//--------------------------------------------------------------------- void PagedWorldSection::save(StreamSerialiser& ser) { ser.writeChunkBegin(CHUNK_ID, CHUNK_VERSION); // Name ser.write(&mName); // AABB ser.write(&mAABB); // SceneManager type & name ser.write(&mSceneMgr->getTypeName()); ser.write(&mSceneMgr->getName()); // Page Strategy Name ser.write(&mStrategy->getName()); // Page Strategy Data mStrategyData->save(ser); /// Save any data specific to a subtype of this class saveSubtypeData(ser); ser.writeChunkEnd(CHUNK_ID); // save all pages (in separate files) for (PageMap::iterator i = mPages.begin(); i != mPages.end(); ++i) { i->second->save(); } }
void MetaBall::write( StreamSerialiser & output ) const { const Real nRadius = _sphere.getRadius(); MetaObject::write(output); output.write(&_fExcavating); output.write(&nRadius); }
//--------------------------------------------------------------------- void PagedWorld::save(StreamSerialiser& ser) { ser.writeChunkBegin(CHUNK_ID, CHUNK_VERSION); // Name ser.write(&mName); // Sections for (SectionMap::iterator i = mSections.begin(); i != mSections.end(); ++i) { PagedWorldSection* sec = i->second; // declaration ser.writeChunkBegin(CHUNK_SECTIONDECLARATION_ID); ser.write(&sec->getType()); ser.write(&sec->getName()); ser.writeChunkEnd(CHUNK_SECTIONDECLARATION_ID); // data i->second->save(ser); } ser.writeChunkEnd(CHUNK_ID); }
//--------------------------------------------------------------------- void Page::save(StreamSerialiser& stream) { stream.writeChunkBegin(CHUNK_ID, CHUNK_VERSION); // page id stream.write(&mID); // content collections for (ContentCollectionList::iterator i = mContentCollections.begin(); i != mContentCollections.end(); ++i) { // declaration stream.writeChunkBegin(CHUNK_CONTENTCOLLECTION_DECLARATION_ID); stream.write(&(*i)->getType()); stream.writeChunkEnd(CHUNK_CONTENTCOLLECTION_DECLARATION_ID); // data (*i)->save(stream); } stream.writeChunkEnd(CHUNK_ID); mModified = false; }
//--------------------------------------------------------------------- void Grid3DPageStrategyData::save(StreamSerialiser& ser) { ser.writeChunkBegin(CHUNK_ID, CHUNK_VERSION); ser.write(&mWorldOrigin); ser.write(&mCellSize); ser.write(&mLoadRadius); ser.write(&mHoldRadius); ser.write(&mMinCellX); ser.write(&mMaxCellX); ser.write(&mMinCellY); ser.write(&mMaxCellY); ser.write(&mMinCellZ); ser.write(&mMaxCellZ); ser.writeChunkEnd(CHUNK_ID); }