bool CSettings::IsList(String strSetting)
{
	SettingsValue * setting = GetSetting(strSetting);

	if(setting && setting->IsList())
		return true;

	return false;
}
Example #2
0
bool CSettings::IsInteger(CString strSetting)
{
	SettingsValue * setting = GetSetting(strSetting);

	if(setting && setting->IsInteger())
		return true;

	return false;
}
String CSettings::GetEx(String strSetting)
{
	String strValue;

	// Get the setting
	SettingsValue * setting = GetSetting(strSetting);

	// Does the setting exist?
	if(setting)
	{
		if(setting->IsBool())
			strValue.FromBoolean(setting->bValue);
		else if(setting->IsInteger())
			strValue.FromInteger(setting->iValue);
		else if(setting->IsFloat())
			strValue.FromFloat(setting->fValue);
		else if(setting->IsString())
			strValue = setting->strValue;
	}

	return strValue;
}
// getConfig()
SQInteger CServerNatives::GetConfig(SQVM * pVM)
{
	// Create a new table
	sq_newtable(pVM);

	for(std::map<String, SettingsValue *>::iterator iter = CSettings::GetValues()->begin(); iter != CSettings::GetValues()->end(); iter++)
	{
		// Get the setting
		SettingsValue * setting = iter->second;

		// Push the setting name onto the stack
		sq_pushstring(pVM, iter->first.Get(), iter->first.GetLength());

		// Push the value onto the stack
		if(setting->IsBool())
			sq_pushbool(pVM, setting->bValue);
		else if(setting->IsInteger())
			sq_pushinteger(pVM, setting->iValue);
		else if(setting->IsFloat())
			sq_pushfloat(pVM, setting->fValue);
		else if(setting->IsString())
			sq_pushstring(pVM, setting->strValue, setting->strValue.GetLength());
		else if(setting->IsList())
		{
			// Create a new array
			sq_newarray(pVM, 0);

			for(std::list<String>::iterator iter2 = setting->listValue.begin(); iter2 != setting->listValue.end(); iter2++)
			{
				// Push the list value onto the stack
				sq_pushstring(pVM, (*iter2).Get(), (*iter2).GetLength());

				// Create a new array slot
				sq_arrayappend(pVM, -2);
			}
		}

		// Create a new table slot
		sq_createslot(pVM, -3);
	}

	return 1;
}
Example #5
0
// getConfig()
int CServerNatives::GetConfig(lua_State * pVM)
{
	// Create a new table
	script_newtable(pVM, 0);

	for(std::map<String, SettingsValue *>::iterator iter = CSettings::GetValues()->begin(); iter != CSettings::GetValues()->end(); iter++)
	{
		// Get the setting
		SettingsValue * setting = iter->second;

		// Push the setting name onto the stack
		script_pushlstring(pVM, iter->first.Get(), iter->first.GetLength());

		// Push the value onto the stack
		if(setting->IsBool())
			script_pushbool(pVM, setting->bValue);
		else if(setting->IsInteger())
			script_pushinteger(pVM, setting->iValue);
		else if(setting->IsFloat())
			script_pushfloat(pVM, setting->fValue);
		else if(setting->IsString())
			script_pushlstring(pVM, setting->strValue, setting->strValue.GetLength());
		else if(setting->IsList())
		{
			// Create a new array
			CScriptArray a(pVM);

			for(std::list<String>::iterator iter2 = setting->listValue.begin(); iter2 != setting->listValue.end(); iter2++)
			{
				// Push the list value onto the stack
				a.push(iter2->Get(), iter2->GetLength());

				// Create a new array slot
				//script_arrayappend(pVM, -2);
			}
		}

		// Create a new table slot
		script_tableset(pVM, -3);
	}

	return 1;
}
bool CSettings::Save()
{
	// Are we not flagged as open?
	if(!m_bOpen)
		return false;

	// Are we not flagged as allowed to save the file?
	if(!m_bSave)
		return false;

	// Loop through all values
	for(std::map<String, SettingsValue *>::iterator iter = m_values.begin(); iter != m_values.end(); iter++)
	{
		// Get the setting pointer
		SettingsValue * setting = iter->second;

		// Find all nodes for this value
		bool bFoundNode = false;

		for(TiXmlNode * pNode = m_XMLDocument.RootElement()->FirstChildElement(iter->first.Get()); pNode; pNode = pNode->NextSibling())
		{
			// Is this not an element node?
			if(pNode->Type() != TiXmlNode::ELEMENT)
				continue;

			// Is this not the node we are looking for?
			if(iter->first.Compare(pNode->Value()))
				continue;

			// Is this a list node?
			if(setting->IsList())
			{
				// Remove the node
				m_XMLDocument.RootElement()->RemoveChild(pNode);
			}
			else
			{
				// Clear the node
				pNode->Clear();

				// Get the node value
				String strValue = GetEx(iter->first);

				// Create a new node value
				TiXmlText * pNewNodeValue = new TiXmlText(strValue.Get());

				// Add the new node value to the new node
				pNode->LinkEndChild(pNewNodeValue);
			}

			// Flag as found a node
			bFoundNode = true;
			break;
		}

		// Is this a list value?
		if(setting->IsList())
		{
			// Loop through each list item
			for(std::list<String>::iterator iter2 = setting->listValue.begin(); iter2 != setting->listValue.end(); iter2++)
			{
				// Create a new node
				TiXmlElement * pNewNode = new TiXmlElement(iter->first.Get());

				// Create a new node value
				TiXmlText * pNewNodeValue = new TiXmlText((*iter2).Get());

				// Add the new node value to the new node
				pNewNode->LinkEndChild(pNewNodeValue);

				// Add the new node to the XML document
				m_XMLDocument.RootElement()->LinkEndChild(pNewNode);
			}
		}
		else
		{
			// Do we need to create a new node?
			if(!bFoundNode)
			{
				// Create a new node
				TiXmlElement * pNewNode = new TiXmlElement(iter->first.Get());

				// Get the node value
				String strValue = GetEx(iter->first);

				// Create a new node value
				TiXmlText * pNewNodeValue = new TiXmlText(strValue.Get());

				// Add the new node value to the new node
				pNewNode->LinkEndChild(pNewNodeValue);

				// Add the new node to the XML document
				m_XMLDocument.RootElement()->LinkEndChild(pNewNode);
			}
		}
	}

	// Save the XML document
	return m_XMLDocument.SaveFile();
}