bool MoveEvent::configureEvent(xmlNodePtr p) { std::string str; int intValue; if(readXMLString(p, "event", str)){ if(asLowerCaseString(str) == "stepin"){ m_eventType = MOVE_EVENT_STEP_IN; } else if(asLowerCaseString(str) == "stepout"){ m_eventType = MOVE_EVENT_STEP_OUT; } else if(asLowerCaseString(str) == "equip"){ m_eventType = MOVE_EVENT_EQUIP; } else if(asLowerCaseString(str) == "deequip"){ m_eventType = MOVE_EVENT_DEEQUIP; } else if(asLowerCaseString(str) == "additem"){ m_eventType = MOVE_EVENT_ADD_ITEM; } else if(asLowerCaseString(str) == "removeitem"){ m_eventType = MOVE_EVENT_REMOVE_ITEM; } else{ std::cout << "Error: [MoveEvent::configureMoveEvent] No valid event name " << str << std::endl; return false; } if(m_eventType == MOVE_EVENT_EQUIP || m_eventType == MOVE_EVENT_DEEQUIP){ if(readXMLString(p, "slot", str)){ if(asLowerCaseString(str) == "head"){ slot = SLOT_HEAD; } else if(asLowerCaseString(str) == "necklace"){ slot = SLOT_NECKLACE; } else if(asLowerCaseString(str) == "backpack"){ slot = SLOT_BACKPACK; } else if(asLowerCaseString(str) == "armor"){ slot = SLOT_ARMOR; } else if(asLowerCaseString(str) == "right-hand"){ slot = SLOT_RIGHT; } else if(asLowerCaseString(str) == "left-hand"){ slot = SLOT_LEFT; } else if(asLowerCaseString(str) == "legs"){ slot = SLOT_LEGS; } else if(asLowerCaseString(str) == "feet"){ slot = SLOT_FEET; } else if(asLowerCaseString(str) == "ring"){ slot = SLOT_RING; } else if(asLowerCaseString(str) == "ammo"){ slot = SLOT_AMMO; } else{ std::cout << "Warning: [MoveEvent::configureMoveEvent] " << "Unknown slot type " << str << std::endl; } } wieldInfo = 0; if(readXMLInteger(p, "lvl", intValue) || readXMLInteger(p, "level", intValue)){ reqLevel = intValue; if(reqLevel > 0){ wieldInfo |= WIELDINFO_LEVEL; } } if(readXMLInteger(p, "maglv", intValue) || readXMLInteger(p, "maglevel", intValue)){ reqMagLevel = intValue; if(reqMagLevel > 0){ wieldInfo |= WIELDINFO_MAGLV; } } if(readXMLInteger(p, "prem", intValue) || readXMLInteger(p, "premium", intValue)){ premium = (intValue != 0); if(premium){ wieldInfo |= WIELDINFO_PREMIUM; } } //Gather vocation information typedef std::list<std::string> STRING_LIST; STRING_LIST vocStringList; xmlNodePtr vocationNode = p->children; while(vocationNode){ if(xmlStrcmp(vocationNode->name,(const xmlChar*)"vocation") == 0){ if(readXMLString(vocationNode, "name", str)){ int32_t vocationId = g_vocations.getVocationId(str); if(vocationId != -1){ vocEquipMap[vocationId] = true; intValue = 1; readXMLInteger(vocationNode, "showInDescription", intValue); if(intValue != 0){ toLowerCaseString(str); vocStringList.push_back(str); } } } } vocationNode = vocationNode->next; } if(!vocStringList.empty()){ for(STRING_LIST::iterator it = vocStringList.begin(); it != vocStringList.end(); ++it){ if(*it != vocStringList.front()){ if(*it != vocStringList.back()){ vocationString += ", "; } else{ vocationString += " and "; } } vocationString += *it; vocationString += "s"; } wieldInfo |= WIELDINFO_VOCREQ; } } } else{ std::cout << "Error: [MoveEvent::configureMoveEvent] No event found." << std::endl; return false; } return true; }
bool Weapon::configureEvent(xmlNodePtr p) { int32_t intValue; std::string strValue; if (readXMLInteger(p, "id", intValue)) { id = intValue; } else { std::cout << "Error: [Weapon::configureEvent] Weapon without id." << std::endl; return false; } if (readXMLInteger(p, "lvl", intValue) || readXMLInteger(p, "level", intValue)) { level = intValue; } if (readXMLInteger(p, "maglv", intValue) || readXMLInteger(p, "maglevel", intValue)) { magLevel = intValue; } if (readXMLInteger(p, "mana", intValue)) { mana = intValue; } if (readXMLInteger(p, "manapercent", intValue)) { manaPercent = intValue; } if (readXMLInteger(p, "soul", intValue)) { soul = intValue; } if (readXMLInteger(p, "exhaustion", intValue)) { exhaustion = intValue; } if (readXMLInteger(p, "prem", intValue)) { premium = (intValue == 1); } if (readXMLInteger(p, "enabled", intValue)) { enabled = (intValue == 1); } if (readXMLInteger(p, "unproperly", intValue)) { wieldUnproperly = (intValue == 1); } if (readXMLString(p, "ammo", strValue)) { std::cout << "Warning: ammo is not longer used in weapons.xml." << std::endl; } typedef std::list<std::string> STRING_LIST; STRING_LIST vocStringList; xmlNodePtr vocationNode = p->children; while (vocationNode) { if (xmlStrcmp(vocationNode->name, (const xmlChar*)"vocation") == 0) { if (readXMLString(vocationNode, "name", strValue)) { int32_t vocationId = g_vocations.getVocationId(strValue); if (vocationId != -1) { vocWeaponMap[vocationId] = true; int32_t promotedVocation = g_vocations.getPromotedVocation(vocationId); if (promotedVocation != 0) { vocWeaponMap[promotedVocation] = true; } readXMLInteger(vocationNode, "showInDescription", intValue); if (intValue != 0) { toLowerCaseString(strValue); vocStringList.push_back(strValue); } } } } vocationNode = vocationNode->next; } range = Item::items[id].shootRange; std::string vocationString; if (!vocStringList.empty()) { for (STRING_LIST::iterator it = vocStringList.begin(); it != vocStringList.end(); ++it) { if (*it != vocStringList.front()) { if (*it != vocStringList.back()) { vocationString += ", "; } else { vocationString += " and "; } } vocationString += *it; vocationString += "s"; } } uint32_t wieldInfo = 0; if (getReqLevel() > 0) { wieldInfo |= WIELDINFO_LEVEL; } if (getReqMagLv() > 0) { wieldInfo |= WIELDINFO_MAGLV; } if (!vocationString.empty()) { wieldInfo |= WIELDINFO_VOCREQ; } if (isPremium()) { wieldInfo |= WIELDINFO_PREMIUM; } if (wieldInfo != 0) { ItemType& it = Item::items.getItemType(id); it.wieldInfo = wieldInfo; it.vocationString = vocationString; it.minReqLevel = getReqLevel(); it.minReqMagicLevel = getReqMagLv(); } if (configureWeapon(Item::items[getID()])) { return true; } return false; }