; there doesn't seem to be any need mLegendRect.IStart(wm) = innerContentRect.IStart(wm) + (innerContentRect.ISize(wm) - mLegendRect.ISize(wm)) / 2; break; case NS_STYLE_TEXT_ALIGN_START: case NS_STYLE_VERTICAL_ALIGN_TOP: case NS_STYLE_VERTICAL_ALIGN_BOTTOM: mLegendRect.IStart(wm) = innerContentRect.IStart(wm); break; default: MOZ_ASSERT_UNREACHABLE("unexpected GetLogicalAlign value"); } } else { // otherwise make place for the legend mLegendRect.IStart(wm) = innerContentRect.IStart(wm); innerContentRect.ISize(wm) = mLegendRect.ISize(wm); contentRect.ISize(wm) = mLegendRect.ISize(wm) + aReflowInput.ComputedLogicalPadding().IStartEnd(wm); } // place the legend LogicalRect actualLegendRect = mLegendRect; actualLegendRect.Deflate(wm, legendMargin); LogicalPoint actualLegendPos(actualLegendRect.Origin(wm)); // Note that legend's writing mode may be different from the fieldset's, // so we need to convert offsets before applying them to it (bug 1134534). LogicalMargin offsets = legendReflowInput->ComputedLogicalOffsets(). ConvertTo(wm, legendReflowInput->GetWritingMode()); ReflowInput::ApplyRelativePositioning(legend, wm, offsets, &actualLegendPos, containerSize); legend->SetPosition(wm, actualLegendPos, containerSize); nsContainerFrame::PositionFrameView(legend); nsContainerFrame::PositionChildViews(legend); } // Return our size and our result. LogicalSize finalSize(wm, contentRect.ISize(wm) + border.IStartEnd(wm), mLegendSpace + border.BStartEnd(wm) + (inner ? inner->BSize(wm) : 0)); aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (legend) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, legend); } if (inner) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, inner); } // Merge overflow container bounds and status. aDesiredSize.mOverflowAreas.UnionWith(ocBounds); NS_MergeReflowStatusInto(&aStatus, ocStatus); FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aReflowInput, aStatus); InvalidateFrame(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsVideoFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; const WritingMode myWM = aReflowInput.GetWritingMode(); nscoord contentBoxBSize = aReflowInput.ComputedBSize(); const nscoord borderBoxISize = aReflowInput.ComputedISize() + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM); const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE); nscoord borderBoxBSize; if (!isBSizeShrinkWrapping) { borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding(); // Reflow the child frames. We may have up to three: an image // frame (for the poster image), a container frame for the controls, // and a container frame for the caption. for (nsIFrame* child : mFrames) { nsSize oldChildSize = child->GetSize(); if (child->GetContent() == mPosterImage) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = imageFrame->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, imageFrame, availableSize, &cbSize); nsRect posterRenderRect; if (ShouldDisplayPoster()) { posterRenderRect = nsRect(nsPoint(borderPadding.left, borderPadding.top), nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); } kidReflowInput.SetComputedWidth(posterRenderRect.width); kidReflowInput.SetComputedHeight(posterRenderRect.height); ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, kidDesiredSize, &kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0); // Android still uses XUL media controls & hence needs this XUL-friendly // custom reflow code. This will go away in bug 1310907. #ifdef ANDROID } else if (child->GetContent() == mVideoControls) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(borderPadding.left, borderPadding.top, aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); #endif // ANDROID } else if (child->GetContent() == mCaptionDiv || child->GetContent() == mVideoControls) { // Reflow the caption and control bar frames. WritingMode wm = child->GetWritingMode(); LogicalSize availableSize = aReflowInput.ComputedSize(wm); availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput kidReflowInput(aPresContext, aReflowInput, child, availableSize); ReflowOutput kidDesiredSize(kidReflowInput); ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput, borderPadding.left, borderPadding.top, 0, aStatus); if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) { // Resolve our own BSize based on the controls' size in the same axis. contentBoxBSize = myWM.IsOrthogonalTo(wm) ? kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm); } FinishReflowChild(child, aPresContext, kidDesiredSize, &kidReflowInput, borderPadding.left, borderPadding.top, 0); } if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) { RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent()); nsContentUtils::AddScriptRunner(event); } } if (isBSizeShrinkWrapping) { if (contentBoxBSize == NS_INTRINSICSIZE) { // We didn't get a BSize from our intrinsic size/ratio, nor did we // get one from our controls. Just use BSize of 0. contentBoxBSize = 0; } contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowInput.ComputedMinBSize(), aReflowInput.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aMetrics.SetSize(myWM, logicalDesiredSize); aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.Width(), aMetrics.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }
void nsTableWrapperFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aOuterRI, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsTableWrapperFrame"); DISPLAY_REFLOW(aPresContext, this, aOuterRI, aDesiredSize, aStatus); // Initialize out parameters aDesiredSize.ClearSize(); aStatus = NS_FRAME_COMPLETE; if (!HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) { // Set up our kids. They're already present, on an overflow list, // or there are none so we'll create them now MoveOverflowToChildList(); } Maybe<ReflowInput> captionRI; Maybe<ReflowInput> innerRI; nsRect origInnerRect = InnerTableFrame()->GetRect(); nsRect origInnerVisualOverflow = InnerTableFrame()->GetVisualOverflowRect(); bool innerFirstReflow = InnerTableFrame()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW); nsRect origCaptionRect; nsRect origCaptionVisualOverflow; bool captionFirstReflow = false; if (mCaptionFrames.NotEmpty()) { origCaptionRect = mCaptionFrames.FirstChild()->GetRect(); origCaptionVisualOverflow = mCaptionFrames.FirstChild()->GetVisualOverflowRect(); captionFirstReflow = mCaptionFrames.FirstChild()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW); } // ComputeAutoSize has to match this logic. WritingMode wm = aOuterRI.GetWritingMode(); uint8_t captionSide = GetCaptionSide(); WritingMode captionWM = wm; // will be changed below if necessary if (captionSide == NO_SIDE) { // We don't have a caption. OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); } else if (captionSide == NS_STYLE_CAPTION_SIDE_LEFT || captionSide == NS_STYLE_CAPTION_SIDE_RIGHT) { // ComputeAutoSize takes care of making side captions small. Compute // the caption's size first, and tell the table to fit in what's left. OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI, captionRI, aOuterRI.ComputedSize(wm).ISize(wm)); captionWM = captionRI->GetWritingMode(); nscoord innerAvailISize = aOuterRI.ComputedSize(wm).ISize(wm) - captionRI->ComputedSizeWithMarginBorderPadding(wm).ISize(wm); OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, innerAvailISize); } else if (captionSide == NS_STYLE_CAPTION_SIDE_TOP || captionSide == NS_STYLE_CAPTION_SIDE_BOTTOM) { // Compute the table's size first, and then prevent the caption from // being larger in the inline dir unless it has to be. // // Note that CSS 2.1 (but not 2.0) says: // The width of the anonymous box is the border-edge width of the // table box inside it // We don't actually make our anonymous box that isize (if we did, // it would break 'auto' margins), but this effectively does that. OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); // It's good that CSS 2.1 says not to include margins, since we // can't, since they already been converted so they exactly // fill the available isize (ignoring the margin on one side if // neither are auto). (We take advantage of that later when we call // GetCaptionOrigin, though.) nscoord innerBorderISize = innerRI->ComputedSizeWithBorderPadding(wm).ISize(wm); OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI, captionRI, innerBorderISize); captionWM = captionRI->GetWritingMode(); } else { NS_ASSERTION(captionSide == NS_STYLE_CAPTION_SIDE_TOP_OUTSIDE || captionSide == NS_STYLE_CAPTION_SIDE_BOTTOM_OUTSIDE, "unexpected caption-side"); // Size the table and the caption independently. captionWM = mCaptionFrames.FirstChild()->GetWritingMode(); OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI, captionRI, aOuterRI.ComputedSize(captionWM).ISize(captionWM)); OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); } // First reflow the caption. Maybe<ReflowOutput> captionMet; LogicalSize captionSize(wm); LogicalMargin captionMargin(wm); if (mCaptionFrames.NotEmpty()) { captionMet.emplace(wm); nsReflowStatus capStatus; // don't let the caption cause incomplete OuterDoReflowChild(aPresContext, mCaptionFrames.FirstChild(), *captionRI, *captionMet, capStatus); captionSize.ISize(wm) = captionMet->ISize(wm); captionSize.BSize(wm) = captionMet->BSize(wm); captionMargin = captionRI->ComputedLogicalMargin().ConvertTo(wm, captionWM); // Now that we know the bsize of the caption, reduce the available bsize // for the table frame if we are bsize constrained and the caption is above // or below the inner