void SSCLoader::ProcessStops( TimingData &out, const RString sParam ) { vector<RString> arrayStopExpressions; split( sParam, ",", arrayStopExpressions ); for( unsigned b=0; b<arrayStopExpressions.size(); b++ ) { vector<RString> arrayStopValues; split( arrayStopExpressions[b], "=", arrayStopValues ); if( arrayStopValues.size() != 2 ) { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid #STOPS value \"%s\" (must have exactly one '='), ignored.", arrayStopExpressions[b].c_str() ); continue; } const float fBeat = StringToFloat( arrayStopValues[0] ); const float fNewStop = StringToFloat( arrayStopValues[1] ); if( fBeat >= 0 && fNewStop > 0 ) out.AddSegment( StopSegment(BeatToNoteRow(fBeat), fNewStop) ); else { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid Stop at beat %f, length %f.", fBeat, fNewStop ); } } }
void SSCLoader::ProcessScrolls( TimingData &out, const RString sParam ) { vector<RString> vs1; split( sParam, ",", vs1 ); FOREACH_CONST( RString, vs1, s1 ) { vector<RString> vs2; split( *s1, "=", vs2 ); if( vs2.size() < 2 ) { LOG->UserLog("Song file", this->GetSongTitle(), "has an scroll change with %i values.", static_cast<int>(vs2.size()) ); continue; } const float fBeat = StringToFloat( vs2[0] ); const float fRatio = StringToFloat( vs2[1] ); if( fBeat < 0 ) { LOG->UserLog("Song file", this->GetSongTitle(), "has an scroll change with beat %f.", fBeat ); continue; } out.AddSegment( ScrollSegment(BeatToNoteRow(fBeat), fRatio) ); }
void SSCLoader::ProcessLabels( TimingData &out, const RString sParam ) { vector<RString> arrayLabelExpressions; split( sParam, ",", arrayLabelExpressions ); for( unsigned b=0; b<arrayLabelExpressions.size(); b++ ) { vector<RString> arrayLabelValues; split( arrayLabelExpressions[b], "=", arrayLabelValues ); if( arrayLabelValues.size() != 2 ) { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid #LABELS value \"%s\" (must have exactly one '='), ignored.", arrayLabelExpressions[b].c_str() ); continue; } const float fBeat = StringToFloat( arrayLabelValues[0] ); RString sLabel = arrayLabelValues[1]; TrimRight(sLabel); if( fBeat >= 0.0f ) out.AddSegment( LabelSegment(BeatToNoteRow(fBeat), sLabel) ); else { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid Label at beat %f called %s.", fBeat, sLabel.c_str() ); } } }
static void HandleBunki( TimingData &timing, const float fEarlyBPM, const float fCurBPM, const float fGap, const float fPos ) { const float BeatsPerSecond = fEarlyBPM / 60.0f; const float beat = (fPos + fGap) * BeatsPerSecond; LOG->Trace( "BPM %f, BPS %f, BPMPos %f, beat %f", fEarlyBPM, BeatsPerSecond, fPos, beat ); timing.AddSegment( BPMSegment(BeatToNoteRow(beat), fCurBPM) ); }
static void ProcessTickcounts( const std::string & value, int & ticks, TimingData & timing ) { /* TICKCOUNT will be used below if there are DM compliant BPM changes * and stops. It will be called again in LoadFromKSFFile for the * actual steps. */ ticks = StringToInt( value ); ticks = Rage::clamp( ticks, 0, ROWS_PER_BEAT ); if( ticks == 0 ) ticks = TickcountSegment::DEFAULT_TICK_COUNT; timing.AddSegment( TickcountSegment(0, ticks) ); }
