void MGRSGraticule::setUpDefaultStyles() { if (!options().gzdStyle().isSet()) { LineSymbol* line = options().gzdStyle()->getOrCreate<LineSymbol>(); line->stroke()->color() = Color::Gray; line->stroke()->width() = 1.0; line->tessellation() = 20; TextSymbol* text = options().gzdStyle()->getOrCreate<TextSymbol>(); text->fill()->color() = Color(Color::White, 0.3f); text->halo()->color() = Color(Color::Black, 0.2f); text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; } if (!options().sqidStyle().isSet()) { LineSymbol* line = options().sqidStyle()->getOrCreate<LineSymbol>(); line->stroke()->color() = Color(Color::White, 0.5f); line->stroke()->stipplePattern() = 0x1111; TextSymbol* text = options().sqidStyle()->getOrCreate<TextSymbol>(); text->fill()->color() = Color(Color::White, 0.3f); text->halo()->color() = Color(Color::Black, 0.1f); text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; } }
/** * Creates a field schema that we'll later use as a labeling template for * TrackNode instances. */ void createFieldSchema( TrackNodeFieldSchema& schema ) { // draw the track name above the icon: TextSymbol* nameSymbol = new TextSymbol(); nameSymbol->pixelOffset()->set( 0, 2+ICON_SIZE/2 ); nameSymbol->alignment() = TextSymbol::ALIGN_CENTER_BOTTOM; nameSymbol->halo()->color() = Color::Black; nameSymbol->size() = nameSymbol->size()->eval() + 2.0f; schema[FIELD_NAME] = TrackNodeField(nameSymbol, false); // false => static label (won't change after set) // draw the track coordinates below the icon: TextSymbol* posSymbol = new TextSymbol(); posSymbol->pixelOffset()->set( 0, -2-ICON_SIZE/2 ); posSymbol->alignment() = TextSymbol::ALIGN_CENTER_TOP; posSymbol->fill()->color() = Color::Yellow; posSymbol->size() = posSymbol->size()->eval() - 2.0f; schema[FIELD_POSITION] = TrackNodeField(posSymbol, true); // true => may change at runtime // draw some other field to the left: TextSymbol* numberSymbol = new TextSymbol(); numberSymbol->pixelOffset()->set( -2-ICON_SIZE/2, 0 ); numberSymbol->alignment() = TextSymbol::ALIGN_RIGHT_CENTER; schema[FIELD_NUMBER] = TrackNodeField(numberSymbol, false); }
GraticuleLabelingEngine::GraticuleLabelingEngine(const SpatialReference* srs) { _srs = srs; // Set up the symbology for x-axis labels TextSymbol* xText = _xLabelStyle.getOrCreate<TextSymbol>(); xText->alignment() = TextSymbol::ALIGN_CENTER_BOTTOM; xText->halo()->color().set(0, 0, 0, 1); xText->declutter() = false; // Set up the symbology for y-axis labels TextSymbol* yText = _yLabelStyle.getOrCreate<TextSymbol>(); yText->alignment() = TextSymbol::ALIGN_LEFT_BOTTOM; yText->halo()->color().set(0, 0, 0, 1); yText->declutter() = false; }
void createTrackSchema(TrackNodeFieldSchema& schema) { // draw the track name above the icon: TextSymbol* nameSymbol = new TextSymbol(); nameSymbol->pixelOffset()->set( 0, 2+TRACK_ICON_SIZE/2 ); nameSymbol->alignment() = TextSymbol::ALIGN_CENTER_BOTTOM; nameSymbol->halo()->color() = Color::Black; schema[TRACK_FIELD_NAME] = TrackNodeField(nameSymbol, false); }
MGRSGraticule::MGRSGraticule( MapNode* mapNode ) : UTMGraticule( 0L ) { _mapNode = mapNode; init(); if ( !_options->secondaryStyle().isSet() ) { LineSymbol* line = _options->secondaryStyle()->getOrCreate<LineSymbol>(); line->stroke()->color() = Color(Color::White, 0.5f); line->stroke()->stipple() = 0x1111; TextSymbol* text = _options->secondaryStyle()->getOrCreate<TextSymbol>(); text->fill()->color() = Color(Color::White, 0.3f); text->halo()->color() = Color(Color::Black, 0.1f); text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; } _minDepthOffset = DepthOffsetUtils::createMinOffsetUniform(); _minDepthOffset->set( 11000.0f ); }
void MapNodeHelper::parse(MapNode* mapNode, osg::ArgumentParser& args, osgViewer::View* view, osg::Group* root, Container* userContainer ) const { if ( !root ) root = mapNode; // options to use for the load osg::ref_ptr<osgDB::Options> dbOptions = Registry::instance()->cloneOrCreateOptions(); // parse out custom example arguments first: bool useMGRS = args.read("--mgrs"); bool useDMS = args.read("--dms"); bool useDD = args.read("--dd"); bool useCoords = args.read("--coords") || useMGRS || useDMS || useDD; bool useAutoClip = args.read("--autoclip"); bool animateSky = args.read("--animate-sky"); bool showActivity = args.read("--activity"); bool useLogDepth = args.read("--logdepth"); bool useLogDepth2 = args.read("--logdepth2"); bool kmlUI = args.read("--kmlui"); if (args.read("--verbose")) osgEarth::setNotifyLevel(osg::INFO); if (args.read("--quiet")) osgEarth::setNotifyLevel(osg::FATAL); float