void MFModel::updateVectorsWithOneTime(UserMap um){ map<int, User*>::iterator umIter ; for(umIter = um.begin(); umIter != um.end(); umIter++){ int userID = umIter->first; User *user = umIter->second; updateVectorsWithOneUser(userID, user); } }
void player_list(void) { UserMap users; ServerPrx server; server = meta->getServer(serverId, ctx); users = server->getUsers(ctx); cout << "SID Name Ping" << endl; for (UserMap::iterator ii=users.begin(); ii != users.end(); ii++) cout << setw(8) << right << (*ii).first << " " << (*ii).second.name << " " << (*ii).second.udpPing << endl; }