Example #1
0
void VCButton_Test::copy()
{
    QWidget w;

    Scene* sc = new Scene(m_doc);
    m_doc->addFunction(sc);

    VCButton btn(&w, m_doc);
    btn.setCaption("Foobar");
    btn.setIconPath("../../../resources/icons/png/qlcplus.png");
    btn.setFunction(sc->id());
    btn.setAction(VCButton::Flash);
    btn.setKeySequence(QKeySequence(keySequenceB));
    btn.enableStartupIntensity(true);
    btn.setStartupIntensity(qreal(0.2));

    VCFrame parent(&w, m_doc);
    VCButton* copy = qobject_cast<VCButton*> (btn.createCopy(&parent));
    QVERIFY(copy != NULL);
    QCOMPARE(copy->caption(), QString("Foobar"));
    QCOMPARE(copy->iconPath(), QString("../../../resources/icons/png/qlcplus.png"));
    QCOMPARE(copy->function(), sc->id());
    QCOMPARE(copy->action(), VCButton::Flash);
    QCOMPARE(copy->keySequence(), QKeySequence(keySequenceB));
    QCOMPARE(copy->isStartupIntensityEnabled(), true);
    QCOMPARE(copy->startupIntensity(), qreal(0.2));
    delete copy;
}
Example #2
0
void VCButton_Test::copy()
{
    QWidget w;

    Scene* sc = new Scene(m_doc);
    m_doc->addFunction(sc);

    VCButton btn(&w, m_doc);
    btn.setCaption("Foobar");
    btn.setIcon("../../../gfx/qlc.png");
    btn.setFunction(sc->id());
    btn.setAction(VCButton::Flash);
    btn.setKeySequence(QKeySequence(keySequenceB));
    btn.setAdjustIntensity(true);
    btn.setIntensityAdjustment(0.2);

    VCFrame parent(&w, m_doc);
    VCButton* copy = qobject_cast<VCButton*> (btn.createCopy(&parent));
    QVERIFY(copy != NULL);
    QCOMPARE(copy->caption(), QString("Foobar"));
    QCOMPARE(copy->icon(), QString("../../../gfx/qlc.png"));
    QCOMPARE(copy->function(), sc->id());
    QCOMPARE(copy->action(), VCButton::Flash);
    QCOMPARE(copy->keySequence(), QKeySequence(keySequenceB));
    QCOMPARE(copy->adjustIntensity(), true);
    QCOMPARE(copy->intensityAdjustment(), qreal(0.2));
    delete copy;
}
Example #3
0
void VCSoloFrame::slotButtonFunctionStarting()
{
    VCButton* senderButton = qobject_cast<VCButton*>(sender());

    if (senderButton != NULL)
    {
        // get every button that is a child of this soloFrame and turn their
        // functions off
        QListIterator <VCButton*> it(findChildren<VCButton*>());

        while (it.hasNext() == true)
        {
            VCButton* button = it.next();
            if (button->action() == VCButton::Toggle)
            {
                Function* f = m_doc->function(button->function());
                if (f != NULL)
                {
                    f->stopAndWait();
                }
            }
        }
    }
}