Example #1
0
void iwSaveLoad::RefreshTable()
{
    static bool loadedOnce = false;

    GetCtrl<ctrlTable>(0)->DeleteAllItems();

    std::vector<std::string> saveFiles = ListDir(GetFilePath(FILE_PATHS[85]), "sav");
    for(std::vector<std::string>::iterator it = saveFiles.begin(); it != saveFiles.end(); ++it)
    {
        Savegame save;

        // Datei öffnen
        if(!save.Load(*it, false, false))
        {
            // Show errors only first time this is loaded
            if(!loadedOnce)
            {
                LOG.write(_("Invalid Savegame %1%! Reason: %2%\n"))
                    % *it
                    % (save.GetLastErrorMsg().empty() ? _("Unknown") : save.GetLastErrorMsg());
            }
            continue;
        }

        // Zeitstring erstellen
        std::string dateStr = TIME.FormatTime("%d.%m.%Y - %H:%i", &save.save_time);

        // Dateiname noch rausextrahieren aus dem Pfad
        bfs::path path = *it;
        if(!path.has_filename())
            continue;
        bfs::path fileName = path.filename();

        // ".sav" am Ende weg
        RTTR_Assert(fileName.has_extension());
        fileName.replace_extension();

        std::string fileNameStr = cvWideStringToUTF8(fileName.wstring());
        std::string startGF = helpers::toString(save.start_gf);

        // Und das Zeug zur Tabelle hinzufügen
        GetCtrl<ctrlTable>(0)->AddRow(0, fileNameStr.c_str(), save.mapName.c_str(), dateStr.c_str(), startGF.c_str(), it->c_str());
    }

    // Nach Zeit Sortieren
    bool bFalse = false;
    GetCtrl<ctrlTable>(0)->SortRows(2, &bFalse);
    loadedOnce = true;
}
Example #2
0
void iwSaveLoad::RefreshTable()
{
    static bool loadedOnce = false;

    GetCtrl<ctrlTable>(0)->DeleteAllItems();

    std::vector<std::string> saveFiles = ListDir(RTTRCONFIG.ExpandPath(FILE_PATHS[85]), "sav");
    for(auto& saveFile : saveFiles)
    {
        Savegame save;

        // Datei öffnen
        if(!save.Load(saveFile, false, false))
        {
            // Show errors only first time this is loaded
            if(!loadedOnce)
            {
                LOG.write(_("Invalid Savegame %1%! Reason: %2%\n")) % saveFile
                  % (save.GetLastErrorMsg().empty() ? _("Unknown") : save.GetLastErrorMsg());
            }
            continue;
        }

        // Zeitstring erstellen
        std::string dateStr = s25util::Time::FormatTime("%d.%m.%Y - %H:%i", save.GetSaveTime());

        // Dateiname noch rausextrahieren aus dem Pfad
        bfs::path path = saveFile;
        if(!path.has_filename())
            continue;
        // Just filename w/o extension
        bfs::path fileName = path.stem();

        std::string startGF = helpers::toString(save.start_gf);

        // Und das Zeug zur Tabelle hinzufügen
        GetCtrl<ctrlTable>(0)->AddRow(0, fileName.string().c_str(), save.GetMapName().c_str(), dateStr.c_str(), startGF.c_str(),
                                      saveFile.c_str());
    }

    // Nach Zeit Sortieren
    bool bFalse = false;
    GetCtrl<ctrlTable>(0)->SortRows(2, &bFalse);
    loadedOnce = true;
}