void TLevelSet::removeFolder(const TFilePath &folder) { if (folder == m_defaultFolder) return; std::vector<TFilePath> folders; for (int i = 0; i < (int)m_folders.size(); i++) if (!folder.isAncestorOf(m_folders[i])) folders.push_back(m_folders[i]); folders.swap(m_folders); std::map<TXshLevel *, TFilePath>::iterator it; for (it = m_folderTable.begin(); it != m_folderTable.end(); ++it) { if (folder.isAncestorOf(it->second)) it->second = m_defaultFolder; } }
TFilePath TFilePath::operator-(const TFilePath &fp) const { #ifdef WIN32 if (toLower(m_path) == toLower(fp.m_path)) return TFilePath(""); #else if (m_path == fp.m_path) return TFilePath(""); #endif if (!fp.isAncestorOf(*this)) return *this; int len = fp.m_path.length(); if (len == 0 || fp.m_path[len - 1] != slash) len++; return TFilePath(m_path.substr(len)); }
TFilePath TLevelSet::renameFolder(const TFilePath &folder, const std::wstring &newName) { // Impedisco la creazione di folder con nome "" che creano problemi // (praticamente Ecome se avessero infinite sottocartelle) if (newName == L"") return folder; TFilePath folder2 = folder.withName(newName); for (int i = 0; i < (int)m_folders.size(); i++) { if (folder == m_folders[i]) m_folders[i] = folder2; else if (folder.isAncestorOf(m_folders[i])) m_folders[i] = folder2 + (m_folders[i] - folder); } if (m_defaultFolder == folder) m_defaultFolder = folder2; std::map<TXshLevel *, TFilePath>::iterator it; for (it = m_folderTable.begin(); it != m_folderTable.end(); ++it) { if (folder == it->second) it->second = folder2; else if (folder.isAncestorOf(it->second)) it->second = folder2 + (it->second - folder); } return folder2; }