ServerPlayer is a class in C++ that represents a player in a server-based game environment. It provides various functionalities for server-side player management and interactions. This class typically includes methods for receiving and processing game-related messages from the server, handling player actions and movements, as well as updating and synchronizing player data with other players in the game. The ServerPlayer class plays a crucial role in maintaining the game state and facilitating multiplayer gameplay within a server-client architecture.
C++ (Cpp) ServerPlayer - 30 examples found. These are the top rated real world C++ (Cpp) examples of ServerPlayer extracted from open source projects. You can rate examples to help us improve the quality of examples.