ambientBrightness = 0.2f; args.read("--ambientBrightness", ambientBrightness); std::string kmlFile; args.read( "--kml", kmlFile ); std::string imageFolder; args.read( "--images", imageFolder ); std::string imageExtensions; args.read("--image-extensions", imageExtensions); // animation path: std::string animpath; if ( args.read("--path", animpath) ) { view->setCameraManipulator( new osgGA::AnimationPathManipulator(animpath) ); } // Install a new Canvas for our UI controls, or use one that already exists. ControlCanvas* canvas = ControlCanvas::getOrCreate( view ); Container* mainContainer; if ( userContainer ) { mainContainer = userContainer; } else { mainContainer = new VBox(); mainContainer->setAbsorbEvents( true ); mainContainer->setBackColor( Color(Color::Black, 0.8) ); mainContainer->setHorizAlign( Control::ALIGN_LEFT ); mainContainer->setVertAlign( Control::ALIGN_BOTTOM ); } canvas->addControl( mainContainer ); // Add an event handler to toggle the canvas with a key press; view->addEventHandler(new ToggleCanvasEventHandler(canvas) ); // look for external data in the map node: const Config& externals = mapNode->externalConfig(); //const Config& screenSpaceLayoutConf = // externals.hasChild("screen_space_layout") ? externals.child("screen_space_layout") : // externals.child("decluttering"); // backwards-compatibility // some terrain effects. // TODO: Most of these are likely to move into extensions. const Config& lodBlendingConf = externals.child("lod_blending"); const Config& vertScaleConf = externals.child("vertical_scale"); // Shadowing. if (args.read("--shadows")) { int unit; if ( mapNode->getTerrainEngine()->getResources()->reserveTextureImageUnit(unit, "ShadowCaster") ) { ShadowCaster* caster = new ShadowCaster(); caster->setTextureImageUnit( unit ); caster->setLight( view->getLight() ); caster->getShadowCastingGroup()->addChild( mapNode ); if ( mapNode->getNumParents() > 0 ) { insertGroup(caster, mapNode->getParent(0)); } else { caster->addChild(mapNode); root = caster; } } } // Loading KML from the command line: if ( !kmlFile.empty() ) { KMLOptions kml_options; kml_options.declutter() = true; // set up a default icon for point placemarks: IconSymbol* defaultIcon = new IconSymbol(); defaultIcon->url()->setLiteral(KML_PUSHPIN_URL); kml_options.defaultIconSymbol() = defaultIcon; TextSymbol* defaultText = new TextSymbol(); defaultText->halo() = Stroke(0.3,0.3,0.3,1.0); kml_options.defaultTextSymbol() = defaultText; osg::Node* kml = KML::load( URI(kmlFile), mapNode, kml_options ); if ( kml ) { if (kmlUI) { Control* c = AnnotationGraphControlFactory().create(kml, view); if ( c ) { c->setVertAlign( Control::ALIGN_TOP ); canvas->addControl( c ); } } root->addChild( kml ); } else { OE_NOTICE << "Failed to load " << kmlFile << std::endl; } } //// Configure the de-cluttering engine for labels and annotations: //if ( !screenSpaceLayoutConf.empty() ) //{ // ScreenSpaceLayout::setOptions( ScreenSpaceLayoutOptions(screenSpaceLayoutConf) ); //} // Configure the mouse coordinate readout: if ( useCoords ) { LabelControl* readout = new LabelControl(); readout->setBackColor( Color(Color::Black, 0.8) ); readout->setHorizAlign( Control::ALIGN_RIGHT ); readout->setVertAlign( Control::ALIGN_BOTTOM ); Formatter* formatter = useMGRS ? (Formatter*)new MGRSFormatter(MGRSFormatter::PRECISION_1M, 0L, MGRSFormatter::USE_SPACES) : useDMS ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DEGREES_MINUTES_SECONDS) : useDD ? (Formatter*)new LatLongFormatter(LatLongFormatter::FORMAT_DECIMAL_DEGREES) : 0L; MouseCoordsTool* mcTool = new MouseCoordsTool( mapNode ); mcTool->addCallback( new MouseCoordsLabelCallback(readout, formatter) ); view->addEventHandler( mcTool ); canvas->addControl( readout ); } // Configure for an ortho camera: if ( args.read("--ortho") ) { view->getCamera()->setProjectionMatrixAsOrtho(-1, 1, -1, 1, 0, 1); } // activity monitor (debugging) if ( showActivity ) { VBox* vbox = new VBox(); vbox->setBackColor( Color(Color::Black, 0.8) ); vbox->setHorizAlign( Control::ALIGN_RIGHT ); vbox->setVertAlign( Control::ALIGN_BOTTOM ); view->addEventHandler( new ActivityMonitorTool(vbox) ); canvas->addControl( vbox ); } // Install an auto clip plane clamper if ( useAutoClip ) { mapNode->addCullCallback( new AutoClipPlaneCullCallback(mapNode) ); } // Install logarithmic depth buffer on main camera if ( useLogDepth ) { OE_INFO << LC << "Activating logarithmic depth buffer (vertex-only) on main camera" << std::endl; osgEarth::Util::LogarithmicDepthBuffer