void ResourceManagerBase::load(Resource& resource) { if(resource.isEmpty()) { resource.doLoad(); } resource.addRef(); }
Resource* ResourceManagerBase::load(const Path& path) { Resource* resource = get(path); if(nullptr == resource) { resource = createResource(path); m_resources.insert(path.getHash(), resource); } if(resource->isEmpty()) { resource->doLoad(); } resource->addRef(); return resource; }
void ResourceManagerBase::reload(Resource& resource) { resource.doUnload(); resource.doLoad(); }