Example #1
0
	void Game::takeData( SBuffer& buffer )
	{
		unsigned size = mStepVec.size();
		buffer.fill( size );

		for( int i = 0 ; i < mStepVec.size() ; ++i )
		{
			StepInfo& info = mStepVec[i];
			buffer.fill( info.idxPlay );
		}
	}