/** Initialises all track objects. */ void TrackObjectManager::reset() { TrackObject* curr; for_in (curr, m_all_objects) { curr->reset(); } } // reset
/** General update function called once per frame. * \param dt Time step size. */ void OverWorld::update(float dt) { // Skip annoying waiting without a purpose // Make sure to do all things that would normally happen in the // update() method of the base classes. if (getPhase() < GO_PHASE) { setPhase(RACE_PHASE); // Normally done in WorldStatus::update(), during phase SET_PHASE, // so we have to start music 'manually', since we skip all phases. World::getWorld()->getTrack()->startMusic(); if (music_manager->getCurrentMusic() != NULL && UserConfigParams::m_music) music_manager->getCurrentMusic()->startMusic(); m_karts[0]->startEngineSFX(); } WorldWithRank::update(dt); WorldWithRank::updateTrack(dt); const unsigned int kart_amount = m_karts.size(); // isn't it cool, on the overworld nitro is free! for(unsigned int n=0; n<kart_amount; n++) { m_karts[n]->setEnergy(100.0f); } TrackObjectManager* tom = getTrack()->getTrackObjectManager(); PtrVector<TrackObject>& objects = tom->getObjects(); for(unsigned int i=0; i<objects.size(); i++) { TrackObject* obj = objects.get(i); if(!obj->isGarage()) continue; float m_distance = obj->getDistance(); Vec3 m_garage_pos = obj->getPosition(); Vec3 m_kart_pos = getKart(0)->getXYZ(); if ((m_garage_pos-m_kart_pos).length_2d() > m_distance) { obj->reset(); } } if (m_return_to_garage) { m_return_to_garage = false; delayedSelfDestruct(); race_manager->exitRace(false); KartSelectionScreen* s = OfflineKartSelectionScreen::getInstance(); s->setMultiplayer(false); s->setFromOverworld(true); StateManager::get()->resetAndGoToScreen(s); } } // update
/** Initialises all track objects. */ void TrackObjectManager::reset() { TrackObject* curr; for_in (curr, m_all_objects) { curr->reset(); if (!curr->isEnabled()) { //PhysicalObjects may need to be added if (curr->getType() == "mesh") { if (curr->getPhysicalObject() != NULL) curr->getPhysicalObject()->addBody(); } } curr->setEnable(true); }
/** Called when a battle is restarted. */ void SoccerWorld::reset() { WorldWithRank::reset(); if(race_manager->hasTimeTarget()) { WorldStatus::setClockMode(WorldStatus::CLOCK_COUNTDOWN, race_manager->getTimeTarget()); countDownReachedZero = false; } else WorldStatus::setClockMode(CLOCK_CHRONO); m_can_score_points = true; memset(m_team_goals, 0, sizeof(m_team_goals)); // Reset original positions for the soccer balls TrackObjectManager* tom = getTrack()->getTrackObjectManager(); assert(tom); m_redScorers.clear(); m_redScoreTimes.clear(); m_blueScorers.clear(); m_blueScoreTimes.clear(); m_lastKartToHitBall = -1; PtrVector<TrackObject>& objects = tom->getObjects(); for(unsigned int i=0; i<objects.size(); i++) { TrackObject* obj = objects.get(i); if(!obj->isSoccerBall()) continue; obj->reset(); obj->getPhysicalObject()->reset(); } if (m_goal_sound != NULL && m_goal_sound->getStatus() == SFXBase::SFX_PLAYING) { m_goal_sound->stop(); } initKartList(); } // reset
//----------------------------------------------------------------------------- void SoccerWorld::onCheckGoalTriggered(bool first_goal) { if (isRaceOver()) return; if (m_can_score_points) { m_team_goals[first_goal ? 0 : 1]++; World *world = World::getWorld(); world->setPhase(WorldStatus::GOAL_PHASE); m_goal_sound->play(); if(m_lastKartToHitBall != -1) { if(first_goal) { m_redScorers.push_back(m_lastKartToHitBall); if(race_manager->hasTimeTarget()) m_redScoreTimes.push_back(race_manager->getTimeTarget() - world->getTime()); else m_redScoreTimes.push_back(world->getTime()); } else { m_blueScorers.push_back(m_lastKartToHitBall); if(race_manager->hasTimeTarget()) m_blueScoreTimes.push_back(race_manager->getTimeTarget() - world->getTime()); else m_blueScoreTimes.push_back(world->getTime()); } } } // Reset original positions for the soccer balls TrackObjectManager* tom = getTrack()->getTrackObjectManager(); assert(tom); PtrVector<TrackObject>& objects = tom->getObjects(); for(unsigned int i=0; i<objects.size(); i++) { TrackObject* obj = objects.get(i); if(!obj->isSoccerBall()) continue; obj->reset(); obj->getPhysicalObject()->reset(); } //Resetting the ball triggers the goal check line one more time. //This ensures that only one goal is counted, and the second is ignored. m_can_score_points = !m_can_score_points; //for(int i=0 ; i < getNumKarts() ; i++ /*if(World::getWorld()->getTrack()->isAutoRescueEnabled() && !getKartAnimation() && fabs(getRoll())>60*DEGREE_TO_RAD && fabs(getSpeed())<3.0f ) { new RescueAnimation(this, true); }*/ // TODO: rescue the karts } // onCheckGoalTriggered