bool SetValueRange::execute(ExecutionContext *ctx, SymbolTable &symTable)
{
    if (_prepState == sNOTPREPARED)
        if((_prepState = prepare(ctx, symTable)) != sPREPARED)
            return false;

    DataDefinition& datadef = _outputRaster->datadefRef();
    const SPNumericRange numrange = datadef.range<NumericRange>();
    const SPNumericRange rngDomain = datadef.domain()->range<NumericRange>();
    double lmin = _min == rUNDEF ? numrange->min() : std::max(_min, rngDomain->min());
    double lmax = _max == rUNDEF ? numrange->max() : std::min(_max, rngDomain->max());
    double lstep = _step == rUNDEF ? numrange->resolution() : std::max(_step, rngDomain->resolution());
    NumericRange *rng = new NumericRange(lmin, lmax,lstep);
    datadef.range(rng);
    datadef.domain()->range(rng);


    std::function<bool(const BoundingBox)> SetValrange = [&](const BoundingBox box ) -> bool {
        PixelIterator iter(_raster, box);
        PixelIterator iterOut(_outputRaster, box);
        auto end =  iter.end();
        while(iter != end){
            double val = *iter;
            if ( val != rUNDEF){
                double v = rng->ensure(val).value<double>();
                val = v;
            }
            *iterOut = val;
            updateTranquilizer(iterOut.linearPosition(), 1000);
            ++iter;
            ++iterOut;
        };
        return true;
    };
    bool ok = OperationHelperRaster::execute(ctx, SetValrange, _outputRaster);
    _outputRaster->datadefRef().range<NumericRange>()->resolution(_step);
    for(int i=0; i < _outputRaster->size().zsize(); ++i){
        _outputRaster->datadefRef(i).range<NumericRange>()->resolution(_step)    ;
    }

    QVariant value;
    value.setValue<IRasterCoverage>(_outputRaster);
    _outputRaster->addDescription(_expression.toString());
    ctx->setOutput(symTable,value,_outputRaster->name(), itRASTER,_outputRaster->resource() );
    return ok;
}
Example #2
0
bool NumericRange::contains(SPRange rng, bool inclusive) const
{
    if ( rng.isNull())
        return false;
    SPNumericRange numrange = rng.staticCast<NumericRange>();
    bool ok = contains(numrange->min(), inclusive);
    return ok && contains(numrange->max(), inclusive);
}
Example #3
0
void BaseTable::adjustRange(int index) {

    ColumnDefinition& coldef = columndefinitionRef(index);
    if (!coldef.isValid())
        return;

    if( hasType(coldef.datadef().domain<>()->ilwisType(), itNUMERICDOMAIN)) {
        SPNumericRange rng = coldef.datadef().range<NumericRange>();
        std::vector<QVariant> values = column(coldef.id());
        if ( values.size() > 0 && !rng.isNull()) {
            double vmin=1e208, vmax=-1e208;
            bool hasfraction = true;
            for(const QVariant& var : values ){
                double v = var.toDouble();
                if ( !isNumericalUndef2(v, this))
                    vmin = std::min(vmin, v) ;
                v = var.toDouble();
                if (!isNumericalUndef2(v, this))                         {
                    vmax = std::max(vmax, v)    ;
                }
                hasfraction |= (v - (qint64)v != 0);

            }
            if ( vmin != 1e208 && vmax != -1e208) { //something has changed
                rng->min(vmin);
                rng->max(vmax);
                if (!hasfraction)
                    rng->resolution(1);
            }
        }
    } else if ( hasType(coldef.datadef().domain<>()->ilwisType(), itITEMDOMAIN)) {
        SPItemRange rng = coldef.datadef().range<ItemRange>();
        SPItemRange rngDomain = coldef.datadef().domain<>()->range<ItemRange>();
        std::vector<QVariant> values = column(coldef.id());
        if ( values.size() > 0 && !rng.isNull()) {
            rng->clear();
            for(auto qval : values) {
                quint32 id = qval.toUInt();
                SPDomainItem item = rngDomain->item(id);
                if ( !item.isNull()) {
                    rng->add(item->clone());
                }
            }
        }
    }
    coldef.changed(false);

}
Example #4
0
void RasterValueImage::setTextureData(ValueTexture *tex, const unsigned int offsetX, const unsigned int offsetY, unsigned int texSizeX, unsigned int texSizeY, unsigned int zoomFactor)
{
    long imageWidth = _raster->size().xsize();
    long imageHeight = _raster->size().ysize();
    long sizeX = texSizeX; // the size of the input (pixeliterator)
    long sizeY = texSizeY;
    if (offsetX + sizeX > imageWidth)
        sizeX = imageWidth - offsetX;
    if (offsetY + sizeY > imageHeight)
        sizeY = imageHeight - offsetY;
    if (sizeX == 0 || sizeY == 0)
        return;
    const long xSizeOut = (long)ceil((double)sizeX / ((double)zoomFactor)); // the size until which the pixels vector will be filled (this is commonly the same as texSizeX, except the rightmost / bottommost textures, as raster-images seldom have as size of ^2)
    texSizeX /= zoomFactor; // the actual size of the texture (commonly 256 or maxtexturesize, but smaller texture sizes may be allocated for the rightmost or bottommost textures)
    texSizeY /= zoomFactor;

    BoundingBox bb(Pixel(offsetX, offsetY), Pixel(offsetX + sizeX - 1, offsetY + sizeY - 1));
    // the "pixels" array must be made 32-bit aligned (32-bit-alignment is required by QImage)
    int xl = (quint32)texSizeX % 4 == 0 ? texSizeX : ((texSizeX / 4) + 1) * 4;
    int rest = xl - texSizeX;
    quint32 size = xl * texSizeY;
    std::vector<quint8> * pixels = new std::vector<quint8> ();
    pixels->resize(size);
    PixelIterator pixIter(_raster, bb); // This iterator runs through bb. The corners of bb are "inclusive".

    SPNumericRange numrange = _raster->datadef().range<NumericRange>();
    if (!numrange->isValid())
        _raster->statistics(NumericStatistics::pBASIC);
    auto end = pixIter.end();
    quint32 position = 0;
    while(pixIter != end){
        double value = *pixIter;
        int index = isNumericalUndef2(value,_raster) ? 0 : 1 + (_colorTable.size() - 2) * (value - numrange->min()) / numrange->distance();
        (*pixels)[position] = index; // int32 to quint8 conversion (do we want this?)
        pixIter += zoomFactor;
        if ( pixIter.ychanged()) {
            position += (rest + texSizeX - xSizeOut);
            if (zoomFactor > 1)
                pixIter += sizeX * (zoomFactor - 1) - ((zoomFactor - (sizeX % zoomFactor)) % zoomFactor);
        }
        ++position;
    }
    const uchar *datablock = (const uchar *)pixels->data();
    QImage * image = new QImage(datablock, xl, texSizeY, QImage::Format_Indexed8);
    image->setColorTable(_colorTable);
    tex->setQImage(image, pixels); // carry over the image and the data-buffer to the texture object (see QImage documentation: the data-buffer must exist throughout the existence of the QImage)
}