void SSCLoader::ProcessWarps( TimingData &out, const RString sParam, const float fVersion ) { vector<RString> arrayWarpExpressions; split( sParam, ",", arrayWarpExpressions ); for( unsigned b=0; b<arrayWarpExpressions.size(); b++ ) { vector<RString> arrayWarpValues; split( arrayWarpExpressions[b], "=", arrayWarpValues ); if( arrayWarpValues.size() != 2 ) { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid #WARPS value \"%s\" (must have exactly one '='), ignored.", arrayWarpExpressions[b].c_str() ); continue; } const float fBeat = StringToFloat( arrayWarpValues[0] ); const float fNewBeat = StringToFloat( arrayWarpValues[1] ); // Early versions were absolute in beats. They should be relative. if( ( fVersion < VERSION_SPLIT_TIMING && fNewBeat > fBeat ) ) { out.AddSegment( WarpSegment(BeatToNoteRow(fBeat), fNewBeat - fBeat) ); } else if( fNewBeat > 0 ) out.AddSegment( WarpSegment(BeatToNoteRow(fBeat), fNewBeat) ); else { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid Warp at beat %f, BPM %f.", fBeat, fNewBeat ); } } }
void SSCLoader::ProcessCombos( TimingData &out, const RString line, const int rowsPerBeat ) { vector<RString> arrayComboExpressions; split( line, ",", arrayComboExpressions ); for( unsigned f=0; f<arrayComboExpressions.size(); f++ ) { vector<RString> arrayComboValues; split( arrayComboExpressions[f], "=", arrayComboValues ); unsigned size = arrayComboValues.size(); if( size < 2 ) { LOG->UserLog("Song file", this->GetSongTitle(), "has an invalid #COMBOS value \"%s\" (must have at least one '='), ignored.", arrayComboExpressions[f].c_str() ); continue; } const float fComboBeat = StringToFloat( arrayComboValues[0] ); const int iCombos = StringToInt( arrayComboValues[1] ); const int iMisses = (size == 2 ? iCombos : StringToInt(arrayComboValues[2])); out.AddSegment( ComboSegment( BeatToNoteRow(fComboBeat), iCombos, iMisses ) ); } }
static bool LoadFromKSFFile( const std::string &sPath, Steps &out, Song &song, bool bKIUCompliant ) { using std::max; LOG->Trace( "Steps::LoadFromKSFFile( '%s' )", sPath.c_str() ); MsdFile msd; if( !msd.ReadFile( sPath, false ) ) // don't unescape { LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() ); return false; } // this is the value we read for TICKCOUNT int iTickCount = -1; // used to adapt weird tickcounts //float fScrollRatio = 1.0f; -- uncomment when ready to use. vector<std::string> vNoteRows; // According to Aldo_MX, there is a default BPM and it's 60. -aj bool bDoublesChart = false; TimingData stepsTiming; float SMGap1 = 0, SMGap2 = 0, BPM1 = -1, BPMPos2 = -1, BPM2 = -1, BPMPos3 = -1, BPM3 = -1; for( unsigned i=0; i<msd.GetNumValues(); i++ ) { const MsdFile::value_t &sParams = msd.GetValue( i ); std::string sValueName = Rage::make_upper(sParams[0]); /* handle the data...well, not this data: not related to steps. * Skips INTRO, MUSICINTRO, TITLEFILE, DISCFILE, SONGFILE. */ if (sValueName=="TITLE" || Rage::ends_with(sValueName, "INTRO") || Rage::ends_with(sValueName, "FILE") ) { } else if( sValueName=="BPM" ) { BPM1 = StringToFloat(sParams[1]); stepsTiming.AddSegment( BPMSegment(0, BPM1) ); } else if( sValueName=="BPM2" ) { if (bKIUCompliant) { BPM2 = StringToFloat( sParams[1] ); } else { // LOG an error. } } else if( sValueName=="BPM3" ) { if (bKIUCompliant) { BPM3 = StringToFloat( sParams[1] ); } else { // LOG an error. } } else if( sValueName=="BUNKI" ) { if (bKIUCompliant) { BPMPos2 = StringToFloat( sParams[1] ) / 100.0f; } else { // LOG an error. } } else if( sValueName=="BUNKI2" ) { if (bKIUCompliant) { BPMPos3 = StringToFloat( sParams[1] ) / 100.0f; } else { // LOG an error. } } else if( sValueName=="STARTTIME" ) { SMGap1 = -StringToFloat( sParams[1] )/100; stepsTiming.set_offset(SMGap1); } // This is currently required for more accurate KIU BPM changes. else if( sValueName=="STARTTIME2" ) { if (bKIUCompliant) { SMGap2 = -StringToFloat( sParams[1] )/100; } else { // LOG an error. } } else if ( sValueName=="STARTTIME3" ) { // STARTTIME3 only ensures this is a KIU compliant simfile. bKIUCompliant = true; } else if( sValueName=="TICKCOUNT" ) { iTickCount = StringToInt( sParams[1] ); if( iTickCount <= 0 ) { LOG->UserLog( "Song file", sPath, "has an invalid tick count: %d.", iTickCount ); return false; } stepsTiming.AddSegment( TickcountSegment(0, iTickCount)); } else if( sValueName=="DIFFICULTY" ) { out.SetMeter( max(StringToInt(sParams[1]), 1) ); } // new cases from Aldo_MX's fork: else if( sValueName=="PLAYER" ) { std::string sPlayer = Rage::make_lower(sParams[1]); if( sPlayer.find( "double" ) != string::npos ) { bDoublesChart = true; } } // This should always be last. else if( sValueName=="STEP" ) { std::string theSteps = Rage::trim_left(sParams[1]); auto toDump = Rage::split(theSteps, "\n", Rage::EmptyEntries::skip); vNoteRows.insert(vNoteRows.end(), std::make_move_iterator(toDump.begin()), std::make_move_iterator(toDump.end())); } } if( iTickCount == -1 ) { iTickCount = 4; LOG->UserLog( "Song file", sPath, "doesn't have a TICKCOUNT. Defaulting to %i.", iTickCount ); } // Prepare BPM stuff already if the file uses KSF syntax. if( bKIUCompliant ) { if( BPM2 > 0 && BPMPos2 > 0 ) { HandleBunki( stepsTiming, BPM1, BPM2, SMGap1, BPMPos2 ); } if( BPM3 > 0 && BPMPos3 > 0 ) { HandleBunki( stepsTiming, BPM2, BPM3, SMGap2, BPMPos3 ); } } NoteData notedata; // read it into here { std::string sDir, sFName, sExt; splitpath( sPath, sDir, sFName, sExt ); sFName = Rage::make_lower(sFName); out.SetDescription(sFName); // Check another before anything else... is this okay? -DaisuMaster if( sFName.find("another") != string::npos ) { out.SetDifficulty( Difficulty_Edit ); if( !out.GetMeter() ) out.SetMeter( 25 ); } else if(sFName.find("wild") != string::npos || sFName.find("wd") != string::npos || sFName.find("crazy+") != string::npos || sFName.find("cz+") != string::npos || sFName.find("hardcore") != string::npos ) { out.SetDifficulty( Difficulty_Challenge ); if( !out.GetMeter() ) out.SetMeter( 20 ); } else if(sFName.find("crazy") != string::npos || sFName.find("cz") != string::npos || sFName.find("nightmare") != string::npos || sFName.find("nm") != string::npos || sFName.find("crazydouble") != string::npos ) { out.SetDifficulty( Difficulty_Hard ); if( !out.GetMeter() ) out.SetMeter( 14 ); // Set the meters to the Pump scale, not DDR. } else if(sFName.find("hard") != string::npos || sFName.find("hd") != string::npos || sFName.find("freestyle") != string::npos || sFName.find("fs") != string::npos || sFName.find("double") != string::npos ) { out.SetDifficulty( Difficulty_Medium ); if( !out.GetMeter() ) out.SetMeter( 8 ); } else if(sFName.find("easy") != string::npos || sFName.find("ez") != string::npos || sFName.find("normal") != string::npos ) { // I wonder if I should leave easy fall into the Beginner difficulty... -DaisuMaster out.SetDifficulty( Difficulty_Easy ); if( !out.GetMeter() ) out.SetMeter( 4 ); } else if(sFName.find("beginner") != string::npos || sFName.find("practice") != string::npos || sFName.find("pr") != string::npos ) { out.SetDifficulty( Difficulty_Beginner ); if( !out.GetMeter() ) out.SetMeter( 4 ); } else { out.SetDifficulty( Difficulty_Hard ); if( !out.GetMeter() ) out.SetMeter( 10 ); } out.m_StepsType = StepsType_pump_single; // Check for "halfdouble" before "double". if(sFName.find("halfdouble") != string::npos || sFName.find("half-double") != string::npos || sFName.find("h_double") != string::npos || sFName.find("hdb") != string::npos ) out.m_StepsType = StepsType_pump_halfdouble; // Handle bDoublesChart from above as well. -aj else if(sFName.find("double") != string::npos || sFName.find("nightmare") != string::npos || sFName.find("freestyle") != string::npos || sFName.find("db") != string::npos || sFName.find("nm") != string::npos || sFName.find("fs") != string::npos || bDoublesChart ) out.m_StepsType = StepsType_pump_double; else if( sFName.find("_1") != string::npos ) out.m_StepsType = StepsType_pump_single; else if( sFName.find("_2") != string::npos ) out.m_StepsType = StepsType_pump_couple; } switch( out.m_StepsType ) { case StepsType_pump_single: notedata.SetNumTracks( 5 ); break; case StepsType_pump_couple: notedata.SetNumTracks( 10 ); break; case StepsType_pump_double: notedata.SetNumTracks( 10 ); break; case StepsType_pump_routine: notedata.SetNumTracks( 10 ); break; // future files may have this? case StepsType_pump_halfdouble: notedata.SetNumTracks( 6 ); break; default: FAIL_M( fmt::sprintf("%i", out.m_StepsType) ); } int t = 0; int iHoldStartRow[13]; for( t=0; t<13; t++ ) iHoldStartRow[t] = -1; bool bTickChangeNeeded = false; int newTick = -1; float fCurBeat = 0.0f; float prevBeat = 0.0f; // Used for hold tails. for (auto &sRowString: vNoteRows) { sRowString = Rage::trim_right(sRowString, "\r\n"); if( sRowString == "" ) { continue; // skip } // All 2s indicates the end of the song. if( sRowString == "2222222222222" ) { // Finish any holds that didn't get...well, finished. for( t=0; t < notedata.GetNumTracks(); t++ ) { if( iHoldStartRow[t] != -1 ) // this ends the hold { if( iHoldStartRow[t] == BeatToNoteRow(prevBeat) ) { notedata.SetTapNote( t, iHoldStartRow[t], TAP_ORIGINAL_TAP ); } else { notedata.AddHoldNote(t, iHoldStartRow[t], BeatToNoteRow(prevBeat), TAP_ORIGINAL_HOLD_HEAD ); } } } /* have this row be the last moment in the song, unless * a future step ends later. */ //float curTime = stepsTiming.GetElapsedTimeFromBeat(fCurBeat); //if (curTime > song.GetSpecifiedLastSecond()) //{ // song.SetSpecifiedLastSecond(curTime); //} song.SetSpecifiedLastSecond( song.GetSpecifiedLastSecond() + 4 ); break; } else if( Rage::starts_with(sRowString, "|") ) { /* if (bKIUCompliant) { // Log an error, ignore the line. continue; } */ // gotta do something tricky here: if the bpm is below one then a couple of calculations // for scrollsegments will be made, example, bpm 0.2, tick 4000, the scrollsegment will // be 0. if the tickcount is non a stepmania standard then it will be adapted, a scroll // segment