Example #1
0
gboolean SongLoader::DataReady(GstPad*, GstBuffer* buf, void* self) {
  SongLoader* instance = static_cast<SongLoader*>(self);

  if (instance->state_ == Finished) return true;

  // Append the data to the buffer
  instance->buffer_.append(reinterpret_cast<const char*>(GST_BUFFER_DATA(buf)),
                           GST_BUFFER_SIZE(buf));
  qLog(Debug) << "Received total" << instance->buffer_.size() << "bytes";

  if (instance->state_ == WaitingForMagic &&
      (instance->buffer_.size() >= PlaylistParser::kMagicSize ||
       !instance->IsPipelinePlaying())) {
    // Got enough that we can test the magic
    instance->MagicReady();
  }

  return true;
}
Example #2
0
GstPadProbeReturn SongLoader::DataReady(GstPad*, GstPadProbeInfo* info,
                                        gpointer self) {
  SongLoader* instance = reinterpret_cast<SongLoader*>(self);

  if (instance->state_ == Finished) return GST_PAD_PROBE_OK;

  GstBuffer* buffer = gst_pad_probe_info_get_buffer(info);
  GstMapInfo map;
  gst_buffer_map(buffer, &map, GST_MAP_READ);

  // Append the data to the buffer
  instance->buffer_.append(reinterpret_cast<const char*>(map.data), map.size);
  qLog(Debug) << "Received total" << instance->buffer_.size() << "bytes";
  gst_buffer_unmap(buffer, &map);

  if (instance->state_ == WaitingForMagic &&
      (instance->buffer_.size() >= PlaylistParser::kMagicSize ||
       !instance->IsPipelinePlaying())) {
    // Got enough that we can test the magic
    instance->MagicReady();
  }

  return GST_PAD_PROBE_OK;
}