logDepth; logDepth.setUseFragDepth( false ); logDepth.install( view->getCamera() ); } else if ( useLogDepth2 ) { OE_INFO << LC << "Activating logarithmic depth buffer (precise) on main camera" << std::endl; osgEarth::Util::LogarithmicDepthBuffer logDepth; logDepth.setUseFragDepth( true ); logDepth.install( view->getCamera() ); } // Scan for images if necessary. if ( !imageFolder.empty() ) { std::vector<std::string> extensions; if ( !imageExtensions.empty() ) StringTokenizer( imageExtensions, extensions, ",;", "", false, true ); if ( extensions.empty() ) extensions.push_back( "tif" ); OE_INFO << LC << "Loading images from " << imageFolder << "..." << std::endl; ImageLayerVector imageLayers; DataScanner scanner; scanner.findImageLayers( imageFolder, extensions, imageLayers ); if ( imageLayers.size() > 0 ) { mapNode->getMap()->beginUpdate(); for( ImageLayerVector::iterator i = imageLayers.begin(); i != imageLayers.end(); ++i ) { mapNode->getMap()->addImageLayer( i->get() ); } mapNode->getMap()->endUpdate(); } OE_INFO << LC << "...found " << imageLayers.size() << " image layers." << std::endl; } // Install elevation morphing if ( !lodBlendingConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new LODBlending(lodBlendingConf) ); } // Install vertical scaler if ( !vertScaleConf.empty() ) { mapNode->getTerrainEngine()->addEffect( new VerticalScale(vertScaleConf) ); } // Install a contour map effect. if (args.read("--contourmap")) { mapNode->addExtension(Extension::create("contourmap", ConfigOptions())); // with the cmdline switch, hids all the image layer so we can see the contour map. for (unsigned i = 0; i < mapNode->getMap()->getNumImageLayers(); ++i) { mapNode->getMap()->getImageLayerAt(i)->setVisible(false); } } // Generic named value uniform with min/max. VBox* uniformBox = 0L; while( args.find( "--uniform" ) >= 0 ) { std::string name; float minval, maxval; if ( args.read( "--uniform", name, minval, maxval ) ) { if ( uniformBox == 0L ) { uniformBox = new VBox(); uniformBox->setBackColor(0,0,0,0.5); uniformBox->setAbsorbEvents( true ); canvas->addControl( uniformBox ); } osg::Uniform* uniform = new osg::Uniform(osg::Uniform::FLOAT, name); uniform->set( minval ); root->getOrCreateStateSet()->addUniform( uniform, osg::StateAttribute::OVERRIDE ); HBox* box = new HBox(); box->addControl( new LabelControl(name) ); HSliderControl* hs = box->addControl( new HSliderControl(minval, maxval, minval, new ApplyValueUniform(uniform))); hs->setHorizFill(true, 200); box->addControl( new LabelControl(hs) ); uniformBox->addControl( box ); OE_INFO << LC << "Installed uniform controller for " << name << std::endl; } } // Map inspector: if (args.read("--inspect")) { mapNode->addExtension( Extension::create("mapinspector", ConfigOptions()) ); } // Memory monitor: if (args.read("--monitor")) { mapNode->addExtension(Extension::create("monitor", ConfigOptions()) ); } // Simple sky model: if (args.read("--sky")) { mapNode->addExtension(Extension::create("sky_simple", ConfigOptions()) ); } // Simple ocean model: if (args.read("--ocean")) { mapNode->addExtension(Extension::create("ocean_simple", ConfigOptions())); } // Hook up the extensions! for(std::vector<osg::ref_ptr<Extension> >::const_iterator eiter = mapNode->getExtensions().begin(); eiter != mapNode->getExtensions().end(); ++eiter) { Extension* e = eiter->get(); // Check for a View interface: ExtensionInterface<osg::View>* viewIF = ExtensionInterface<osg::View>::get( e ); if ( viewIF ) viewIF->connect( view ); // Check for a Control interface: ExtensionInterface<Control>* controlIF = ExtensionInterface<Control>::get( e ); if ( controlIF ) controlIF->connect( mainContainer ); } root->addChild( canvas ); }
bool SLDReader::readStyleFromCSSParams( const Config& conf, Style& sc ) { sc.setName( conf.key() ); LineSymbol* line = 0L; PolygonSymbol* polygon = 0L; PointSymbol* point = 0L; TextSymbol* text = 0L; ExtrusionSymbol* extrusion = 0L; MarkerSymbol* marker = 0L; AltitudeSymbol* altitude = 0L; for(Properties::const_iterator p = conf.attrs().begin(); p != conf.attrs().end(); p++ ) { if ( p->first == CSS_STROKE ) { if (!line) line = sc.getOrCreateSymbol<LineSymbol>(); line->stroke()->color() = htmlColorToVec4f( p->second ); } else if ( p->first == CSS_STROKE_OPACITY ) { if (!line) line = sc.getOrCreateSymbol<LineSymbol>(); line->stroke()->color().a() = as<float>( p->second, 1.0f ); } else if ( p->first == CSS_STROKE_WIDTH ) { if (!line) line = sc.getOrCreateSymbol<LineSymbol>(); line->stroke()->width() = as<float>( p->second, 