Real get_feather_size() const { return feather_dist.get_value().get( Distance::SYSTEM_UNITS, get_canvas_view()->get_canvas()->rend_desc() ); }
void set_feather_size(Distance x) { return feather_dist.set_value(x);}
void set_bline_width(Distance x) { return bline_width_dist.set_value(x);}
Real get_bline_width() const { return bline_width_dist.get_value().get( Distance::SYSTEM_UNITS, get_canvas_view()->get_canvas()->rend_desc() ); }
void set_expand_size(Distance x) { return expand_dist.set_value(x);}
void set_radius(Distance f) { influence_radius->set_value(f); }
Real get_radius()const { return influence_radius->get_value().get(Distance::SYSTEM_UNITS,get_canvas_view()->get_canvas()->rend_desc());}