will then be added based on approximations. -DaisuMaster // eh better do it considering the tickcount (high tickcounts) // I'm making some experiments, please spare me... //continue; std::string temp = sRowString.substr(2,sRowString.size()-3); float numTemp = StringToFloat(temp); if (Rage::starts_with(sRowString, "|T")) { // duh iTickCount = static_cast<int>(numTemp); // I have been owned by the man -DaisuMaster stepsTiming.SetTickcountAtBeat( fCurBeat, Rage::clamp(iTickCount, 0, ROWS_PER_BEAT) ); } else if (Rage::starts_with(sRowString, "|B")) { // BPM stepsTiming.SetBPMAtBeat( fCurBeat, numTemp ); } else if (Rage::starts_with(sRowString, "|E")) { // DelayBeat float fCurDelay = 60 / stepsTiming.GetBPMAtBeat(fCurBeat) * numTemp / iTickCount; fCurDelay += stepsTiming.GetDelayAtRow(BeatToNoteRow(fCurBeat) ); stepsTiming.SetDelayAtBeat( fCurBeat, fCurDelay ); } else if (Rage::starts_with(sRowString, "|D")) { // Delays float fCurDelay = stepsTiming.GetStopAtRow(BeatToNoteRow(fCurBeat) ); fCurDelay += numTemp / 1000; stepsTiming.SetDelayAtBeat( fCurBeat, fCurDelay ); } else if (Rage::starts_with(sRowString, "|M") || Rage::starts_with(sRowString, "|C")) { // multipliers/combo ComboSegment seg( BeatToNoteRow(fCurBeat), int(numTemp) ); stepsTiming.AddSegment( seg ); } else if (Rage::starts_with(sRowString, "|S")) { // speed segments } else if (Rage::starts_with(sRowString, "|F")) { // fakes } else if (Rage::starts_with(sRowString, "|X")) { // scroll segments ScrollSegment seg = ScrollSegment( BeatToNoteRow(fCurBeat), numTemp ); stepsTiming.AddSegment( seg ); //return true; } continue; } // Half-doubles is offset; "0011111100000". if( out.m_StepsType == StepsType_pump_halfdouble ) sRowString.erase( 0, 2 ); // Update TICKCOUNT for Direct Move files. if( bTickChangeNeeded ) { iTickCount = newTick; bTickChangeNeeded = false; } for( t=0; t < notedata.GetNumTracks(); t++ ) { if( sRowString[t] == '4' ) { /* Remember when each hold starts; ignore the middle. */ if( iHoldStartRow[t] == -1 ) iHoldStartRow[t] = BeatToNoteRow(fCurBeat); continue; } if( iHoldStartRow[t] != -1 ) // this ends the hold { int iEndRow = BeatToNoteRow(prevBeat); if( iHoldStartRow[t] == iEndRow ) notedata.SetTapNote( t, iHoldStartRow[t], TAP_ORIGINAL_TAP ); else { //notedata.AddHoldNote( t, iHoldStartRow[t], iEndRow , TAP_ORIGINAL_PUMP_HEAD ); notedata.AddHoldNote( t, iHoldStartRow[t], iEndRow , TAP_ORIGINAL_HOLD_HEAD ); } iHoldStartRow[t] = -1; } TapNote tap; switch( sRowString[t] ) { case '0': tap = TAP_EMPTY; break; case '1': tap = TAP_ORIGINAL_TAP; break; //allow setting more notetypes on ksf files, this may come in handy (it should) -DaisuMaster case 'M': case 'm': tap = TAP_ORIGINAL_MINE; break; case 'F': case 'f': tap = TAP_ORIGINAL_FAKE; break; case 'L': case 'l': tap = TAP_ORIGINAL_LIFT; break; default: LOG->UserLog( "Song file", sPath, "has an invalid row \"%s\"; corrupt notes ignored.", sRowString.c_str() ); //return false; tap = TAP_EMPTY; break; } notedata.SetTapNote(t, BeatToNoteRow(fCurBeat), tap); } prevBeat = fCurBeat; fCurBeat = prevBeat + 1.0f / iTickCount; } out.SetNoteData( notedata ); out.m_Timing = stepsTiming; out.TidyUpData(); out.SetSavedToDisk( true ); // we're loading from disk, so this is by definintion already saved return true; }