1.0f ); } else if ( p->first == CSS_STROKE_LINECAP ) { if (!line) line = sc.getOrCreateSymbol<LineSymbol>(); parseLineCap( p->second, line->stroke()->lineCap() ); } else if ( p->first == CSS_FILL ) { if (!polygon) polygon = sc.getOrCreateSymbol<PolygonSymbol>(); polygon->fill()->color() = htmlColorToVec4f( p->second ); if ( !point ) point = sc.getOrCreateSymbol<PointSymbol>(); point->fill()->color() = htmlColorToVec4f( p->second ); if ( !text ) text = new TextSymbol(); text->fill()->color() = htmlColorToVec4f( p->second ); } else if ( p->first == CSS_FILL_OPACITY ) { if (!polygon) polygon = sc.getOrCreateSymbol<PolygonSymbol>(); polygon->fill()->color().a() = as<float>( p->second, 1.0f ); if (!polygon) polygon = sc.getOrCreateSymbol<PolygonSymbol>(); point->fill()->color().a() = as<float>( p->second, 1.0f ); if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); text->fill()->color().a() = as<float>( p->second, 1.0f ); } else if (p->first == CSS_POINT_SIZE) { if ( !point ) point = sc.getOrCreateSymbol<PointSymbol>(); point->size() = as<float>(p->second, 1.0f); } else if (p->first == CSS_TEXT_SIZE) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); text->size() = as<float>(p->second, 32.0f); } else if (p->first == CSS_TEXT_FONT) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); text->font() = p->second; } else if (p->first == CSS_TEXT_HALO) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); text->halo()->color() = htmlColorToVec4f( p->second ); } //else if (p->first == CSS_TEXT_ATTRIBUTE) //{ // if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); // text->attribute() = p->second; //} else if (p->first == CSS_TEXT_ROTATE_TO_SCREEN) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); if (p->second == "true") text->rotateToScreen() = true; else if (p->second == "false") text->rotateToScreen() = false; } else if (p->first == CSS_TEXT_SIZE_MODE) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); if (p->second == "screen") text->sizeMode() = TextSymbol::SIZEMODE_SCREEN; else if (p->second == "object") text->sizeMode() = TextSymbol::SIZEMODE_OBJECT; } else if (p->first == CSS_TEXT_REMOVE_DUPLICATE_LABELS) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); if (p->second == "true") text->removeDuplicateLabels() = true; else if (p->second == "false") text->removeDuplicateLabels() = false; } else if (p->first == CSS_TEXT_LINE_ORIENTATION) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); if (p->second == "parallel") text->lineOrientation() = TextSymbol::LINEORIENTATION_PARALLEL; else if (p->second == "horizontal") text->lineOrientation() = TextSymbol::LINEORIENTATION_HORIZONTAL; else if (p->second == "perpendicular") text->lineOrientation() = TextSymbol::LINEORIENTATION_PERPENDICULAR; } else if (p->first == CSS_TEXT_LINE_PLACEMENT) { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); if (p->second == "centroid") text->linePlacement() = TextSymbol::LINEPLACEMENT_CENTROID; else if (p->second == "along-line") text->linePlacement() = TextSymbol::LINEPLACEMENT_ALONG_LINE; } else if (p->first == "text-content") { if (!text) text = sc.getOrCreate<TextSymbol>(); text->content() = StringExpression( p->second ); } else if (p->first == "text-priority") { if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); text->priority() = NumericExpression( p->second ); } else if (p->first == "text-provider") { if (!text) text = sc.getOrCreate<TextSymbol>(); text->provider() = p->second; } //else if (p->first == CSS_TEXT_CONTENT) //{ // if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); // text->content() = p->second; //} //else if (p->first == CSS_TEXT_CONTENT_ATTRIBUTE_DELIMITER) //{ // if (!text) text = sc.getOrCreateSymbol<TextSymbol>(); // text->contentAttributeDelimiter() = p->second; //} else if (p->first == "marker") { if (!marker) marker = sc.getOrCreateSymbol<MarkerSymbol>(); marker->url() = p->second; } else if (p->first == "marker-placement") { if (!marker) marker = sc.getOrCreateSymbol<MarkerSymbol>(); if (p->second == "centroid") marker->placement() = MarkerSymbol::PLACEMENT_CENTROID; else if (p->second == "interval") marker->placement() = MarkerSymbol::PLACEMENT_INTERVAL; else if (p->second == "random" ) marker->placement() = MarkerSymbol::PLACEMENT_RANDOM; } else if (p->first == "marker-density") { if (!marker) marker = sc.getOrCreateSymbol<MarkerSymbol>(); marker->density() = as<float>(p->second, 1.0f); } else if (p->first == "marker-random-seed") { if (!marker) marker = sc.getOrCreateSymbol<MarkerSymbol>(); marker->randomSeed() = as<unsigned>(p->second, 