UFingerList *UFingerList::extended() { UFingerList *newlist; newlist = NewObject<UFingerList>(this, UFingerList::StaticClass()); newlist->setFingerList(_private->fingers.extended()); return (newlist); }
UFingerList *UFingerList::extended() { UFingerList *newlist; newlist = ConstructObject<UFingerList>(UFingerList::StaticClass()); newlist->setFingerList(_fingers.extended()); return (newlist); }
UFingerList *UFingerList::append(const UFingerList *list) { UFingerList *newlist; newlist = NewObject<UFingerList>(this, UFingerList::StaticClass()); newlist->setFingerList(_private->fingers.append(list->_private->fingers)); return (newlist); }
UFingerList *UFingerList::append(const UFingerList *list) { UFingerList *newlist; newlist = ConstructObject<UFingerList>(UFingerList::StaticClass()); newlist->setFingerList(this->_fingers.append(list->_fingers)); return (newlist); }