void SkGlyphCache::AddQuad(const SkPoint pts[2], SkScalar axis, bool yAxis, SkGlyph::Intercept* intercept) { SkDQuad quad; quad.set(pts); double roots[2]; int count = yAxis ? quad.verticalIntersect(axis, roots) : quad.horizontalIntersect(axis, roots); while (--count >= 0) { SkPoint pt = quad.ptAtT(roots[count]).asSkPoint(); AddInterval(*(&pt.fX + yAxis), intercept); } }
SkPath::Verb SkReduceOrder::Quad(const SkPoint a[3], SkPoint* reducePts) { SkDQuad quad; quad.set(a); SkReduceOrder reducer; int order = reducer.reduce(quad); if (order == 2) { // quad became line for (int index = 0; index < order; ++index) { *reducePts++ = reducer.fLine[index].asSkPoint(); } } return SkPathOpsPointsToVerb(order - 1); }
static void setup(const SortSet* set, const size_t idx, SkOpSegment* seg, int* ts, const SkPoint& startPt) { SkPoint start, end; const SkPoint* data = set[idx].ptData; bool useIntersectPt = startPt.fX != 0 || startPt.fY != 0; if (useIntersectPt) { start = startPt; end = set[idx].endPt; } switch(set[idx].ptCount) { case 2: { SkASSERT(ValidPoints(data, 2)); seg->addLine(data, false, false); SkDLine dLine; dLine.set(set[idx].ptData); SkASSERT(ValidLine(dLine)); if (useIntersectPt) { break; } start = dLine.ptAtT(set[idx].tStart).asSkPoint(); end = dLine.ptAtT(set[idx].tEnd).asSkPoint(); } break; case 3: { SkASSERT(ValidPoints(data, 3)); seg->addQuad(data, false, false); SkDQuad dQuad; dQuad.set(set[idx].ptData); SkASSERT(ValidQuad(dQuad)); if (useIntersectPt) { break; } start = dQuad.ptAtT(set[idx].tStart).asSkPoint(); end = dQuad.ptAtT(set[idx].tEnd).asSkPoint(); } break; case 4: { SkASSERT(ValidPoints(data, 4)); seg->addCubic(data, false, false); SkDCubic dCubic; dCubic.set(set[idx].ptData); SkASSERT(ValidCubic(dCubic)); if (useIntersectPt) { break; } start = dCubic.ptAtT(set[idx].tStart).asSkPoint(); end = dCubic.ptAtT(set[idx].tEnd).asSkPoint(); } break; } double tStart = set[idx].tStart; double tEnd = set[idx].tEnd; seg->addT(NULL, start, tStart); seg->addT(NULL, end, tEnd); if (tStart != 0 && tEnd != 0) { seg->addT(NULL, set[idx].ptData[0], 0); } if (tStart != 1 && tEnd != 1) { seg->addT(NULL, set[idx].ptData[set[idx].ptCount - 1], 1); } int tIndex = 0; ts[0] = 0; ts[1] = 1; do { if (seg->t(tIndex) == set[idx].tStart) { ts[0] = tIndex; } if (seg->t(tIndex) == set[idx].tEnd) { ts[1] = tIndex; } if (seg->t(tIndex) >= 1) { break; } } while (++tIndex); }