Example #1
0
void TDDSuiteScene::onEnter()
{
	log("TDDSuiteScene: onEnter");

	Scene::onEnter();
	
	log("TDDSuiteScene: onEnter is called");
	
	TDDSuiteLayer *layer = new TDDSuiteLayer();
	addChild(layer);
	layer->release();
	
	// Save the stat setting and then turn off
	hasStat = Director::getInstance()->isDisplayStats();
	Director::getInstance()->setDisplayStats(false);
	
}
Example #2
0
void TDDSuiteScene::onEnter()
{
    log("TDDSuiteScene: onEnter");

    Scene::onEnter();

    // log("TDDSuiteScene: onEnter is called");

    if(mHasSetup == false) {
        //	this->removeAllChildren();	// this is a diaster to scene!!
        TDDSuiteLayer *layer = new TDDSuiteLayer();
        addChild(layer);
        layer->release();
        mHasSetup = true;
    }

    // Save the stat setting and then turn off
    hasStat = Director::getInstance()->isDisplayStats();
    Director::getInstance()->setDisplayStats(true);

}