Example #1
0
		static Ref<Sound> load_wave_data (const Ptr<IData> data)
		{
			DecoderT decoder = NULL;
			Shared<Buffer> buffer = data->buffer();

			std::size_t i = 4;

			uint32_t chunk_length;
			int32_t magic;
			i += buffer->read(i, chunk_length, LITTLE);
			i += buffer->read(i, magic, BIG);

			if (magic != 'WAVE')
				throw LoadError("Could not load WAV data");

			bool found_header;
			uint16_t audio_format, channel_count, block_align, bits_per_sample;
			uint32_t sample_frequency, byte_rate;

			while (i < buffer->size()) {
				i += buffer->read(i, magic, BIG);
				i += buffer->read(i, chunk_length, LITTLE);

				if (magic == 'fmt ') {
					// Decode header
					found_header = true;

					i += buffer->read(i, audio_format, LITTLE);
					i += buffer->read(i, channel_count, LITTLE);
					i += buffer->read(i, sample_frequency, LITTLE);
					i += buffer->read(i, byte_rate, LITTLE);
					i += buffer->read(i, block_align, LITTLE);
					i += buffer->read(i, bits_per_sample, LITTLE);

					i += chunk_length - 16;

					if (audio_format == 1) {
						if (bits_per_sample == 8)
							// Copy samples verbatim.
							decoder = decode_linear_codec;
						else
							// Use PCM16 decoder - will pass through if endian doesn't need to be converted.
							decoder = decode_pcm16_codec;
					} else if (audio_format == 7) {
						//bits_per_sample *= 2;
						//decoder = decode_ulaw_codec;
						throw LoadError("Unsupported WAV encoding (ULaw)");
					} else {
						throw LoadError("Unsupported WAV encoding (Unknown)");
					}
				} else if (magic == 'data') {
					if (!found_header)
						throw LoadError("Corrupt or truncated data");

					StaticBuffer sample_data(&(*buffer)[i], chunk_length);

					DREAM_ASSERT(decoder != NULL);
					return decoder(&sample_data, channel_count, bits_per_sample, sample_frequency);
				} else {
					// Unknown header
					i += chunk_length;
				}
			}

			throw LoadError("Corrupt or truncated data");
		}