0); } else if (p->first == "marker-scale") { if (!marker) marker = sc.getOrCreateSymbol<MarkerSymbol>(); marker->scale() = stringToVec3f(p->second, osg::Vec3f(1,1,1)); } else if (p->first == "extrusion-height") { if (!extrusion) extrusion = sc.getOrCreateSymbol<ExtrusionSymbol>(); extrusion->heightExpression() = NumericExpression(p->second); } else if (p->first == "extrusion-flatten") { if (!extrusion) extrusion = sc.getOrCreateSymbol<ExtrusionSymbol>(); extrusion->flatten() = as<bool>(p->second, true); } else if (p->first == "altitude-clamping") { if (!altitude) altitude = sc.getOrCreateSymbol<AltitudeSymbol>(); if (p->second == "none" ) altitude->clamping() = AltitudeSymbol::CLAMP_NONE; else if (p->second == "terrain" ) altitude->clamping() = AltitudeSymbol::CLAMP_TO_TERRAIN; else if (p->second == "relative") altitude->clamping() = AltitudeSymbol::CLAMP_RELATIVE_TO_TERRAIN; } else if (p->first == "altitude-offset") { if (!altitude) altitude = sc.getOrCreateSymbol<AltitudeSymbol>(); altitude->verticalOffset() = as<float>( p->second, 0.0f ); } } #if 0 if (line) sc.addSymbol(line); if (polygon) sc.addSymbol(polygon); if (point) sc.addSymbol(point); if (text) sc.addSymbol(text); if (extrusion) sc.addSymbol(extrusion); if (marker) sc.addSymbol(marker); if (altitude) sc.addSymbol(altitude); #endif return true; }
void UTMGraticule::rebuild() { if (_root.valid() == false) return; osg::ref_ptr<const Map> map; if (!_map.lock(map)) return; // clear everything out _root->removeChildren( 0, _root->getNumChildren() ); // requires a geocentric map if ( !map->isGeocentric() ) { OE_WARN << LC << "Projected map mode is not yet supported" << std::endl; return; } const Profile* mapProfile = map->getProfile(); _profile = Profile::create( mapProfile->getSRS(), mapProfile->getExtent().xMin(), mapProfile->getExtent().yMin(), mapProfile->getExtent().xMax(), mapProfile->getExtent().yMax(), 8, 4 ); _featureProfile = new FeatureProfile(_profile->getSRS()); //todo: do this right.. osg::StateSet* set = this->getOrCreateStateSet(); GLUtils::setLighting(set, 0); set->setMode( GL_BLEND, 1 ); set->setMode( GL_CLIP_DISTANCE0, 1 ); // set up default options if the caller did not supply them if ( !options().gzdStyle().isSet() ) { options().gzdStyle() = Style(); LineSymbol* line = options().gzdStyle()->getOrCreate<LineSymbol>(); line->stroke()->color() = Color::Gray; line->stroke()->width() = 1.0; line->tessellation() = 20; TextSymbol* text = options().gzdStyle()->getOrCreate<TextSymbol>(); text->fill()->color() = Color(Color::White, 0.3f); text->halo()->color() = Color(Color::Black, 0.2f); text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; } // initialize the UTM sector tables for this profile. _utmData.rebuild(_profile.get()); // now build the lateral tiles for the GZD level. for( UTMData::SectorTable::iterator i = _utmData.sectorTable().begin(); i != _utmData.sectorTable().end(); ++i ) { osg::Node* tile = _utmData.buildGZDTile(i->first, i->second, options().gzdStyle().get(), _featureProfile.get(), map.get()); if ( tile ) _root->addChild( tile ); } }
void UTMGraticule::init() { if ( !_mapNode.valid() ) { OE_WARN << LC << "Illegal NULL map node" << std::endl; return; } if ( !_mapNode->isGeocentric() ) { OE_WARN << LC << "Projected map mode is not yet supported" << std::endl; return; } // safely generate a unique ID for this graticule: _id = Registry::instance()->createUID(); { Threading::ScopedMutexLock lock( s_graticuleMutex ); s_graticuleRegistry[_id] = this; } const Profile* mapProfile = _mapNode->getMap()->getProfile(); _profile = Profile::create( mapProfile->getSRS(), mapProfile->getExtent().xMin(), mapProfile->getExtent().yMin(), mapProfile->getExtent().xMax(), mapProfile->getExtent().yMax(), 8, 4 ); _featureProfile = new FeatureProfile(_profile->getSRS()); //todo: do this right.. osg::StateSet* set = this->getOrCreateStateSet(); set->setMode( GL_LIGHTING, 0 ); set->setMode( GL_BLEND, 1 ); // set up default options if the caller did not supply them if ( !_options.isSet() ) { _options->primaryStyle()= Style(); LineSymbol* line = _options->primaryStyle()->getOrCreate<LineSymbol>(); line->stroke()->color() = Color::Gray; line->stroke()->width() = 1.0; line->tessellation() = 20; AltitudeSymbol* alt = _options->primaryStyle()->getOrCreate<AltitudeSymbol>(); //alt->verticalOffset() = NumericExpression(4900.0); TextSymbol* text = _options->primaryStyle()->getOrCreate<TextSymbol>(); text->fill()->color() = Color(Color::White, 0.3f); text->halo()->color() = Color(Color::Black, 0.2f); text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; } // make the shared depth attr: _depthAttribute = new osg::Depth(osg::Depth::LEQUAL,0,1,false); // this will intialize the graph. rebuild(); }
