void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
    if (mask.fFormat == SkMask::kBW_Format) {
        // TODO: native BW masks?
        return INHERITED::blitMask(mask, clip);
    }

    if (mask.fFormat == SkMask::kA8_Format && fBlitMaskA8.empty()) {
        auto& p = fBlitMaskA8;
        p.extend(fShader);
        if (fBlend == SkBlendMode::kSrcOver) {
            p.append(SkRasterPipeline::scale_u8, &fMaskPtr);
            this->append_load_d(&p);
            this->append_blend(&p);
        } else {
            this->append_load_d(&p);
            this->append_blend(&p);
            p.append(SkRasterPipeline::lerp_u8, &fMaskPtr);
        }
        this->maybe_clamp(&p);
        this->append_store(&p);
    }

    if (mask.fFormat == SkMask::kLCD16_Format && fBlitMaskLCD16.empty()) {
        auto& p = fBlitMaskLCD16;
        p.extend(fShader);
        this->append_load_d(&p);
        this->append_blend(&p);
        p.append(SkRasterPipeline::lerp_565, &fMaskPtr);
        this->maybe_clamp(&p);
        this->append_store(&p);
    }

    int x = clip.left();
    for (int y = clip.top(); y < clip.bottom(); y++) {
        fDstPtr = fDst.writable_addr(0,y);
        fCurrentY = y;

        switch (mask.fFormat) {
            case SkMask::kA8_Format:
                fMaskPtr = mask.getAddr8(x,y)-x;
                fBlitMaskA8.run(x,clip.width());
                break;
            case SkMask::kLCD16_Format:
                fMaskPtr = mask.getAddrLCD16(x,y)-x;
                fBlitMaskLCD16.run(x,clip.width());
                break;
            default:
                // TODO
                break;
        }
    }
}
void SkRasterPipelineBlitter::blitMask(const SkMask& mask, const SkIRect& clip) {
    if (mask.fFormat == SkMask::kBW_Format) {
        // TODO: native BW masks?
        return INHERITED::blitMask(mask, clip);
    }

    int x = clip.left();
    for (int y = clip.top(); y < clip.bottom(); y++) {
        auto dst = fDst.writable_addr(0,y);

        SkRasterPipeline p;
        p.extend(fShader);
        p.extend(fColorFilter);
        this->append_load_d(&p, dst);
        p.extend(fXfermode);
        switch (mask.fFormat) {
            case SkMask::kA8_Format:
                p.append<lerp_a8, lerp_a8_1>(mask.getAddr8(x,y)-x);
                break;
            case SkMask::kLCD16_Format:
                p.append<lerp_lcd16, lerp_lcd16_1>(mask.getAddrLCD16(x,y)-x);
                break;
            default: break;
        }
        this->append_store(&p, dst);

        p.run(x, clip.width());
    }
}
void SkRasterPipelineBlitter::blitH(int x, int y, int w) {
    auto dst = fDst.writable_addr(0,y);

    SkRasterPipeline p;
    p.extend(fShader);
    p.extend(fColorFilter);
    this->append_load_d(&p, dst);
    p.extend(fXfermode);
    this->append_store(&p, dst);

    p.run(x, w);
}
void SkRasterPipelineBlitter::blitAntiH(int x, int y, const SkAlpha aa[], const int16_t runs[]) {
    auto dst = fDst.writable_addr(0,y);
    float coverage;

    SkRasterPipeline p;
    p.extend(fShader);
    p.extend(fColorFilter);
    this->append_load_d(&p, dst);
    p.extend(fXfermode);
    p.append<lerp_constant_float>(&coverage);
    this->append_store(&p, dst);

    for (int16_t run = *runs; run > 0; run = *runs) {
        coverage = *aa * (1/255.0f);
        p.run(x, run);

