Example #1
0
// process input data
int receiveData(SSL& ssl, Data& data, bool peek)
{
    if (ssl.GetError() == YasslError(SSL_ERROR_WANT_READ))
        ssl.SetError(no_error);

    ssl.verfiyHandShakeComplete();
    if (ssl.GetError()) return -1;

    if (!ssl.HasData())
        processReply(ssl);

    if (peek)
        ssl.PeekData(data);
    else
        ssl.fillData(data);

    ssl.useLog().ShowData(data.get_length());
    if (ssl.GetError()) return -1;

    if (data.get_length() == 0 && ssl.getSocket().WouldBlock()) {
        ssl.SetError(YasslError(SSL_ERROR_WANT_READ));
        return SSL_WOULD_BLOCK;
    }
    return data.get_length(); 
}
Example #2
0
// process input requests
void processReply(SSL& ssl)
{
    if (ssl.GetError()) return;

    if (DoProcessReply(ssl))
        // didn't complete process
        if (!ssl.getSocket().IsNonBlocking()) {
            // keep trying now, blocking ok
            while (!ssl.GetError())
                if (DoProcessReply(ssl) == 0) break;
    }
        else
            // user will have try again later, non blocking
            ssl.SetError(YasslError(SSL_ERROR_WANT_READ));
}
Example #3
0
// do process input requests, return 0 is done, 1 is call again to complete
int DoProcessReply(SSL& ssl)
{
    // wait for input if blocking
    if (!ssl.useSocket().wait()) {
        ssl.SetError(receive_error);
        return 0;
    }
    uint ready = ssl.getSocket().get_ready();
    if (!ready)
      ready= 64;

    // add buffered data if its there
    input_buffer* buffered = ssl.useBuffers().TakeRawInput();
    uint buffSz = buffered ? buffered->get_size() : 0;
    input_buffer buffer(buffSz + ready);
    if (buffSz) {
        buffer.assign(buffered->get_buffer(), buffSz);
        ysDelete(buffered);
        buffered = 0;
    }

    // add new data
    uint read  = ssl.useSocket().receive(buffer.get_buffer() + buffSz, ready);
    if (read == static_cast<uint>(-1)) {
        ssl.SetError(receive_error);
        return 0;
    }
    buffer.add_size(read);
    uint offset = 0;
    const MessageFactory& mf = ssl.getFactory().getMessage();

    // old style sslv2 client hello?
    if (ssl.getSecurity().get_parms().entity_ == server_end &&
                  ssl.getStates().getServer() == clientNull) 
        if (buffer.peek() != handshake) {
            ProcessOldClientHello(buffer, ssl);
            if (ssl.GetError())
                return 0;
        }

    while(!buffer.eof()) {
        // each record
        RecordLayerHeader hdr;
        bool              needHdr = false;

        if (static_cast<uint>(RECORD_HEADER) > buffer.get_remaining())
            needHdr = true;
        else {
            buffer >> hdr;
            ssl.verifyState(hdr);
        }

        if (ssl.GetError())
            return 0;

        // make sure we have enough input in buffer to process this record
        if (needHdr || hdr.length_ > buffer.get_remaining()) {
            // put header in front for next time processing
            uint extra = needHdr ? 0 : RECORD_HEADER;
            uint sz = buffer.get_remaining() + extra;
            ssl.useBuffers().SetRawInput(NEW_YS input_buffer(sz,
                      buffer.get_buffer() + buffer.get_current() - extra, sz));
            return 1;
        }

        while (buffer.get_current() < hdr.length_ + RECORD_HEADER + offset) {
            // each message in record, can be more than 1 if not encrypted
            if (ssl.GetError())
                return 0;

            if (ssl.getSecurity().get_parms().pending_ == false) { // cipher on
                // sanity check for malicious/corrupted/illegal input
                if (buffer.get_remaining() < hdr.length_) {
                    ssl.SetError(bad_input);
                    return 0;
                }
                decrypt_message(ssl, buffer, hdr.length_);
                if (ssl.GetError())
                    return 0;
            }
                
            mySTL::auto_ptr<Message> msg(mf.CreateObject(hdr.type_));
            if (!msg.get()) {
                ssl.SetError(factory_error);
                return 0;
            }
            buffer >> *msg;
            msg->Process(buffer, ssl);
            if (ssl.GetError())
                return 0;
        }
        offset += hdr.length_ + RECORD_HEADER;
    }
    return 0;
}