// // NOTE: run this sample from the repo/tests directory. // int main(int argc, char** argv) { osg::ArgumentParser arguments(&argc,argv); if ( arguments.read("--help") ) return usage( argv[0] ); bool useRaster = arguments.read("--rasterize"); bool useOverlay = arguments.read("--overlay"); bool useStencil = arguments.read("--stencil"); bool useMem = arguments.read("--mem"); bool useLabels = arguments.read("--labels"); if ( useStencil ) osg::DisplaySettings::instance()->setMinimumNumStencilBits( 8 ); osgViewer::Viewer viewer(arguments); // Start by creating the map: Map* map = new Map(); // Start with a basemap imagery layer; we'll be using the GDAL driver // to load a local GeoTIFF file: GDALOptions basemapOpt; basemapOpt.url() = "../data/world.tif"; map->addImageLayer( new ImageLayer( ImageLayerOptions("basemap", basemapOpt) ) ); // Next we add a feature layer. OGRFeatureOptions featureOptions; if ( !useMem ) { // Configures the feature driver to load the vectors from a shapefile: featureOptions.url() = "../data/world.shp"; } else { // the --mem options tells us to just make an in-memory geometry: Ring* line = new Ring(); line->push_back( osg::Vec3d(-60, 20, 0) ); line->push_back( osg::Vec3d(-120, 20, 0) ); line->push_back( osg::Vec3d(-120, 60, 0) ); line->push_back( osg::Vec3d(-60, 60, 0) ); featureOptions.geometry() = line; } // Define a style for the feature data. Since we are going to render the // vectors as lines, configure the line symbolizer: Style style; LineSymbol* ls = style.getOrCreateSymbol<LineSymbol>(); ls->stroke()->color() = Color::Yellow; ls->stroke()->width() = 2.0f; // That's it, the map is ready; now create a MapNode to render the Map: MapNodeOptions mapNodeOptions; mapNodeOptions.enableLighting() = false; MapNode* mapNode = new MapNode( map, mapNodeOptions ); osg::Group* root = new osg::Group(); root->addChild( mapNode ); viewer.setSceneData( root ); viewer.setCameraManipulator( new EarthManipulator() ); // Process cmdline args MapNodeHelper().parse(mapNode, arguments, &viewer, root, new LabelControl("Features Demo")); if (useStencil) { FeatureStencilModelOptions stencilOptions; stencilOptions.featureOptions() = featureOptions; stencilOptions.styles() = new StyleSheet(); stencilOptions.styles()->addStyle( style ); stencilOptions.enableLighting() = false; stencilOptions.depthTestEnabled() = false; ls->stroke()->width() = 0.1f; map->addModelLayer( new ModelLayer("my features", stencilOptions) ); } else if (useRaster) { AGGLiteOptions rasterOptions; rasterOptions.featureOptions() = featureOptions; rasterOptions.styles() = new StyleSheet(); rasterOptions.styles()->addStyle( style ); map->addImageLayer( new ImageLayer("my features", rasterOptions) ); } else //if (useGeom || useOverlay) { FeatureGeomModelOptions geomOptions; geomOptions.featureOptions() = featureOptions; geomOptions.styles() = new StyleSheet(); geomOptions.styles()->addStyle( style ); geomOptions.enableLighting() = false; ModelLayerOptions layerOptions( "my features", geomOptions ); map->addModelLayer( new ModelLayer(layerOptions) ); } if ( useLabels ) { // set up symbology for drawing labels. We're pulling the label // text from the name attribute, and its draw priority from the // population attribute. Style labelStyle; TextSymbol* text = labelStyle.getOrCreateSymbol<TextSymbol>(); text->content() = StringExpression( "[cntry_name]" ); text->priority() = NumericExpression( "[pop_cntry]" ); text->removeDuplicateLabels() = true; text->size() = 16.0f; text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; text->fill()->color() = Color::White; text->halo()->color() = Color::DarkGray; // and configure a model layer: FeatureGeomModelOptions geomOptions; geomOptions.featureOptions() = featureOptions; geomOptions.styles() = new StyleSheet(); geomOptions.styles()->addStyle( labelStyle ); map->addModelLayer( new ModelLayer("labels", geomOptions) ); } if ( !useStencil ) viewer.getCamera()->addCullCallback( new osgEarth::Util::AutoClipPlaneCullCallback(mapNode) ); // add some stock OSG handlers: viewer.addEventHandler(new osgViewer::StatsHandler()); viewer.addEventHandler(new osgViewer::WindowSizeHandler()); viewer.addEventHandler(new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet())); return viewer.run(); }
