ShatteredTiles3D* ShatteredTiles3D::create(float duration, const Size& gridSize, int range, bool shatterZ)
{
    ShatteredTiles3D *action = new (std::nothrow) ShatteredTiles3D();

    if (action && action->initWithDuration(duration, gridSize, range, shatterZ))
    {
        action->autorelease();
        return action;
    }

    delete action;
    return nullptr;
}
ShatteredTiles3D* ShatteredTiles3D::create(float duration, const Size& gridSize, int nRange, bool bShatterZ)
{
    ShatteredTiles3D *pAction = new ShatteredTiles3D();

    if (pAction)
    {
        if (pAction->initWithDuration(duration, gridSize, nRange, bShatterZ))
        {
            pAction->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(pAction);
        }
    }

    return pAction;    
}
Example #3
0
ShatteredTiles3D* ShatteredTiles3D::create(float duration, const Size& gridSize, int range, bool shatterZ)
{
    ShatteredTiles3D *action = new ShatteredTiles3D();

    if (action)
    {
        if (action->initWithDuration(duration, gridSize, range, shatterZ))
        {
            action->autorelease();
        }
        else
        {
            CC_SAFE_RELEASE_NULL(action);
        }
    }

    return action;
}