        x    += run;
        runs += run;
        aa   += run;
    }
}
bool SkColorSpaceXform_A2B::onApply(ColorFormat dstFormat, void* dst, ColorFormat srcFormat,
                                    const void* src, int count, SkAlphaType alphaType) const {
    SkRasterPipeline pipeline;
    switch (srcFormat) {
        case kBGRA_8888_ColorFormat:
            pipeline.append(SkRasterPipeline::load_8888, &src);
            pipeline.append(SkRasterPipeline::swap_rb);
            break;
        case kRGBA_8888_ColorFormat:
            pipeline.append(SkRasterPipeline::load_8888, &src);
            break;
        case kRGBA_U16_BE_ColorFormat:
            pipeline.append(SkRasterPipeline::load_u16_be, &src);
            break;
        case kRGB_U16_BE_ColorFormat:
            pipeline.append(SkRasterPipeline::load_rgb_u16_be, &src);
            break;
        default:
            SkCSXformPrintf("F16/F32 sources must be linear.\n");
            return false;
    }

    pipeline.extend(fElementsPipeline);

    if (kPremul_SkAlphaType == alphaType) {
        pipeline.append(SkRasterPipeline::premul);
    }

    switch (dstFormat) {
        case kBGRA_8888_ColorFormat:
            pipeline.append(SkRasterPipeline::swap_rb);
            pipeline.append(SkRasterPipeline::store_8888, &dst);
            break;
        case kRGBA_8888_ColorFormat:
            pipeline.append(SkRasterPipeline::store_8888, &dst);
            break;
        case kRGBA_F16_ColorFormat:
            if (!fLinearDstGamma) {
                return false;
            }
            pipeline.append(SkRasterPipeline::store_f16, &dst);
            break;
        case kRGBA_F32_ColorFormat:
            if (!fLinearDstGamma) {
                return false;
            }
            pipeline.append(SkRasterPipeline::store_f32, &dst);
            break;
        case kBGR_565_ColorFormat:
            if (kOpaque_SkAlphaType != alphaType) {
                return false;
            }
            pipeline.append(SkRasterPipeline::store_565, &dst);
            break;
        default:
            return false;
    }
    pipeline.run(0,count);

    return true;
}
SkBlitter* SkRasterPipelineBlitter::Create(const SkPixmap& dst,
                                           const SkPaint& paint,
                                           const SkMatrix& ctm,
                                           SkArenaAlloc* alloc) {
    auto blitter = alloc->make<SkRasterPipelineBlitter>(
            dst,
            paint.getBlendMode(),
            SkPM4f_from_SkColor(paint.getColor(), dst.colorSpace()));


    SkBlendMode*      blend       = &blitter->fBlend;
    SkPM4f*           paintColor  = &blitter->fPaintColor;
    SkRasterPipeline* pipeline    = &blitter->fShader;

    SkShader*      shader      = paint.getShader();
    SkColorFilter* colorFilter = paint.getColorFilter();

    // TODO: all temporary
    if (!supported(dst.info()) || !SkBlendMode_AppendStages(*blend)) {
        return nullptr;
    }

    bool is_opaque   = paintColor->a() == 1.0f,
         is_constant = true;
    if (shader) {
        pipeline->append(SkRasterPipeline::seed_shader, &blitter->fCurrentY);
        if (!shader->appendStages(pipeline, dst.colorSpace(), alloc, ctm, paint)) {
            return nullptr;
        }
        if (!is_opaque) {
            pipeline->append(SkRasterPipeline::scale_1_float,
                             &paintColor->fVec[SkPM4f::A]);
        }

        is_opaque   = is_opaque && shader->isOpaque();
        is_constant = shader->isConstant();
    } else {
        pipeline->append(SkRasterPipeline::constant_color, paintColor);
    }

    if (colorFilter) {
        if (!colorFilter->appendStages(pipeline, dst.colorSpace(), alloc, is_opaque)) {
            return nullptr;
        }
        is_opaque = is_opaque && (colorFilter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag);
    }

    if (is_constant) {
        pipeline->append(SkRasterPipeline::store_f32, &paintColor);
        pipeline->run(0,1);

        *pipeline = SkRasterPipeline();
        pipeline->append(SkRasterPipeline::constant_color, paintColor);

        is_opaque = paintColor->a() == 1.0f;
    }

    if (is_opaque && *blend == SkBlendMode::kSrcOver) {
        *blend = SkBlendMode::kSrc;
    }

    if (is_constant && *blend == SkBlendMode::kSrc) {
        SkRasterPipeline p;
        p.extend(*pipeline);
        blitter->fDstPtr = &blitter->fMemsetColor;
        blitter->append_store(&p);
        p.run(0,1);

        blitter->fCanMemsetInBlitH = true;
    }

    return blitter;
}