void MapInspectorUI::addTerrainLayer(TerrainLayer* layer, MapNode* mapNode) { const Color colors[6] = { Color::White, Color::Yellow, Color::Cyan, Color::Lime, Color::Red, Color::Magenta }; Color color = colors[(int)layer->getUID()%6]; osg::ref_ptr<MultiGeometry> collection = new MultiGeometry(); const DataExtentList& exlist = layer->getDataExtents(); if (!exlist.empty()) { for(DataExtentList::const_iterator i = exlist.begin(); i != exlist.end(); ++i) { const DataExtent& e = *i; Polygon* p = new Polygon(); p->push_back( e.xMin(), e.yMin() ); p->push_back( e.xMax(), e.yMin() ); p->push_back( e.xMax(), e.yMax() ); p->push_back( e.xMin(), e.yMax() ); collection->add( p ); } // poly: { Style style; style.getOrCreate<LineSymbol>()->stroke()->color() = color; style.getOrCreate<LineSymbol>()->stroke()->width() = 2; style.getOrCreate<AltitudeSymbol>()->clamping() = AltitudeSymbol::CLAMP_TO_TERRAIN; style.getOrCreate<AltitudeSymbol>()->technique() = AltitudeSymbol::TECHNIQUE_DRAPE; style.getOrCreate<RenderSymbol>()->lighting() = false; Feature* feature = new Feature(collection.get(), layer->getProfile()->getSRS(), style); FeatureNode* node = new FeatureNode( mapNode, feature ); _annos->addChild( node ); } // label: std::string text = !layer->getName().empty()? layer->getName() : Stringify() << "Layer " << layer->getUID(); { Style style; TextSymbol* ts = style.getOrCreate<TextSymbol>(); ts->halo()->color().set(0,0,0,1); ts->declutter() = true; ts->alignment() = TextSymbol::ALIGN_CENTER_CENTER; osg::Vec2d center = collection->getBounds().center2d(); GeoPoint position(layer->getProfile()->getSRS(), center.x(), center.y(), 0.0, ALTMODE_ABSOLUTE); LabelNode* label = new LabelNode(mapNode, position, text, style); _annos->addChild( label ); } unsigned r = this->getNumRows(); setControl(0, r, new ui::LabelControl(text, color)); } }
// // NOTE: run this sample from the repo/tests directory. // int main(int argc, char** argv) { osg::ArgumentParser arguments(&argc,argv); bool useRaster = arguments.read("--rasterize"); bool useOverlay = arguments.read("--overlay"); bool useStencil = arguments.read("--stencil"); bool useMem = arguments.read("--mem"); bool useLabels = arguments.read("--labels"); osgViewer::Viewer viewer(arguments); // Start by creating the map: Map* map = new Map(); // Start with a basemap imagery layer; we'll be using the GDAL driver // to load a local GeoTIFF file: GDALOptions basemapOpt; basemapOpt.url() = "../data/world.tif"; map->addImageLayer( new ImageLayer( ImageLayerOptions("basemap", basemapOpt) ) ); // Next we add a feature layer. First configure a feature driver to // load the vectors from a shapefile: OGRFeatureOptions featureOpt; if ( !useMem ) { featureOpt.url() = "../data/usa.shp"; } else { Ring* line = new Ring(); line->push_back( osg::Vec3d(-60, 20, 0) ); line->push_back( osg::Vec3d(-120, 20, 0) ); line->push_back( osg::Vec3d(-120, 60, 0) ); line->push_back( osg::Vec3d(-60, 60, 0) ); featureOpt.geometry() = line; } // Define a style for the feature data. Since we are going to render the // vectors as lines, configure the line symbolizer: Style style; LineSymbol* ls = style.getOrCreateSymbol<LineSymbol>(); ls->stroke()->color() = osg::Vec4f( 1,1,0,1 ); // yellow ls->stroke()->width() = 2.0f; // Add some text labels. if ( useLabels ) { TextSymbol* text = style.getOrCreateSymbol<TextSymbol>(); text->provider() = "overlay"; text->content() = StringExpression( "[name]" ); text->priority() = NumericExpression( "[area]" ); text->removeDuplicateLabels() = true; text->size() = 16.0f; text->fill()->color() = Color::White; text->halo()->color() = Color::DarkGray; } // That's it, the map is ready; now create a MapNode to render the Map: MapNodeOptions mapNodeOptions; mapNodeOptions.enableLighting() = false; MapNode* mapNode = new MapNode( map, mapNodeOptions ); // Now we'll choose the AGG-Lite driver to render the features. By the way, the // feature data is actually polygons, so we override that to treat it as lines. // We apply the feature driver and set the style as well. if (useStencil) { FeatureStencilModelOptions worldOpt; worldOpt.featureOptions() = featureOpt; worldOpt.geometryTypeOverride() = Geometry::TYPE_LINESTRING; worldOpt.styles() = new StyleSheet(); worldOpt.styles()->addStyle( style ); worldOpt.enableLighting() = false; worldOpt.depthTestEnabled() = false; map->addModelLayer( new ModelLayer( "my features", worldOpt ) ); } else if (useRaster) { AGGLiteOptions worldOpt; worldOpt.featureOptions() = featureOpt; worldOpt.geometryTypeOverride() = Geometry::TYPE_LINESTRING; worldOpt.styles() = new