Example #1
0
void Segment::associateChars(int offset, int numChars)
{
    int i = 0, j = 0;
    CharInfo *c, *cend;
    for (c = m_charinfo + offset, cend = m_charinfo + offset + numChars; c != cend; ++c)
    {
        c->before(-1);
        c->after(-1);
    }
    for (Slot * s = m_first; s; s->index(i++), s = s->next())
    {
        j = s->before();
        if (j < 0)  continue;

        for (const int after = s->after(); j <= after; ++j)
        {
            c = charinfo(j);
            if (c->before() == -1 || i < c->before())   c->before(i);
            if (c->after() < i)                         c->after(i);
        }
    }
    for (Slot *s = m_first; s; s = s->next())
    {
        int a;
        for (a = s->after() + 1; a < offset + numChars && charinfo(a)->after() < 0; ++a)
        { charinfo(a)->after(s->index()); }
        --a;
        s->after(a);

        for (a = s->before() - 1; a >= offset && charinfo(a)->before() < 0; --a)
        { charinfo(a)->before(s->index()); }
        ++a;
        s->before(a);
    }
}
Example #2
0
void Segment::appendSlot(int id, int cid, int gid, int iFeats, size_t coffset)
{
    Slot *aSlot = newSlot();
    
    if (!aSlot) return;
    m_charinfo[id].init(cid);
    m_charinfo[id].feats(iFeats);
    m_charinfo[id].base(coffset);
    const GlyphFace * theGlyph = m_face->glyphs().glyphSafe(gid);
    m_charinfo[id].breakWeight(theGlyph ? theGlyph->attrs()[m_silf->aBreak()] : 0);
    
    aSlot->child(NULL);
    aSlot->setGlyph(this, gid, theGlyph);
    aSlot->originate(id);
    aSlot->before(id);
    aSlot->after(id);
    if (m_last) m_last->next(aSlot);
    aSlot->prev(m_last);
    m_last = aSlot;
    if (!m_first) m_first = aSlot;
    if (theGlyph && m_silf->aPassBits())
        m_passBits &= theGlyph->attrs()[m_silf->aPassBits()] 
                    | (m_silf->numPasses() > 16 ? (theGlyph->attrs()[m_silf->aPassBits() + 1] << 16) : 0);
}