Example #1
0
File: IMGDock.C Project: HeyJJ/ball
	void IMGDock::rotateLigandFragment(Size fragment, Size bond, int degree)
	{
		const vector<StaticLigandFragment*>* ligand_fragments = scoring_function_->getStaticLigandFragments();

		if (ligand_fragments->size() < fragment)
		{
			String s="There are less than ";
			s = s+String(fragment+1)+" fragments!";
			throw Exception::GeneralException(__FILE__, __LINE__, "Rotation error", s);
			return;
		}
		StaticLigandFragment* lf = (*ligand_fragments)[fragment];
		if (lf->connections.size() < bond)
		{
			String s="Fragment has less than ";
			s = s+String(bond+1)+" bonds!";
			throw Exception::GeneralException(__FILE__, __LINE__, "Rotation error", s);
			return;
		}
		StaticLigandFragment::Connection* nc = &lf->connections[bond];

		TMatrix4x4<float> M;
		TAngle<float> angle(degree, false);
		Vector3 axis = nc->neighbor_atom->getPosition() - nc->atom->getPosition();
		M.setRotation(angle, axis);
		Vector3 origin = nc->atom->getPosition();

		rotateLigandFragment(lf, M, origin, nc->fragment->ID);
	}
Example #2
0
DGLE_RESULT DGLE_API CFixedFunctionPipeline::GetSpotLightConfiguration(uint uiIdx, TPoint3 &stPosition, TVector3 &stDirection, float &fRange, float &fSpotAngle)
{
	E_LIGHT_TYPE type;
	GetLightType(uiIdx, type);

	if (uiIdx >= (uint)_iMaxLights || type != LT_SPOT)
		return E_INVALIDARG;

	GLfloat pos[4];
	glGetLightfv(GL_LIGHT0 + uiIdx, GL_POSITION, pos);
	glGetLightfv(GL_LIGHT0 + uiIdx, GL_SPOT_DIRECTION, stDirection);

	// May work wrong when light position was set or changed directly via OpenGL outside this class.
	const TMatrix4x4 inv_mview = MatrixInverse(_pLights[uiIdx].mview);
	stPosition = inv_mview.ApplyToPoint(TPoint3(pos[0], pos[1], pos[2])); 
	stDirection = inv_mview.ApplyToVector(stDirection);
	
	glGetLightfv(GL_LIGHT0 + uiIdx, GL_SPOT_CUTOFF, &fSpotAngle);
	fSpotAngle *= 2.f;

	glGetLightfv(GL_LIGHT0 + uiIdx, GL_LINEAR_ATTENUATION, &fRange);
	fRange = _c_fAttenuationFactor / fRange;
	
	return S_OK;
}
Example #3
0
	void GridAnalysis::moveProbeGroup_(const Vector3& destination)
	{
		TMatrix4x4<float> M;
		Vector3 translation_vector = destination-center_;
		M.setTranslation(translation_vector);
		for (AtomIterator it = probe_group_.beginAtom(); +it; it++)
		{
			it->setPosition(M*it->getPosition());
		}
		center_ = destination;
	}
Example #4
0
File: IMGDock.C Project: HeyJJ/ball
	void IMGDock::translateLigand(Vector3& v)
	{
		TMatrix4x4<float> M;
		M.setTranslation(v);

		// transform all atoms of the ligand
		for (AtomIterator it = ligand_->beginAtom(); it != ligand_->endAtom(); it++)
		{
			it->setPosition(M*it->getPosition());
		}
	}
Example #5
0
	void GridAnalysis::rotateProbeGroup_(int axis, int degree)
	{
		TMatrix4x4<float> M;
		TAngle<float> angle(degree, false);
		Vector3 axis_vector(axis == 0, axis == 1, axis == 2);
		M.setRotation(angle, axis_vector);

		for (AtomIterator it = probe_group_.beginAtom(); it != probe_group_.endAtom(); it++)
		{
			it->setPosition(M*(it->getPosition()-center_)+center_);
		}
	}
Example #6
0
File: IMGDock.C Project: HeyJJ/ball
	void IMGDock::rotateLigand(int a, int degree)
	{
		TMatrix4x4<float> M;
		TAngle<float> angle(degree, false);
		Vector3 axis(a == 0, a == 1, a == 2);
		M.setRotation(angle, axis);
		const Vector3& origin = scoring_function_->getLigandCenter();

		for (AtomIterator it = ligand_->beginAtom(); it != ligand_->endAtom(); it++)
		{
			it->setPosition(M*(it->getPosition()-origin)+origin);
		}
	}
Example #7
0
void ScoreGridSet::transform(TMatrix4x4 < float > & T)
{
	TMatrix4x4<float> T_i;
	T.invert(T_i); // store inverse of T in T_i
	T_ *= T;
	T_i_ *= T_i ; // store the inverse of all transformations in T_i_
	transformed_ = 1;

	origin_ = T*origin_;
}
Example #8
0
DGLE_RESULT DGLE_API CMesh::TransformVertices(const TMatrix4x4 &stTransMatrix)
{
	if (!_pBuffer)
		return S_FALSE;

	TDrawDataDesc desc;
	uint stride, verts_data_size, verts_count, idxs_data_size, idxs_count;
	_CopyMeshData(desc, stride, verts_data_size, verts_count, idxs_data_size, idxs_count);

	for (uint i = 0; i < verts_count; ++i)
	{
		TPoint3 *p = reinterpret_cast<TPoint3 *>(&desc.pData[stride * i]);
		*p = stTransMatrix.ApplyToPoint(*p);
	}

	PARANOIC_CHECK_RES(_pBuffer->Reallocate(desc, verts_count, idxs_count, CRDM_TRIANGLES));

	delete[] desc.pData;

	return S_OK;
}