NS_TIMELINE_BEGIN Timeline* Timeline::create() { Timeline* object = new Timeline(); if (object && object->init()) { object->autorelease(); return object; } CC_SAFE_DELETE(object); return NULL; }
NS_TIMELINE_BEGIN Timeline* Timeline::create() { Timeline* object = new (std::nothrow) Timeline(); if (object) { object->autorelease(); return object; } CC_SAFE_DELETE(object); return nullptr; }