Vec3 position(3.0, 5.2, -1.7);
Vec3 a(1.0, 2.0, 3.0); Vec3 b(-2.0, 3.0, 1.0); float dotProduct = a.dot(b);
Vec3 v(4.0, -3.0, 2.0); float mag = v.magnitude();This calculates the magnitude of the Vec3 object 'v' and stores the result in 'mag'. The package library used for Vec3 can vary depending on the context it is used in. Some common libraries that have the Vec3 class include Eigen, GLM, and Unity.