Example #1
0
MusicEntry *initMusicTableDemo(const Common::String &filename) {
	Common::SeekableReadStream *data = g_resourceloader->openNewStreamFile(filename);

	if (!data)
		error("Couldn't open %s", filename.c_str());
	// FIXME, for now we use a fixed-size table, as I haven't looked at the retail-data yet.
	MusicEntry *musicTable = new MusicEntry[15];
	for (unsigned int i = 0; i < 15; i++)
		musicTable[i]._id = -1;

	TextSplitter *ts = new TextSplitter(filename, data);
	int id, x, y, sync;
	char musicfilename[64];
	char name[64];
	while (!ts->isEof()) {
		while (!ts->checkString("*/")) {
			while (!ts->checkString(".cuebutton"))
				ts->nextLine();

			ts->scanString(".cuebutton id %d x %d y %d sync %d \"%[^\"]64s", 5, &id, &x, &y, &sync, name);
			ts->scanString(".playfile \"%[^\"]64s", 1, musicfilename);
			musicTable[id]._id = id;
			musicTable[id]._x = x;
			musicTable[id]._y = y;
			musicTable[id]._sync = sync;
			musicTable[id]._name = name;
			musicTable[id]._filename = musicfilename;
		}
		ts->nextLine();
	}
	delete ts;
	delete data;
	return musicTable;
}
Example #2
0
MusicEntry *initMusicTableRetail(MusicEntry *table, const Common::String &filename) {
	Common::SeekableReadStream *data = g_resourceloader->openNewStreamFile(filename);

	// Remember to check, in case we forgot to copy over those files from the CDs.
	if (!data) {
		warning("Couldn't open %s", filename.c_str());
		delete[] table;
		return nullptr;
	}
	
	MusicEntry *musicTable = table;
	if (!table) {
		musicTable = new MusicEntry[126];
		for (unsigned int i = 0; i < 126; i++) {
			musicTable[i]._id = -1;
		}
	}

	TextSplitter *ts = new TextSplitter(filename, data);
	int id, x, y, sync, trim;
	char musicfilename[64];
	char type[16];
	// Every block is followed by 3 lines of commenting/uncommenting, except the last.
	while (!ts->isEof()) {
		while (!ts->checkString("*/")) {
			while (!ts->checkString(".cuebutton"))
				ts->nextLine();

			ts->scanString(".cuebutton id %d x %d y %d sync %d type %16s", 5, &id, &x, &y, &sync, type);
			ts->scanString(".playfile trim %d \"%[^\"]64s", 2, &trim, musicfilename);
			if (musicfilename[1] == '\\')
				musicfilename[1] = '/';
			musicTable[id]._id = id;
			musicTable[id]._x = x;
			musicTable[id]._y = y;
			musicTable[id]._sync = sync;
			musicTable[id]._type = type;
			musicTable[id]._name = "";
			musicTable[id]._trim = trim;
			musicTable[id]._filename = musicfilename;
		}
		ts->nextLine();
	}
	delete ts;
	delete data;
	return musicTable;
}
Example #3
0
void Set::loadText(TextSplitter &ts){
	char tempBuf[256];

	ts.expectString("section: colormaps");
	ts.scanString(" numcolormaps %d", 1, &_numCmaps);
	_cmaps = new ObjectPtr<CMap>[_numCmaps];
	char cmap_name[256];
	for (int i = 0; i < _numCmaps; i++) {
		ts.scanString(" colormap %256s", 1, cmap_name);
		_cmaps[i] = g_resourceloader->getColormap(cmap_name);
	}

	if (ts.checkString("section: objectstates") || ts.checkString("sections: object_states")) {
		ts.nextLine();
		ts.scanString(" tot_objects %d", 1, &_numObjectStates);
		char object_name[256];
		for (int l = 0; l < _numObjectStates; l++) {
			ts.scanString(" object %256s", 1, object_name);
		}
	} else {
		_numObjectStates = 0;
	}

	ts.expectString("section: setups");
	ts.scanString(" numsetups %d", 1, &_numSetups);
	_setups = new Setup[_numSetups];
	for (int i = 0; i < _numSetups; i++)
		_setups[i].load(ts);
	_currSetup = _setups;

	_lightsConfigured = false;
	_numSectors = -1;
	_numLights = -1;
	_lights = NULL;
	_sectors = NULL;

	_minVolume = 0;
	_maxVolume = 0;

	// Lights are optional
	if (ts.isEof())
		return;

	ts.expectString("section: lights");
	ts.scanString(" numlights %d", 1, &_numLights);
	_lights = new Light[_numLights];
	for (int i = 0; i < _numLights; i++)
		_lights[i].load(ts);

	// Calculate the number of sectors
	ts.expectString("section: sectors");
	if (ts.isEof())	// Sectors are optional, but section: doesn't seem to be
		return;

	int sectorStart = ts.getLineNumber();
	_numSectors = 0;
	// Find the number of sectors (while the sectors usually
	// count down from the highest number there are a few
	// cases where they count up, see hh.set for example)
	while (!ts.isEof()) {
		ts.scanString(" %s", 1, tempBuf);
		if (!scumm_stricmp(tempBuf, "sector"))
			_numSectors++;
	}
	// Allocate and fill an array of sector info
	_sectors = new Sector*[_numSectors];
	ts.setLineNumber(sectorStart);
	for (int i = 0; i < _numSectors; i++) {
		// Use the ids as index for the sector in the array.
		// This way when looping they are checked from the id 0 sto the last,
		// which seems important for sets with overlapping camera sectors, like ga.set.
		Sector *s = new Sector();
		s->load(ts);
		_sectors[s->getSectorId()] = s;
	}
}