StyleSheet(); worldOpt.styles()->addStyle( style ); map->addImageLayer( new ImageLayer( ImageLayerOptions("world", worldOpt) ) ); } else //if (useGeom || useOverlay) { FeatureGeomModelOptions worldOpt; worldOpt.featureOptions() = featureOpt; worldOpt.geometryTypeOverride() = Geometry::TYPE_LINESTRING; worldOpt.styles() = new StyleSheet(); worldOpt.styles()->addStyle( style ); worldOpt.enableLighting() = false; worldOpt.depthTestEnabled() = false; ModelLayerOptions options( "my features", worldOpt ); options.overlay() = useOverlay; map->addModelLayer( new ModelLayer(options) ); } viewer.setSceneData( mapNode ); viewer.setCameraManipulator( new EarthManipulator() ); if ( !useStencil && !useOverlay ) viewer.addEventHandler( new osgEarth::Util::AutoClipPlaneHandler ); // add some stock OSG handlers: viewer.addEventHandler(new osgViewer::StatsHandler()); viewer.addEventHandler(new osgViewer::WindowSizeHandler()); viewer.addEventHandler(new osgGA::StateSetManipulator(viewer.getCamera()->getOrCreateStateSet())); return viewer.run(); }
void UTMGraticule::rebuild() { // clear everything out this->removeChildren( 0, this->getNumChildren() ); // requires a map node if ( !getMapNode() ) { return; } // requires a geocentric map if ( !getMapNode()->isGeocentric() ) { OE_WARN << LC << "Projected map mode is not yet supported" << std::endl; return; } const Profile* mapProfile = getMapNode()->getMap()->getProfile(); _profile = Profile::create( mapProfile->getSRS(), mapProfile->getExtent().xMin(), mapProfile->getExtent().yMin(), mapProfile->getExtent().xMax(), mapProfile->getExtent().yMax(), 8, 4 ); _featureProfile = new FeatureProfile(_profile->getSRS()); //todo: do this right.. osg::StateSet* set = this->getOrCreateStateSet(); set->setMode( GL_LIGHTING, 0 ); set->setMode( GL_BLEND, 1 ); // set up default options if the caller did not supply them if ( !_options.isSet() ) { _options->primaryStyle() = Style(); LineSymbol* line = _options->primaryStyle()->getOrCreate<LineSymbol>(); line->stroke()->color() = Color::Gray; line->stroke()->width() = 1.0; line->tessellation() = 20; AltitudeSymbol* alt = _options->primaryStyle()->getOrCreate<AltitudeSymbol>(); TextSymbol* text = _options->primaryStyle()->getOrCreate<TextSymbol>(); text->fill()->color() = Color(Color::White, 0.3f); text->halo()->color() = Color(Color::Black, 0.2f); text->alignment() = TextSymbol::ALIGN_CENTER_CENTER; } // rebuild the graph: _root = new DrapeableNode( getMapNode(), false ); this->addChild( _root ); #if 0 // set up depth offsetting. osg::StateSet* s = _root->getOrCreateStateSet(); s->setAttributeAndModes( DepthOffsetUtils::getOrCreateProgram(), 1 ); s->addUniform( DepthOffsetUtils::getIsNotTextUniform() ); osg::Uniform* u = DepthOffsetUtils::createMinOffsetUniform(); u->set( 10000.0f ); s->addUniform( u ); #endif // build the base Grid Zone Designator (GZD) loolup table. This is a table // that maps the GZD string to its extent. static std::string s_gzdRows( "CDEFGHJKLMNPQRSTUVWX" ); const SpatialReference* geosrs = _profile->getSRS()->getGeographicSRS(); // build the lateral zones: for( unsigned zone = 0; zone < 60; ++zone ) { for( unsigned row = 0; row < s_gzdRows.size(); ++row ) { double yMaxExtra = row == s_gzdRows.size()-1 ? 4.0 : 0.0; // extra 4 deg for row X GeoExtent cellExtent( geosrs, -180.0 + double(zone)*6.0, -80.0 + row*8.0, -180.0 + double(zone+1)*6.0, -80.0 + double(row+1)*8.0 + yMaxExtra ); _gzd[ Stringify() << (zone+1) << s_gzdRows[row] ] = cellExtent; } } // the polar zones (UPS): _gzd["1Y"] = GeoExtent( geosrs, -180.0, 84.0, 0.0, 90.0 ); _gzd["1Z"] = GeoExtent( geosrs, 0.0, 84.0, 180.0, 90.0 ); _gzd["1A"] = GeoExtent( geosrs, -180.0, -90.0, 0.0, -80.0 ); _gzd["1B"] = GeoExtent( geosrs, 0.0, -90.0, 180.0, -80.0 ); // replace the "exception" zones in Norway and Svalbard _gzd["31V"] = GeoExtent( geosrs, 0.0, 56.0, 3.0, 64.0 ); _gzd["32V"] = GeoExtent( geosrs, 3.0, 56.0, 12.0, 64.0 ); _gzd["31X"] = GeoExtent( geosrs, 0.0, 72.0, 9.0, 84.0 ); _gzd["33X"] = GeoExtent( geosrs, 9.0, 72.0, 21.0, 84.0 ); _gzd["35X"] = GeoExtent( geosrs, 21.0, 72.0, 33.0, 84.0 ); _gzd["37X"] = GeoExtent( geosrs, 33.0, 72.0, 42.0, 84.0 ); // ..and remove the non-existant zones: _gzd.erase( "32X" ); _gzd.erase( "34X" ); _gzd.erase( "36X" ); // now build the lateral tiles for the GZD level. for( SectorTable::iterator i = _gzd.begin(); i != _gzd.end(); ++i ) { osg::Node* tile = buildGZDTile( i->first, i->second ); if ( tile ) _root->addChild( tile ); } DepthOffsetUtils::prepareGraph( _root ); }