// Set up a text box RenderBox textBox = new TextBox("Lorem Ipsum", 100, 50); // Trigger layout calculation textBox.layoutIfNeeded(); // Get the position of the text int x = textBox.getX(); int y = textBox.getY();
// Set up a grid of images RenderBox grid = new RenderBox(500, 500); for (int i = 0; i < 9; i++) { RenderBox imageBox = new ImageBox(images[i], 100, 100); grid.addChild(imageBox); } // Trigger layout calculation grid.layoutIfNeeded(); // Get the positions of the images for (int i = 0; i < 9; i++) { int x = grid.getChildAt(i).getX(); int y = grid.getChildAt(i).getY(); // Position image based on x and y coordinates }In this example, the RenderBox class is used to arrange images in a grid. The images are added as child elements to the grid, and then the layoutIfNeeded function is called to compute their positions within the box. Finally, the x and y coordinates of each image are extracted using the getChildAt, getX, and getY methods, and the images are positioned accordingly.