int OscGetInput(OscHandler* osc) { int msgcnt=0; if (osc->m_recvq.Available() >= sizeof(int)) { static WDL_Queue s_q; osc->m_mutex.Enter(); int sz=osc->m_recvq.Available(); s_q.Add(osc->m_recvq.Get(), sz); osc->m_recvq.Clear(); osc->m_mutex.Leave(); while (s_q.Available() >= sizeof(int)) { int len=*(int*)s_q.Get(sizeof(int)); REAPER_MAKEBEINTMEM((char*)&len); if (len <= 0 || len > MAX_OSC_MSG_LEN || len > s_q.Available()) break; if (s_q.Available() > 20 && !strcmp((char*)s_q.Get(), "#bundle")) { s_q.Advance(16); // past "#bundle" and timestamp len=*(int*)s_q.Get(sizeof(int)); REAPER_MAKEBEINTMEM((char*)&len); if (len <= 0 || len > MAX_OSC_MSG_LEN || len > s_q.Available()) break; } OscMessageRead rmsg((char*)s_q.Get(len), len); #if OSC_DEBUG_INPUT char dump[MAX_OSC_MSG_LEN*2]; rmsg.DebugDump("recv: ", dump, sizeof(dump)); #ifdef _WIN32 strcat(dump, "\n"); OutputDebugString(dump); #else fprintf(stderr, "%s\n", dump); #endif #endif if (osc->m_recv_enable&2) { const char* msg=rmsg.GetMessage(); const float* f=rmsg.PopFloatArg(true); CSurf_OnOscControlMessage(msg, f); } osc->m_handler(osc->m_obj, &rmsg); ++msgcnt; } s_q.Clear(); } return msgcnt; }
bool ChannelPinMapper::LoadState(char* buf, int len) { WDL_Queue chunk; chunk.Add(buf, len); int* pMagic = WDL_Queue__GetTFromLE(&chunk, (int*)0); if (!pMagic || *pMagic != PINMAPPER_MAGIC) return false; int* pNCh = WDL_Queue__GetTFromLE(&chunk, (int*) 0); int* pNPins = WDL_Queue__GetTFromLE(&chunk, (int*) 0); if (!pNCh || !pNPins || !(*pNCh) || !(*pNPins)) return false; SetNPins(*pNCh); SetNChannels(*pNCh); int maplen = *pNPins*sizeof(WDL_UINT64); if (chunk.Available() < maplen) return false; void* pMap = WDL_Queue__GetDataFromLE(&chunk, maplen, sizeof(WDL_UINT64)); int sz= m_nPins*sizeof(WDL_UINT64); if (sz>maplen) sz=maplen; memcpy(m_mapping, pMap, sz); return true; }
static unsigned WINAPI OscThreadProc(LPVOID p) { JNL::open_socketlib(); int sockcnt=0; WDL_Queue sendq; char hdr[16] = { 0 }; strcpy(hdr, "#bundle"); hdr[12]=1; // timetag=immediate int i; for (i=0; i < s_osc_handlers.GetSize(); ++i) { OscHandler* osc=s_osc_handlers.Get(i); osc->m_recvsock=osc->m_sendsock-1; if (osc->m_recv_enable) { osc->m_recvsock=socket(AF_INET, SOCK_DGRAM, 0); if (osc->m_recvsock >= 0) { int on=1; setsockopt(osc->m_recvsock, SOL_SOCKET, SO_BROADCAST, (char*)&on, sizeof(on)); if (!bind(osc->m_recvsock, (struct sockaddr*)&osc->m_recvaddr, sizeof(struct sockaddr))) { SET_SOCK_BLOCK(osc->m_recvsock, false); ++sockcnt; } else { closesocket(osc->m_recvsock); osc->m_recvsock=-1; } } } if (osc->m_send_enable) { osc->m_sendsock=socket(AF_INET, SOCK_DGRAM, 0); if (osc->m_sendsock >= 0) { int on=1; setsockopt(osc->m_sendsock, SOL_SOCKET, SO_BROADCAST, (char*)&on, sizeof(on)); ++sockcnt; } } } if (sockcnt) { while (!s_threadquit) { char buf[MAX_OSC_MSG_LEN]; bool hadmsg=false; for (i=0; i < s_osc_handlers.GetSize(); ++i) { OscHandler* osc=s_osc_handlers.Get(i); if (osc->m_recvsock >= 0) { buf[0]=0; int len=recvfrom(osc->m_recvsock, buf, sizeof(buf), 0, 0, 0); if (len > 0) { // unpacking bundles becomes trivial // if we store the packet length as big-endian int tlen=len; REAPER_MAKEBEINTMEM((char*)&tlen); osc->m_mutex.Enter(); osc->m_recvq.Add(&tlen, sizeof(int)); osc->m_recvq.Add(buf, len); osc->m_mutex.Leave(); if (osc->m_recv_enable&4) // just listening { int j; for (j=i+1; j < s_osc_handlers.GetSize(); ++j) { OscHandler* osc2=s_osc_handlers.Get(j); if (osc2->m_recv_enable && !memcmp(&osc2->m_recvaddr, &osc->m_recvaddr, sizeof(struct sockaddr_in))) { osc2->m_mutex.Enter(); osc2->m_recvq.Add(&tlen, sizeof(int)); osc2->m_recvq.Add(buf, len); osc2->m_mutex.Leave(); } } } hadmsg=true; } } if (osc->m_sendsock >= 0 && osc->m_sendq.Available()) { sendq.Add(hdr, 16); osc->m_mutex.Enter(); sendq.Add(osc->m_sendq.Get(), osc->m_sendq.Available()); osc->m_sendq.Clear(); osc->m_mutex.Leave(); char* packetstart=(char*)sendq.Get(); int packetlen=16; bool hasbundle=false; sendq.Advance(16); while (sendq.Available() >= sizeof(int)) { int len=*(int*)sendq.Get(); // not advancing REAPER_MAKEBEINTMEM((char*)&len); if (len < 1 || len > MAX_OSC_MSG_LEN || len > sendq.Available()) break; if (packetlen > 16 && packetlen+sizeof(int)+len > osc->m_maxpacketsz) { // packet is full if (!hasbundle) { packetstart += 20; packetlen -= 20; } if (s_threadquit) break; sendto(osc->m_sendsock, packetstart, packetlen, 0, (struct sockaddr*)&osc->m_sendaddr, sizeof(struct sockaddr)); if (osc->m_sendsleep) Sleep(osc->m_sendsleep); packetstart=(char*)sendq.Get()-16; // safe since we padded the queue start memcpy(packetstart, hdr, 16); packetlen=16; hasbundle=false; } if (packetlen > 16) hasbundle=true; sendq.Advance(sizeof(int)+len); packetlen += sizeof(int)+len; } if (packetlen > 16) { if (!hasbundle) { packetstart += 20; packetlen -= 20; } if (s_threadquit) break; sendto(osc->m_sendsock, packetstart, packetlen, 0, (struct sockaddr*)&osc->m_sendaddr, sizeof(struct sockaddr)); if (osc->m_sendsleep) Sleep(osc->m_sendsleep); } sendq.Clear(); hadmsg=true; } } if (!hadmsg) Sleep(1); } } // s_threadquit: for (i=0; i < s_osc_handlers.GetSize(); ++i) { OscHandler* osc=s_osc_handlers.Get(i); if (osc->m_recvsock >= 0) { shutdown(osc->m_recvsock, SHUT_RDWR); closesocket(osc->m_recvsock); osc->m_recvsock=-1; } if (osc->m_sendsock >= 0) { shutdown(osc->m_sendsock, SHUT_RDWR); closesocket(osc->m_sendsock); osc->m_sendsock=-1; } } JNL::close_socketlib(); return 0; }