table. Also reduce the CB size that we store for // our children in case we're a grid item, by the same amount. LogicalSize* cbSize = Properties().Get(GridItemCBSizeProperty()); if (NS_UNCONSTRAINEDSIZE != aOuterRI.AvailableBSize() || cbSize) { nscoord captionBSize = 0; nscoord captionISize = 0; switch (captionSide) { case NS_STYLE_CAPTION_SIDE_TOP: case NS_STYLE_CAPTION_SIDE_BOTTOM: case NS_STYLE_CAPTION_SIDE_TOP_OUTSIDE: case NS_STYLE_CAPTION_SIDE_BOTTOM_OUTSIDE: captionBSize = captionSize.BSize(wm) + captionMargin.BStartEnd(wm); break; case NS_STYLE_CAPTION_SIDE_LEFT: case NS_STYLE_CAPTION_SIDE_RIGHT: captionISize = captionSize.ISize(wm) + captionMargin.IStartEnd(wm); break; } if (NS_UNCONSTRAINEDSIZE != aOuterRI.AvailableBSize()) { innerRI->AvailableBSize() = std::max(0, innerRI->AvailableBSize() - captionBSize); } if (cbSize) { // Shrink the CB size by the size reserved for the caption. LogicalSize oldCBSize = *cbSize; cbSize->ISize(wm) = std::max(0, cbSize->ISize(wm) - captionISize); cbSize->BSize(wm) = std::max(0, cbSize->BSize(wm) - captionBSize); if (oldCBSize != *cbSize) { // Reset the inner table's ReflowInput to stretch it to the new size. innerRI.reset(); OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); } } } } // Then, now that we know how much to reduce the isize of the inner // table to account for side captions, reflow the inner table. ReflowOutput innerMet(innerRI->GetWritingMode()); OuterDoReflowChild(aPresContext, InnerTableFrame(), *innerRI, innerMet, aStatus); LogicalSize innerSize(wm, innerMet.ISize(wm), innerMet.BSize(wm)); LogicalMargin innerMargin = innerRI->ComputedLogicalMargin(); LogicalSize containSize(wm, GetContainingBlockSize(aOuterRI)); // Now that we've reflowed both we can place them. // XXXldb Most of the input variables here are now uninitialized! // XXX Need to recompute inner table's auto margins for the case of side // captions. (Caption's are broken too, but that should be fixed earlier.) // Compute the desiredSize so that we can use it as the containerSize // for the FinishReflowChild calls below. LogicalSize desiredSize(wm); SetDesiredSize(captionSide, innerSize, captionSize, innerMargin, captionMargin, desiredSize.ISize(wm), desiredSize.BSize(wm), wm); aDesiredSize.SetSize(wm, desiredSize); nsSize containerSize = aDesiredSize.PhysicalSize(); // XXX It's possible for this to be NS_UNCONSTRAINEDSIZE, which will result // in assertions from FinishReflowChild. if (mCaptionFrames.NotEmpty()) { LogicalPoint captionOrigin(wm); GetCaptionOrigin(captionSide, containSize, innerSize, innerMargin, captionSize, captionMargin, captionOrigin, wm); FinishReflowChild(mCaptionFrames.FirstChild(), aPresContext, *captionMet, captionRI.ptr(), wm, captionOrigin, containerSize, 0); captionRI.reset(); } // XXX If the bsize is constrained then we need to check whether // everything still fits... LogicalPoint innerOrigin(wm); GetInnerOrigin(captionSide, containSize, captionSize, captionMargin, innerSize, innerMargin, innerOrigin, wm); FinishReflowChild(InnerTableFrame(), aPresContext, innerMet, innerRI.ptr(), wm, innerOrigin, containerSize, 0); innerRI.reset(); nsTableFrame::InvalidateTableFrame(InnerTableFrame(), origInnerRect, origInnerVisualOverflow, innerFirstReflow); if (mCaptionFrames.NotEmpty()) { nsTableFrame::InvalidateTableFrame(mCaptionFrames.FirstChild(), origCaptionRect, origCaptionVisualOverflow, captionFirstReflow); } UpdateOverflowAreas(aDesiredSize); if (GetPrevInFlow()) { ReflowOverflowContainerChildren(aPresContext, aOuterRI, aDesiredSize.mOverflowAreas, 0, aStatus); } FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aOuterRI, aStatus); // Return our desired rect NS_FRAME_SET_TRUNCATION(aStatus, aOuterRI, aDesiredSize); }
void nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext, ReflowOutput& aButtonDesiredSize, const ReflowInput& aButtonReflowInput, nsIFrame* aFirstKid) { WritingMode wm = GetWritingMode(); LogicalSize availSize = aButtonReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_INTRINSICSIZE; // Buttons have some bonus renderer-determined border/padding, // which occupies part of the button's content-box area: LogicalMargin focusPadding = LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding()); // See whether out availSize's inline-size is big enough. If it's // smaller than our intrinsic min iSize, that means that the kid // wouldn't really fit. In that case, we overflow into our internal // focuspadding (which other browsers don't have) so that there's a // little more space for it. // Note that GetMinISize includes the focusPadding. nscoord IOverflow = GetMinISize(aButtonReflowInput.mRenderingContext) - aButtonReflowInput.ComputedISize(); nscoord IFocusPadding = focusPadding.IStartEnd(wm); nscoord