static int l_soundfx_set_camera(lua_State *L) { THSoundEffects *pEffects = luaT_testuserdata<THSoundEffects>(L); pEffects->setCamera(luaL_checkint(L, 2), luaL_checkint(L, 3), luaL_checkint(L, 4)); return 0; }
static int l_soundfx_set_camera(lua_State *L) { THSoundEffects *pEffects = luaT_testuserdata<THSoundEffects>(L); pEffects->setCamera(static_cast<int>(luaL_checkinteger(L, 2)), static_cast<int>(luaL_checkinteger(L, 3)), static_cast<int>(luaL_checkinteger(L, 4))); return 0; }