// Code to be executed by the thread void *vncHTTPConnectThread::run_undetached(void * arg) { vnclog.Print(LL_INTINFO, VNCLOG("started HTTP server thread\n")); // Go into a loop, listening for connections on the given socket while (!m_shutdown) { // Accept an incoming connection VSocket *new_socket = m_socket->Accept(); if (new_socket == NULL) break; vnclog.Print(LL_CLIENTS, VNCLOG("HTTP client connected\n")); // Successful accept - perform the transaction new_socket->SetTimeout(15000); DoHTTP(new_socket); // And close the client new_socket->Shutdown(); new_socket->Close(); delete new_socket; } vnclog.Print(LL_INTINFO, VNCLOG("quitting HTTP server thread\n")); return NULL; }
// Code to be executed by the thread void *vncSockConnectThread::run_undetached(void * arg) { //vnclog.Print(LL_STATE, VNCLOG("started socket connection thread\n")); // Go into a loop, listening for connections on the given socket while (!m_shutdown) { // Accept an incoming connection VSocket *new_socket = m_socket->Accept(); if (new_socket == NULL) break; //vnclog.Print(LL_CLIENTS, VNCLOG("accepted connection from %s\n"), new_socket->GetPeerName()); // Successful accept - start the client unauthenticated m_server->AddClient(new_socket, FALSE, FALSE); } //vnclog.Print(LL_STATE, VNCLOG("quitting socket connection thread\n")); return NULL; }