focusPaddingReduction = std::min(IFocusPadding, std::max(IOverflow, 0)); if (focusPaddingReduction > 0) { nscoord startReduction = focusPadding.IStart(wm); if (focusPaddingReduction != IFocusPadding) { startReduction = NSToCoordRound(startReduction * (float(focusPaddingReduction) / float(IFocusPadding))); } focusPadding.IStart(wm) -= startReduction; focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction; } // shorthand for a value we need to use in a bunch of places const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding(); // Indent the child inside us by the focus border. We must do this separate // from the regular border. availSize.ISize(wm) -= focusPadding.IStartEnd(wm); LogicalPoint childPos(wm); childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm); availSize.ISize(wm) = std::max(availSize.ISize(wm), 0); // Give child a clone of the button's reflow state, with height/width reduced // by focusPadding, so that descendants with height:100% don't protrude. ReflowInput adjustedButtonReflowInput = CloneReflowInputWithReducedContentBox(aButtonReflowInput, focusPadding); ReflowInput contentsReflowInput(aPresContext, adjustedButtonReflowInput, aFirstKid, availSize); nsReflowStatus contentsReflowStatus; ReflowOutput contentsDesiredSize(aButtonReflowInput); childPos.B(wm) = 0; // This will be set properly later, after reflowing the // child to determine its size. // We just pass a dummy containerSize here, as the child will be // repositioned later by FinishReflowChild. nsSize dummyContainerSize; ReflowChild(aFirstKid, aPresContext, contentsDesiredSize, contentsReflowInput, wm, childPos, dummyContainerSize, 0, contentsReflowStatus); MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus), "We gave button-contents frame unconstrained available height, " "so it should be complete"); // Compute the button's content-box size: LogicalSize buttonContentBox(wm); if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) { // Button has a fixed block-size -- that's its content-box bSize. buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize(); } else { // Button is intrinsically sized -- it should shrinkwrap the // button-contents' bSize, plus any focus-padding space: buttonContentBox.BSize(wm) = contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm); // Make sure we obey min/max-bSize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aButtonReflowInput.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since mComputedMaxBSize and // mComputedMinBSize are content bSizes. buttonContentBox.BSize(wm) = NS_CSS_MINMAX(buttonContentBox.BSize(wm), aButtonReflowInput.ComputedMinBSize(), aButtonReflowInput.ComputedMaxBSize()); } if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) { buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize(); } else { buttonContentBox.ISize(wm) = contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm); buttonContentBox.ISize(wm) = NS_CSS_MINMAX(buttonContentBox.ISize(wm), aButtonReflowInput.ComputedMinISize(), aButtonReflowInput.ComputedMaxISize()); } // Center child in the block-direction in the button // (technically, inside of the button's focus-padding area) nscoord extraSpace = buttonContentBox.BSize(wm) - focusPadding.BStartEnd(wm) - contentsDesiredSize.BSize(wm); childPos.B(wm) = std::max(0, extraSpace / 2); // Adjust childPos.B() to be in terms of the button's frame-rect, instead of // its focus-padding rect: childPos.B(wm) += focusPadding.BStart(wm) + clbp.BStart(wm); nsSize containerSize = (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm); // Place the child FinishReflowChild(aFirstKid, aPresContext, contentsDesiredSize, &contentsReflowInput, wm, childPos, containerSize, 0); // Make sure we have a useful 'ascent' value for the child if (contentsDesiredSize.BlockStartAscent() == ReflowOutput::ASK_FOR_BASELINE) { WritingMode wm = aButtonReflowInput.GetWritingMode(); contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm)); } // OK, we're done with the child frame. // Use what we learned to populate the button frame's reflow metrics. // * Button's height & width are content-box size + border-box contribution: aButtonDesiredSize.SetSize(wm, LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm), buttonContentBox.BSize(wm) + clbp.BStartEnd(wm))); // * Button's ascent is its child's ascent, plus the child's block-offset // within our frame... unless it's orthogonal, in which case we'll use the // contents inline-size as an approximation for now. // XXX is there a better strategy? should we include border-padding? if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm)); } else { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() + childPos.B(wm)); } aButtonDesiredSize.SetOverflowAreasToDesiredBounds(); }