bool UBImportPDF::addFileToDocument(UBDocumentProxy* pDocument, const QFile& pFile) { QString documentName = QFileInfo(pFile.fileName()).completeBaseName(); QUuid uuid = QUuid::createUuid(); QString filepath = UBPersistenceManager::persistenceManager()->addPdfFileToDocument(pDocument, pFile.fileName(), uuid); PDFRenderer *pdfRenderer = PDFRenderer::rendererForUuid(uuid, pDocument->persistencePath() + "/" + filepath); // renderer is automatically deleted when not used anymore if (!pdfRenderer->isValid()) { UBApplication::showMessage(tr("PDF import failed.")); return false; } int documentPageCount = pDocument->pageCount(); if (documentPageCount == 1 && UBPersistenceManager::persistenceManager()->loadDocumentScene(pDocument, 0)->isEmpty()) { documentPageCount = 0; } int pdfPageCount = pdfRenderer->pageCount(); for(int pdfPageNumber = 1; pdfPageNumber <= pdfPageCount; pdfPageNumber++) { int pageIndex = documentPageCount + (pdfPageNumber - 1); UBApplication::showMessage(tr("Importing page %1 of %2").arg(pdfPageNumber).arg(pdfPageCount), true); UBGraphicsScene* scene = 0; if (pageIndex == 0) { scene = UBPersistenceManager::persistenceManager()->loadDocumentScene(pDocument, pageIndex); } else { scene = UBPersistenceManager::persistenceManager()->createDocumentSceneAt(pDocument, pageIndex); } scene->setBackground(false, false); UBGraphicsPDFItem *pdfItem = new UBGraphicsPDFItem(pdfRenderer, pdfPageNumber); // deleted by the scene scene->addItem(pdfItem); pdfItem->setPos(-pdfItem->boundingRect().width() / 2, -pdfItem->boundingRect().height() / 2); scene->setAsBackgroundObject(pdfItem, false, false); scene->setNominalSize(pdfItem->boundingRect().width(), pdfItem->boundingRect().height()); UBPersistenceManager::persistenceManager()->persistDocumentScene(pDocument, scene, pageIndex); } UBApplication::showMessage(tr("PDF import successful.")); return true; }
void UBImportPDF::placeImportedItemToScene(UBGraphicsScene* scene, UBGraphicsItem* item) { UBGraphicsPDFItem *pdfItem = (UBGraphicsPDFItem*)item; pdfItem->setPos(-pdfItem->boundingRect().width() / 2, -pdfItem->boundingRect().height() / 2); scene->setAsBackgroundObject(pdfItem, false, false); scene->setNominalSize(pdfItem->boundingRect().width(), pdfItem->boundingRect().height()); }